bruh'tall the level 1 Doomelf Adventurer by YBGnome

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceDoomelf
ClassAdventurer
Level / Exp1 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity13 (base 12)
Constitution13 (base 12)
Magic18 (base 15)
Willpower14 (base 12)
Cunning12 (base 12)

Resources

Life112/112
Mana120/120
Paradox300
Psi94/94
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save8
Spell Save11
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Earth1.00
2/5
0/5
0/5
0/5
Spell / Nightfall1.00
1/5
0/5
0/5
0/5
Spell / Air1.00
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Chronomancy / Chronomancy1.00
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Talent Invoke Darkness is ready to use.
The shield around bruh'tall crumbles.

Talent Rune: Manasurge is ready to use.
Talent Rune: Shielding is ready to use.
Talent Arcane Reconstruction is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

You pickup 0.95 gold pieces.


Bruh'tall wears:
linen cloak (1 def, 0 armour).

Bruh'tall wears:
rough leather gloves (0 def, 1 armour).

Bruh'tall wears:
elm starstaff (100% power, 2 apr, temporal element).

Resting starts...

Talent Command Staff is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Bruh'tall refocuses the energies of her staff.
Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Bruh'tall activates
Skate.
Bruh'tall deactivates
Skate.
Bruh'tall activates
Skate.