Gundyr the level 9 Yeek Cursed by tonster_snoo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassCursed
Level / Exp9 / 10%
Sizesmall
Lifes / Deaths

Primary Stats

Strength22 (base 25)
Dexterity10 (base 10)
Constitution16 (base 21)
Magic10 (base 10)
Willpower24 (base 20)
Cunning16 (base 10)

Resources

Life295/295
Hate20/100
Healing Factor0.65679787661026
Regeneration0.16419946915256

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy40
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
All0%

Defense: Base

Armour (hardiness)11.522593642275 (62.32946707186%)
Defense7
Ranged Defense7
Fatigue9
Physical Save19
Spell Save11
Mental Save19

Defense: Resistances

Lightning+ 26%( 70%)
Nature+ 11%( 70%)
Blight+ 10%( 70%)
Cold+ 21%( 70%)
Fire+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance55%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cursed / Predator1.30
5/5
0/5
0/5
0/5
Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.42
3/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
3/5
1/5
0/5
0/5
Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
3/5
1/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

On feet
On hands
On head
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

Talent Dominant Will is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 27 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 12 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 19 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).