Beam the level 11 Shalore Archmage by Templar15

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassArchmage
Level / Exp11 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution15 (base 10)
Magic50 (base 34)
Willpower36 (base 27)
Cunning16 (base 11)

Resources

Life173/173
Mana300/300
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage25
Accuracy7
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower42
Crit Chance17%
Speed1

Offense: Mind

Mindpower25
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+25%
Light+10%
Temporal+3%
Cold+6%
Arcane+16%
Fire+9%
Acid+6%

Defense: Base

Armour (hardiness)9 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save8
Spell Save28
Mental Save24

Defense: Resistances

Cold+ 14%( 70%)
Acid+ 12%( 70%)
Light+ 28%( 70%)
Darkness+ 12%( 70%)
Blight+ 12%( 70%)
Arcane+ 14%( 70%)
Fire+ 12%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
4/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
1/5
2/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.40
2/5
2/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Beam the Shalore Archmage level 10
10th Mirth 122nd year of Ascendancy at 22:33
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Beam the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:06
see stats

Log

Beam starts to surge mana.
Talent Manathrust is ready to use.

Resting starts...

Talent Lightning is ready to use.
Talent Phase Door is ready to use.
Talent Arcane Reconstruction is ready to use.
Rested for 6 turns (stop reason: detrimental status effect).

Beam is being strangled.

Beam slows down.

Strangle Hold from Horned Horror hits
Beam for 11 nature damage.

Beam is silenced and cannot use Manathrust.

Beam activates her
quick elm totem of healing!
A shield forms around Beam.

Horned Horror throws a finishing uppercut.
Your shield crumbles under the damage!

The shield around Beam crumbles.

Horned Horror casts
Chain Lightning.
Horned Horror casts
Lightning.
Beam is stunned!

Beam receives 109 healing.
Horned Horror hits Beam for (62 absorbed), 65 physical, 21 lightning, 120 lightning (206 total damage).
Beam the level 11 shalore archmage was zapped to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Horned Horror killed Beam!
Saving game...

Saving done.