









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Godmode Merchant 1.5.10Spawns an NPC that will grant you God mode, unlock any talent tree, add stat/generic/category/prodigy points, raise sub stats, set level, give gold and can imbue ANYTHING (as long as you have the gems and item)! I wanted to make a customizable godmode so you can set your character's power, from just learning new spells to increasing character points and sub stats (to increase def. crits. ect.) to full blown invulnerability and insta kill! He spawns near the portal to Angolwen and in Gates of Morning. Will conflict with any mods that change the world map file (eyal.lua) *Will conflict with 'Spell Merchants' For a non-cheaty version, check out my other addon that adds spell merchants you can purchase spells from: https://te4.org/games/addons/tome/master-spell-merchants Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Thalore |
| Class | Berserker |
| Level / Exp | 50 / 0% |
| Size | big |
| Lifes / Deaths | Killed by Assassin Lord at level 30 on the 35th Dusk 122nd year of Ascendancy at 18:10 4 / 3Killed by Assassin Lord at level 30 on the 35th Dusk 122nd year of Ascendancy at 18:27 Killed by Corrupted Oozemancer's mucus ooze at level 30 on the 44th Dusk 122nd year of Ascendancy at 05:14 |
Primary Stats
| Strength | 117 (base 60) |
| Dexterity | 68 (base 60) |
| Constitution | 61 (base 60) |
| Magic | 58 (base 60) |
| Willpower | 61 (base 60) |
| Cunning | 67 (base 60) |
Resources
| Life | 1820/1820 |
| Stamina | 392/392 |
| Healing Factor | 1.4749470706755 |
| Regeneration | 79.795458614937 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 10 |
| See Stealth | 76.401448673209 |
| See Invisible | 76.401448673209 |
Offense: Mainhand
| Damage | 165 |
| Accuracy | 64 |
| Crit Chance | 40% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 63 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 82 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +1410065412% |
| All | +1410065407% |
Defense: Base
| Armour (hardiness) | 50.691846495886 (95.68588259883%) |
| Defense | 41 |
| Ranged Defense | 41 |
| Fatigue | 0 |
| Physical Save | 72 |
| Spell Save | 62 |
| Mental Save | 41 |
Defense: Resistances
| Blight | + 34%( 70%) |
| Physical | + 29%( 70%) |
| All | + 26%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 2.5 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 2.5 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Technique / Superiority | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Two-handed assault | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Berserker's strength | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Bloodthirst | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat techniques | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| beneficial effect | Immune to physical effects. Spine of the World |
| beneficial effect | The thrill of combat improves the target's maximum life by 16%, life regeneration by 33.95, and stamina regeneration by 6.79. Bloodbath |
| detrimental effect | The target is poisoned, taking 1.05 nature damage per turn. Poison |
Quests
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You must explore Norgos' Lair. * You must explore the Heart of the Gloom. | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | failed |
Equipment
| Tool | dwarven-steel pickaxe of the Iron Throne (dig speed 14 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Maximum life: +24.00 Maximum stamina: +18.00 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | painweaver's stralite ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +5 (+1 eff.) Changes damage: +5% all Spellpower: +10 (+3 eff.) Mindpower: +13 (+3 eff.) Rings make your fingers look great! |
| On feet | pair of hardened leather boots of disengagement (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +3 Cun / +2 Dex It can be used to activate talent Disengage, placing all other charms into a 15 cooldown : Effective talent level: 2.5 Power cost: 15 out of 15/15. Range: 7 Travel Speed: instantaneous Description: Jump back up to 5 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 157% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. A pair of boots made of leather. |
| Main armor | rejuvenating stralite mail armour of Eyal (4 def, 8 armour)Requires: - Heavy armour training - Strength 38 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 (+1 eff.) Fatigue: +12% Life regen: +9.30 Stamina each turn: +1.40 Maximum life: +21.00 Healing mod.: +14% A suit of armour made of mail. |
| On hands | brawler's drakeskin leather gloves (0 def, 3 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Changes stats: +3 Str / +3 Dex / +4 Cun Talent cooldown: Double Strike (-1 turn) Physical save: +7 (+2 eff.) When used to modify unarmed attacks: Base power: 27.0 - 29.7 Uses stats: 40% Wil, 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Accuracy: +5 Armour Penetration: +5 Crit. chance: +13.0% Attack speed: 100% When this weapon hits: Set Up (10% chance level 5). Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Cloak | Wrap of Stone (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Chronomancy / Gravity +0.20 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth Spellpower: +6 (+2 eff.) It can be used to activate talent Stone Wall (costing 60 power out of 60/60) : Effective talent level: 3.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 9 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 16788665971.15 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
| In main hand | iron greatsword (16-25 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 15.5 - 24.8 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
Inventory
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Level 10
Got a character to level 10.By Silver the Thalore Berserker level 10
78th Pyre 122nd year of Ascendancy at 13:38 see stats
Level 20
Got a character to level 20.By Silver the Thalore Berserker level 20
78th Pyre 122nd year of Ascendancy at 13:38 see stats
Level 30
Got a character to level 30.By Silver the Thalore Berserker level 30
78th Pyre 122nd year of Ascendancy at 13:38 see stats
Level 40
Got a character to level 40.By Silver the Thalore Berserker level 40
54th Dusk 122nd year of Ascendancy at 18:26 see stats
Level 50
Got a character to level 50.By Silver the Thalore Berserker level 50
54th Dusk 122nd year of Ascendancy at 18:26 see stats
Oozemancer
Destroyed the corrupted oozemancer.By Silver the Thalore Berserker level 50
73rd Dusk 122nd year of Ascendancy at 18:28 see stats
Overpowered!
Did over 6000 damage in one attack.By Silver the Thalore Berserker level 50
73rd Dusk 122nd year of Ascendancy at 18:01 see stats
Size is everything
Did over 1500 damage in one attack.By Silver the Thalore Berserker level 50
73rd Dusk 122nd year of Ascendancy at 18:01 see stats
Size matters
Did over 600 damage in one attack.By Silver the Thalore Berserker level 50
73rd Dusk 122nd year of Ascendancy at 18:01 see stats
The bigger the better!
Did over 3000 damage in one attack.By Silver the Thalore Berserker level 50
73rd Dusk 122nd year of Ascendancy at 18:01 see stats
Log
Slimy ooze's Slime Spit hits Silver for 0 nature, 55 healing (0 total damage) [55 healing].
Slimy ooze's Slime Spit hits Silver for 0 nature, 55 healing (0 total damage) [55 healing].
Slimy ooze slows down.
Red jelly's Slime Spit hits Slimy ooze for 121 fire damage.
Corrupted Oozemancer slows down.
Corrupted Oozemancer misses Silver.
Corrupted Oozemancer hits Silver for 0 mind, 0 cold (0 total damage).
Gelatinous cube slows down.
Silver HEALS from nature damage!
Red jelly's Slime Spit hits Gelatinous cube for 75 fire damage.
Poison from Poison ooze hits Silver for 0 nature damage.
New Achievement: Oozemancer!
Option unlocked: New Class: Oozemancer (Wilder)
Corrupted Oozemancer shares damage with his oozes!
Silver hits Corrupted Oozemancer for 1157292262 physical damage.
Silver killed Corrupted Oozemancer!
Silver HEALS from nature damage!
Red jelly's Slime Spit hits Silver for 0 fire, 0 nature (0 total damage).
Corrupted Oozemancer's mucus ooze uses Slime Spit.
Silver HEALS from nature damage!
Corrupted Oozemancer's mucus ooze hits Silver for 0 blight, 0 nature, 36 healing (0 total damage) [36 healing].
Slimy ooze misses Silver.
Corrupted Oozemancer's mucus ooze uses Slime Spit.
Silver HEALS from nature damage!
Corrupted Oozemancer's mucus ooze hits Silver for 0 blight, 0 nature, 33 healing (0 total damage) [33 healing].
Silver HEALS from nature damage!
Poison from Poison ooze hits Silver for 0 nature damage.
Silver no longer revels in blood quite so much.







































































