Vita the level 2 Vampire Reaver by rath235

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceVampire
ClassReaver
Level / Exp2 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity14 (base 11)
Constitution11 (base 11)
Magic21 (base 15)
Willpower16 (base 10)
Cunning16 (base 10)

Resources

Life137/137
Vim104/104
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy23
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage16
Accuracy23
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)9.3350939529706 (47.857809501309%)
Defense4
Ranged Defense4
Fatigue17
Physical Save9
Spell Save12
Mental Save11

Defense: Resistances

Cold+ 5%( 70%)
Light-30%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.00
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Vampire1.00
2/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Rested for 19 turns (stop reason: all resources and life at maximum).


Vita picks up (a.):
copper ring.
Vita picks up (c.):
insulating iron helm of dexterity (+3) (0 def, 3 armour).
Ran for 3 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Vita picks up (c.):
mossy mindstar (3-3 power, 12 apr, nature damage).
Ran for 18 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 24 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Vita wears:
insulating iron helm of dexterity (+3) (0 def, 3 armour).