delete2 the level 2 Cornac Wanderer by etcetal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeNormal Adventure
SexFemale
RaceCornac
ClassWanderer
Level / Exp2 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity18 (base 18)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life122/122
Positive33/33
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage23
Accuracy23
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (50.65183292883%)
Defense27
Ranged Defense27
Fatigue0
Physical Save13
Spell Save8
Mental Save8

Defense: Resistances

Physical+ 2%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wanderer / Bowman0.80
1/5
1/5
0/5
0/5
Technique / Sniper1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Tool
Quiver
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Saving done.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Chant of Fortress is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


You are sent back to the material plane!

There is a ladder to the next level here (press '' or right click to use).

Delete2 activates
Chant of Fortress.
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 8-10 power, 22 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 10-12 power, 24 block).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (12/12, 16-19 power, 1 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 2.17 gold from the transmogrification of
iron dagger of vileness (10-12 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-12 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (10-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (17-27 power, 1 apr).
You gain 4.27 gold from the transmogrification of
caustic iron greatmaul of massacre (26-38 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).