becoming insane the level 10 Cornac Cursed by Servex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassCursed
Level / Exp10 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 34)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower37 (base 25)
Cunning19 (base 10)

Resources

Life-42/389
Hate86/100
Healing Factor0.98654754445582
Regeneration0.24663688611396

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage49
Accuracy35
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower39
Crit Chance7%
Speed1

Offense: Damage Bonus

Lightning+6%
Nature+5%
Fire+9%
Mind+9%
All0%

Offense: Damage Penetration

Nature+5%
Lightning+10%

Defense: Base

Armour (hardiness)27 (30%)
Defense16
Ranged Defense16
Fatigue21
Physical Save25
Spell Save26
Mental Save24

Defense: Resistances

Acid+ 6%( 70%)
Blight+ 9%( 70%)
Arcane+ 5%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)
Darkness+ 3%( 70%)
Mind+ 6%( 70%)
Fire+ 9%( 70%)
Lightning+ 3%( 70%)

Defense: Immunities

Silence Resistance20%
Confusion Resistance38%
Fear Resistance18%
Stun Resistance28%
Instadeath Resistance100%
Knockback Resistance18%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
1/5
1/5
0/5
Cursed / Slaughter1.30
3/5
1/5
1/5
0/5
Cursed / Endless hunt1.30
1/5
1/5
0/5
0/5
Cursed / Predator1.30
1/5
1/5
0/5
0/5
Cursed / Gloom1.30
1/5
1/5
0/5
0/5
Cursed / Rampage1.30
1/5
1/5
1/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
1/5
2/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
3/5
3/5
0/5

Effects

Quests

done
done
done
active
active
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By becoming insane the Cornac Cursed level 10
10th Mirth 122nd year of Ascendancy at 03:39
see stats

Log

Becoming insane uses Infusion: Wild.
Becoming insane stops burning.

Becoming insane is cured!

Becoming insane lessens the pain.

Becoming insane uses
Infusion: Regeneration.
Becoming insane starts regenerating health quickly.

Cyramina the skeleton mage is no longer dominated.
Cyramina the skeleton mage's firestorm hits
becoming insane for 30 fire damage.
Talent Frenzy is ready to use.
Talent Blindside is ready to use.
Talent Block is ready to use.

Becoming insane uses
Rampage.
Becoming insane begins rampaging!
Becoming insane wears (replacing
Prox's Lucky Halfling Foot): elm totem of stinging [power 110] (15 cooldown).
Cyramina the skeleton mage activates
Rain of Fire.
Cyramina the skeleton mage is no longer harassed.

Rain of Fire hits
becoming insane for (11 rampage shugs off), 0 physical, (8 rampage shugs off), 7 fire (7 total damage).
Cyramina the skeleton mage's firestorm hits
becoming insane for 61 fire damage.
Becoming insane has shrugged off 19 damage and is ready for more.

Becoming insane is not stunned anymore.


becoming insane hits Cyramina the skeleton mage for 60 physical, 5 fire, 16 lightning (81 total damage).
Cyramina the skeleton mage speeds up.

Rain of Fire hits
becoming insane for (11 rampage shugs off), 0 physical, (8 rampage shugs off), 7 fire (7 total damage).
Cyramina the skeleton mage's firestorm hits
becoming insane for 61 fire damage.
Cyramina the skeleton mage casts
Flame.
Cyramina the skeleton mage's Flame hits
becoming insane for 48 fire damage.
becoming insane the level 10 cornac cursed was scorched to death by Cyramina the skeleton mage on level 3 of Ruins of Kor'Pul.
Cyramina the skeleton mage is no longer being stalked by becoming insane.