NECRAMANCER the level 13 Cornac Necromancer by kokolo22

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassNecromancer
Level / Exp13 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 39)
Dexterity41 (base 39)
Constitution40 (base 39)
Magic39 (base 39)
Willpower44 (base 39)
Cunning42 (base 39)

Resources

Life128/128
Mana329/329
Stamina201/201
Soul8/17
Healing Factor1.3222297605397
Regeneration2.9750169612143

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision9
See Stealth63.308051078464
See Invisible65.308051078464
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage29
Accuracy27
Crit Chance12%
APR0
Speed1.00

Offense: Spell

Spellpower33
Crit Chance19%
Speed1

Offense: Mind

Mindpower36
Crit Chance12%
Speed1

Offense: Damage Bonus

Lightning+9%
Light+10%
Darkness+10%
Blight+10%
Mind+6%
Fire+10%
Acid+10%

Offense: Damage Penetration

Blight+10%
Lightning+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense21
Ranged Defense21
Fatigue0
Physical Save27
Spell Save30
Mental Save41

Defense: Resistances

Lightning+ 23%( 70%)
Light+ 35%( 70%)
Blight+ 17%( 70%)
Nature+ 13%( 70%)
Mind+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance40%
Bleed Resistance10%
Confusion Resistance42%
Instadeath Resistance100%
Poison Resistance10%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Glacial waste1.50
5/5
5/5
5/5
1/5
Spell / Nightfall1.50
5/5
5/5
5/5
1/5
Spell / Dreadmaster1.50
5/5
5/5
1/5
1/5
Spell / Age of dusk1.50
1/5
0/5
0/5
0/5
Spell / Grave1.60
0/5
0/5
0/5
0/5
Spell / Eradication1.30
4/5
0/5
0/5
0/5
Spell / Master of bones1.50
5/5
5/5
5/5
1/5
Spell / Animus1.50
5/5
5/5
0/5
0/5
Spell / Master of flesh1.50
5/5
5/5
5/5
1/5
Spell / Death1.50
0/5
0/5
0/5
0/5
Spell / Master necromancer1.30
3/5
0/5
0/5
0/5
Spell / Rime wraith1.50
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
5/5
5/5
1/5
1/5
Spell / Spectre1.50
5/5
5/5
5/5
1/5
Technique / Conditioning1.20
5/5
5/5
5/5
0/5
Corruption / Curses1.20
0/5
0/5
0/5
0/5
Spell / Necrosis1.50
5/5
5/5
5/5
1/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By NECRAMANCER the Cornac Necromancer level 10
3rd Mirth 122nd year of Ascendancy at 15:04
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By NECRAMANCER the Cornac Necromancer level 2
75th Pyre 122nd year of Ascendancy at 13:54
see stats

Log

You gain 0.10 gold from the transmogrification of linen wizard hat (1 def, 0 armour).
You gain 5.36 gold from the transmogrification of
Glimmerripper the iron helm (0 def, 7 armour).
You gain 5.78 gold from the transmogrification of
Arthyhor the linen wizard hat (1 def, 0 armour).
You gain 2.50 gold from the transmogrification of
acidic steel waraxe of phasing (14-20 power, 9 apr).
You gain 5.89 gold from the transmogrification of
Umbraprophet the iron waraxe (12-17 power, 2 apr).
You gain 6.13 gold from the transmogrification of
Winteroozer (10-12 power, 2 apr, cold element).
You gain 0.96 gold from the transmogrification of
mossy mindstar of resolve (2-2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (12-16 power, 2 apr).
You gain 6.98 gold from the transmogrification of
iron longsword 'Korirain' (16-23 power, 2 apr).
You gain 1.10 gold from the transmogrification of
marksman's copper ring.
There is a previous level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.