Sefab the level 1 Yeek Wanderer by Bunnoid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceYeek
ClassWanderer
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 15)
Dexterity10 (base 12)
Constitution7 (base 12)
Magic12 (base 12)
Willpower18 (base 12)
Cunning16 (base 12)

Resources

Life88/88
Healing Factor0.96880457979619
Regeneration0.24220114494905

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save10
Mental Save11

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Disfigured face1.00
0/5
0/5
0/5
0/5
Demented / Void1.00
0/5
0/5
0/5
0/5
Chronomancy / Timeline Threading1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
In main hand

Inventory

Achievements

Log

Character control switched to player.
Accepted quest 'Following The Way'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Yeek psionic activates
Beyond the Flesh.
Yeek psionic activates
Beyond the Flesh.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Yeek psionic activates
Kinetic Shield.
Yeek psionic activates
Kinetic Shield.
Yeek psionic activates
Charged Aura.
Yeek psionic activates
Charged Aura.

You require ammo to use this talent.


You require ammo to use this talent.

Sefab can not wear (in main hand):
iron longsword (103% power, 2 apr) (not enough stat).
Sefab wears:
iron greatsword (110% power, 1 apr).

Sefab can not wear (in main hand):
iron dagger (102% power, 5 apr) (not enough stat).
Sefab wears (replacing
iron greatsword (110% power, 1 apr)): iron longsword (103% power, 2 apr).

Sefab wears (replacing
iron longsword (103% power, 2 apr)): iron longsword (101% power, 2 apr).