











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. This mod is not meant for new players. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Improved line-wrapping logic thanks to Joerle! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Cornac |
| Class | Summoner |
| Level / Exp | 50 / 2198% |
| Size | medium |
| Lifes / Deaths | Killed by Grand Corruptor at level 26 on the 69th Regrowth 123rd year of Ascendancy at 04:09 / 2Killed by UtaelSummoner at level 50 on the 78th Haze 125th year of Ascendancy at 07:31 |
| Antimagic | Follower |
Primary Stats
| Strength | 37 (base 14) |
| Dexterity | 98 (base 60) |
| Constitution | 52 (base 33) |
| Magic | 29 (base 8) |
| Willpower | 136 (base 64) |
| Cunning | 160 (base 60) |
Resources
| Life | 1675/1652 |
| Equilibrium | 69 |
| Healing Factor | 1.729329218765 |
| Regeneration | 46.699808464936 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +107% |
Vision
| Sight | 10 |
| Lite | 9 |
| Infravision | 10 |
| See Stealth | 74.246988370188 |
| See Invisible | 83.246988370188 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 113 |
| Accuracy | 66 |
| Crit Chance | 65% |
| APR | 47 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 108 |
| Accuracy | 66 |
| Crit Chance | 65% |
| APR | 47 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 23.666666666667 |
| Crit Chance | 57% |
| Speed | 1 |
Offense: Mind
| Mindpower | 111 |
| Crit Chance | 75% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +104% |
| Cold | +30% |
| All | +8% |
| Lightning | +68% |
| Light | +20% |
| Darkness | +22% |
| Mind | +17% |
| Fire | +25% |
| Nature | +17% |
Offense: Damage Penetration
| Lightning | +30% |
| Light | +25% |
| Mind | +70% |
| Blight | +15% |
| Physical | +27% |
| Fire | +16% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 30 (48.304188961773%) |
| Defense | 82 |
| Ranged Defense | 82 |
| Fatigue | 0 |
| Physical Save | 60 |
| Spell Save | 56 |
| Mental Save | 75 |
Defense: Resistances
| Acid | + 36%( 70%) |
| Blight | + 66%( 70%) |
| Arcane | + 42%( 70%) |
| Cold | + 50%( 70%) |
| All | + 30%( 70%) |
| Physical | + 70%( 70%) |
| Lightning | + 70%( 70%) |
| Light | + 59%( 70%) |
| Temporal | + 49%( 70%) |
| Mind | + 47%( 70%) |
| Darkness | + 55%( 70%) |
| Fire | + 48%( 70%) |
| Nature | + 43%( 70%) |
Defense: Immunities
| Pinning Resistance | 40% |
| Confusion Resistance | 22% |
| Poison Resistance | 40% |
| Blind Resistance | 0% |
| Silence Resistance | 20% |
| Bleed Resistance | 10% |
| Disarm Resistance | 20% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 10% |
Inscriptions (5/5)
| Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 735 life over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 2.5 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 44% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 2.5 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 340 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 2.5 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 1044% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 2.5 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 41% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. |
Class Talents
| Wild-gift / Summoning (melee) | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Summoning (advanced) | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Summoning (utility) | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Summoning (distance) | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Summoning (augmentation) | 1.30 |
| 4/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Generic Talents
| Wild-gift / Fungus | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Mindstar mastery | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Wild-gift / Antimagic | 1.20 |
| 3/5 |
| 4/5 |
| 3/5 |
| 3/5 |
| Wild-gift / Harmony | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to contact Zemekkys to ask some delicate questions. Tannen has tricked you! He swapped the orb for a false one that brought you to a demonic plane. Find the exit, and get revenge! Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved Cunning by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Daikara. Escort: lone alchemist (level 2 of Daikara)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost sun paladin (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 7 of Dreadfell. Escort: lost sun paladin (level 7 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you improved Constitution by +5. | done |
You successfully escorted the repented thief to the recall portal on level 6 of Dreadfell. Escort: repented thief (level 6 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 8 of Dreadfell. Escort: temporal explorer (level 8 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Dreadfell. Escort: worried loremaster (level 3 of Dreadfell)As a reward you improved Willpower by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of precision without your aid. Marus of Elvala has completed an elixir of the savior without your aid. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * You've found the needed warg claw. * You've found the needed ice wyrm tooth. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed hummerhorn wing. * You've found the needed ritch stinger. * You've found the needed honey tree root. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of drakeskin leather boots 'Shockbender' (0 def, 5 armour)2.0 Encumbrance T5 feet armor [Random Unique] Nature/Master/Psionic While equipped: Stats +5 Dex +6 Wil +13 Cun +12 Lck offense ------ Ignore resists +10% lightning +15% mind defense ------ Armor +5 Resistance +13% lightning +12% temporal Physical save +12 (+3 eff.) Spell save +13 (+4 eff.) Mind save +12 (+3 eff.) Stealth +11 other ------- Hate-on-crit +1.00 A pair of boots made of leather. |
| Light source | Getarab the Sunterror1.0 Encumbrance T3 lite [Random Unique] Nature While equipped: Stats +4 Wil offense ------ Physical Crit +4.0% Critical power +15.00% Physical Power +6 (+1 eff.) Damage +6% light defense ------ Resistance +9% light Physical save +15 (+3 eff.) Healmod +29% other ------- Light +7 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Elenoyon the elven-silk wizard hat (3 def, 0 armour)2.0 Encumbrance T5 head armor [Random Unique] Nature/Master/Psionic While equipped: Stats +8 Wil offense ------ Mind Crit +3% Mindpower +9 (+1 eff.) Damage +14% darkness +14% physical Ignore resists +15% blight defense ------ Defense +3 (+0 eff.) Resistance +13% lightning +17% physical +20% darkness +3% blight +15% temporal Physical save +13 (+3 eff.) other ------- EQ when Hit +0.20 Psi when Hit +0.12 Max hate +12.00 A pointy cloth hat, very wizardly... |
| On hands | heroic voratun gauntlets of the verdant (0 def, 8 armour)1.5 Encumbrance T4 hands armor [Ego++] Disrupt/Master While equipped: defense ------ Armor +8 Fatigue +5% Resistance +13% blight +15% darkness +12% arcane Affinity +11% nature Spell save +12 (+4 eff.) Mind save +10 (+2 eff.) Life +57.00 other ------- Masteries +0.20 Wild-gift/Antimagic Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | innervating voratun torque of gale force [power 300] (9 cooldown)2.0 Encumbrance T5 torque charm [Ego] Psionic Project a gust of wind in a cone knocking all creatures back 11 spaces and dealing 612 physical damage Puts all charms on 9 turn cooldown 100% to reduce fatigue by 40% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Hanudas0.1 Encumbrance T5 ring jewelry [Random Unique] Master/Psionic While equipped: Stats +6 Cun +13 Wil offense ------ Mind Crit +5% Physical Power +12 (+2 eff.) Spellpower +20 (+2 eff.) Mindpower +28 (+4 eff.) Damage +9% mind +8% all Ignore resists +20% mind defense ------ Mind save +14 (+3 eff.) other ------- Psi when Hit +0.08 Max psi +20.00 Rings make your fingers look great! |
| On fingers | Splendourzeal the voratun ring0.1 Encumbrance T5 ring jewelry [Rare] Psionic While equipped: Stats +8 Cun +7 Wil offense ------ Mindpower +15 (+2 eff.) Ignore resists +25% light When Hit 10 light On-Hit (Melee): * 20% chance to reduce armor by 24% defense ------ Defense +30 (+6 eff.) Resistance +6% light other ------- Light +3 Rings make your fingers look great! |
| Around neck | Galrarenn the stralite amulet0.1 Encumbrance T4 amulet jewelry [Random Unique] Disrupt/Master/Psionic While equipped: Stats +9 Dex +5 Wil +8 Cun +9 Con offense ------ Mindpower +13 (+2 eff.) Move Speed +10% Ignore resists +10% mind defense ------ Armor +6 Fatigue -8% Resistance +26% blight +18% nature +9% light Mind save +11 (+3 eff.) Life Regen +4.00 Poison Resist +40% Disease Resist +40% Confus Resist +22% other ------- Stamina/turn +1.30 EQ when Hit +0.08 Psi when Hit +0.08 Amulets make your neck look great! |
| In main hand | Hellweeper the living mindstar (116% power, 40 apr, mind damage)3.0 Encumbrance T5 mindstar 1H weapon [Random Unique] Nature Weapon Damage 116% Range: 1.0x-1.1x Uses 50% Wil, 30% Cun Damage Mind Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +40 Critical Rate +5.0% Attack Speed 100% On-hit +4 darkness On-Hit, radius 1 +4 fire While equipped: Stats +7 Str +6 Dex +6 Mag +6 Wil +6 Cun +5 Con offense ------ Mind Crit +5% Mindpower +10 (+1 eff.) Global Speed +7% On-Hit 17 lightning 20 fire Damage +17% lightning +17% fire +9% nature Ignore resists +20% lightning +16% fire When Hit 4 fire defense ------ Resistance +11% lightning +16% fire +15% mind +10% blight Spell save +3 (+1 eff.) Healmod +15% Disease Resist +23% Silence Resist +20% other ------- Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | Ce'Notta the drakeskin leather belt1.0 Encumbrance T5 belt armor [Random Unique] Master/Psionic While equipped: Stats +12 Dex +10 Cun +18 Lck offense ------ Mindpower +6 (+1 eff.) Ignore resists +25% mind defense ------ Resistance +5% arcane +9% mind Physical save +13 (+3 eff.) Stealth +27 other ------- Disarm Traps +54 Infravision +10 A belt that goes around your waist. |
| In off hand | Bethirin (111% power, 40 apr, nature damage)3.0 Encumbrance T5 mindstar 1H weapon [Random Unique] Nature/Psionic Weapon Damage 111% Range: 1.0x-1.1x Uses 50% Wil, 30% Cun Damage Nature Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +40 Critical Rate +5.0% Attack Speed 100% On-crit, radius 2 +12 blight While equipped: Stats +3 Str +2 Mag +6 Wil +3 Cun offense ------ Mind Crit +5% Mindpower +10 (+1 eff.) On-Hit 20 physical Damage +13% lightning +36% physical +11% cold Ignore resists +27% physical defense ------ Defense +35 (+7 eff.) Resistance +25% physical Pinning Resist +40% other ------- See Invisibility +9 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | Tulunarigas (28 def, 11 armour)2.0 Encumbrance T5 cloak armor [Random Unique] Nature/Master While equipped: defense ------ Armor +11 Defense +28 (+5 eff.) Resistance +9% acid +9% fire +9% cold +9% lightning Physical save +30 (+7 eff.) Spell save +19 (+6 eff.) Mind save +25 (+6 eff.) Disease Resist +10% Cut Resist +10% Disarm Resist +20% Knockbk Resist +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Blindstake (0 def, 0 armour)2.0 Encumbrance T5 cloth armor [Random Unique] Nature/Psionic While equipped: Stats +7 Str +7 Mag +7 Wil +10 Cun offense ------ Critical power +20.00% Damage +30% lightning +46% physical +6% light +11% cold When Hit 2 light defense ------ Resistance +12% lightning +24% physical +18% light +20% cold +15% all other ------- Hate-on-crit +3.00 Psi-on-crit +2.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
Primal Infusion (affinity 24%; reduction 4; dur 4; cd 18)0.1 Encumbrance infusion scroll [Unique] Nature When inscribed on your body: Cooldown: 18 Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 24% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 4 each turn for 4 turns. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. This wild infusion has evolved. |
Sealed Scroll of Last Hope0.1 Encumbrance scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Tome of Uttercold0.1 Encumbrance tome scroll [Unique] Arcane Learn the ancient secrets. This huge book is covered in slowly shifting patterns of ice. Yet they do not harm you. |
Singebutcher0.1 Encumbrance T5 amulet jewelry [Random Unique] Nature/Psionic While equipped: Stats +17 Lck +4 Wil offense ------ Mindpower +15 (+2 eff.) Damage +3% arcane +15% fire Ignore resists +5% fire Accuracy +18 (+6 eff.) When Hit 4 fire On-Hit (Melee): * 10% chance to reduce armor by 24% defense ------ Defense +18 (+3 eff.) Resistance +6% acid +27% light +24% darkness Mind save +13 (+3 eff.) Resist unseen 17% Blind Resist +46% Confus Resist +23% Amulets make your neck look great! |
voratun amulet 'Layurath'0.1 Encumbrance T5 amulet jewelry [Random Unique] Nature/Master While equipped: Stats +15 Lck +5 Con offense ------ Critical power +19.00% Ignore resists +20% temporal Accuracy +25 (+7 eff.) Ignore Armor +18 defense ------ Defense +20 (+4 eff.) Crit Resistance 15.00% Resist unseen 20% Healmod +30% Cut Resist +70% Out-of-Phase Defense +10 Out-of-Phase Resistance +10% Out-of-Phase Resilience +10% other ------- Infravision +3 Heal: Puts all charms on 20 turn cooldown Effective talent level: 4.5 Power cost 20 out of 35/35. Range melee/personal Cooldown: 16 Travel.spd instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 742 life. The life healed will increase with your Mindpower. Amulets make your neck look great! |
Orb of Many Ways1.0 Encumbrance orb jewelry [Plot Item] Unknown Activate a portal. Uses 6 power out of 30/30 The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
gold ring 'Mireobsidian'0.1 Encumbrance T3 ring jewelry [Rare] Nature While equipped: offense ------ Damage +3% nature +13% fire On-Hit (Melee): * 10% chance to slow global speed by 83% defense ------ Resistance +9% light +26% fire Unlife -20.00 life Life +80.00 Healmod +10% Disease Resist +20% Pinning Resist +20% Rings make your fingers look great! |
Glory of the Pride0.1 Encumbrance T5 ring jewelry [Unique] Master While equipped: offense ------ Physical Power +10 (+2 eff.) Damage +8% physical Accuracy +10 (+4 eff.) defense ------ Armor +10 Hardiness +20% Defense +5 (+1 eff.) Fatigue -15% Physical save +45 (+11 eff.) Confus Resist +50% other ------- Max mana -40.00 Max stamina +40.00 Cooldown Rush -6 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
Mnemonic0.1 Encumbrance T5 ring jewelry [Unique] Psionic While equipped: Stats +8 Wil offense ------ Mindpower +12 (+2 eff.) defense ------ Resistance +25% mind Mind save +20 (+5 eff.) Confus Resist +40% other ------- Psi/turn +0.50 Masteries +0.20 Psionic/Mentalism On Mind Hit: 10% Mental Refresh level 1 When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Mental Shielding: (Instant) Effective talent level: 3.5 Power cost 17 out of 30/30. Range melee/personal Cooldown: 16 Travel.spd instantaneous Is: a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 4 mental effects will be affected. As long as you wear this ring, you will never forget who you are. |
Nexus of the Way (124% power, 40 apr, mind damage)3.0 Encumbrance T5 mindstar 1H weapon [Unique] Nature/Psionic Weapon Damage 124% Range: 1.0x-1.1x Uses 60% Wil, 20% Cun Damage Mind Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +40 Critical Rate +5.0% Attack Speed 100% While equipped: Stats +3 Cun +6 Wil offense ------ Mind Crit +9% Mindpower +18 (+3 eff.) Damage +20% mind Ignore resists +20% mind defense ------ Resistance +20% mind Confus Resist +30% Wayist: (Instant) Effective talent level: 2.5 Power cost 33 out of 60/60. Range 4 Cooldown: 34 Travel.spd instantaneous Is: a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. All their primary stats will be set to 100 (based on your Willpower and Talent Level). Your increased damage, damage penetration, and many other stats will be inherited. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
arcing quiver of dragonbone arrows of crippling (19/19, 163% power, 18 apr)3.0 Encumbrance T5 arrow ammo [Ego+] Arcane/Master Weapon Damage 163% Range: 1.0x-1.4x Uses 50% Str, 70% Dex Damage Physical Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +18 Critical Rate +18.0% Capacity 19 On Hit: * 25% chance for lightning to strike from the target to a second target dealing 38 damage On Critical: * Cripple the target reducing mind, spell, and combat action speeds by 30% Arrows are used with bows to pierce your foes to death. |
rejuvenating drakeskin leather armour of temporal resistance (20 def, 8 armour)9.0 Encumbrance T5 light armor [Ego] Arcane/Nature While equipped: defense ------ Armor +8 Defense +20 (+4 eff.) Fatigue +8% Resistance +24% temporal Life Regen +3.60 other ------- Stamina/turn +1.90 A suit of armour made of leather. |
voratun plate armour 'Frostravager' (0 def, 16 armour)17.0 Encumbrance T5 massive armor Reqs - Massive armour training ,Str 60 [Rare] Arcane While equipped: offense ------ Damage +18% temporal Ignore resists +20% arcane defense ------ Armor +16 Fatigue +22% Resistance +15% cold +20% light +20% darkness Physical save +20 (+5 eff.) Mind save +12 (+3 eff.) Unlife -90.51 life Disease Resist +23% Disarm Resist +23% Pinning Resist +23% Out-of-Phase Defense +15 Out-of-Phase Resistance +15% Out-of-Phase Resilience +15% A suit of armour made of metal plates. |
Girdle of Preservation1.0 Encumbrance T5 belt armor [Unique] Nature While equipped: Stats +5 Con +5 Wil defense ------ Resistance +15% lightning +15% temporal +15% light +15% fire +15% nature +15% acid +10% physical +15% blight +15% cold +10% arcane +15% darkness Physical save +15 (+3 eff.) Spell save +15 (+5 eff.) Mind save +15 (+4 eff.) Confus Resist +20% A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it. |
Spellhunt Remnants (4 def, 5 armour)1.5 Encumbrance T4 hands armor [Unique] Disrupt/Master While equipped: Stats +8 Cun +8 Wil offense ------ Mind Crit +12% Mindpower +10 (+1 eff.) Damage +20% nature Ignore resists +20% nature defense ------ Armor +5 Defense +4 (+0 eff.) Spell save +10 (+4 eff.) Life +80.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Can't be worn by those with arcane powers. Destroy an arcane item (of a higher tier than the gauntlets). Uses 1 power out of 150/150 These voratun gauntlets shine brightly beneath a thin layer of wear. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. |
Omniscience (7 def, 0 armour)1.0 Encumbrance T5 head armor [Unique] Psionic While equipped: offense ------ Mind Crit +9% Mindpower +20 (+3 eff.) Ignore resists +10% mind defense ------ Defense +7 (+1 eff.) Resistance +15% mind Max Resistance +10% mind Mind save +25 (+6 eff.) Confus Resist +40% other ------- Psi-on-crit +6.00 Max psi +50.00 Infravision +5 Reveal the surrounding area (range 20). Uses 17 power out of 30/30 This white cap is plain and dull, but as the light reflects off of its surface, you see images of faraway corners of the world in the sheen." |
Windborne Azurite0.0 Encumbrance T4 blue gem [Unique] Arcane While equipped: Stats +8 Cun +8 Dex Move Speed +20% Damage +20% lightning Damage Avoidance +8% Affinity +20% lightning Item imbue powers: Stats +8 Cun +8 Dex Move Speed +15% Damage +20% lightning Damage Avoidance +8% Affinity +20% lightning Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
Crystal Focus0.0 Encumbrance T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Damage +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Petrified Wood0.0 Encumbrance T4 red gem [Unique] Nature While equipped: Stats +25 Con Resistance +10% cold +25% nature +10% darkness Crit Resistance 23.00% Item imbue powers: Stats +25 Con Resistance +10% cold +25% nature +10% darkness Crit Resistance 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
Atamathon's Lost Ruby Eye0.0 Encumbrance T5 red gem [Plot Item] While equipped: Damage +12% fire Item imbue powers: Damage +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
Rungof's Fang1.0 Encumbrance fang misc [Unique] Nature While carried: offense ------ Ignore Armor +7 other ------- Telepathy Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Pick of Dwarven Emperors (dig speed 12 turns)3.0 Encumbrance T5 digger tool [Unique] Arcane/Master While equipped: Stats +5 Str +5 Con offense ------ Ignore resists +10% physical defense ------ Physical save +10 (+2 eff.) Spell save +10 (+4 eff.) Mind save +10 (+2 eff.) Life +50.00 While carried: other ------- Talents +1 Dig Earthquake: Effective talent level: 5.5 Power cost 17 out of 30/30. Range 10 Cooldown: 30 Travel.spd instantaneous Is: a spell Description: Causes a violent earthquake that deals 65.46 physical damage in a radius of 4 each turn for 8 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. This ancient pickaxe was used to pass down dwarven legends from one generation to the next. Every bit of the head and shaft is covered in runes that recount the stories of the dwarven people. |
sapper's voratun pickaxe (dig speed 19 turns)3.0 Encumbrance T5 digger tool [Ego+] Master While equipped: Stats +3 Str +4 Cun offense ------ Accuracy +10 (+4 eff.) other ------- Infravision +5 While carried: other ------- Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Eye of the Dreaming One2.0 Encumbrance T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil offense ------ Mindpower +5 (+0 eff.) defense ------ Mind save +10 (+2 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Effective talent level: 4.5 Power cost 11 out of 25/25. Range 7 Cooldown: 6 Travel.spd instantaneous Is: a mind power Description: Puts targets in a radius of 2 to sleep for 4 turns, rendering them unable to act. Every 31 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Demonic Orb of Many Ways1.0 Encumbrance orb [Plot Item] Unknown Activate a portal. Uses 6 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Dragon Orb (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb1.0 Encumbrance orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Entropy (1/1)2.0 Encumbrance T2 rod charm [Unique] Unknown While carried: other ------- Light -1 Temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 79% of the healing done. This effect scales with your Magic stat.. Uses 42 power out of 75/75 This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (3/3)2.0 Encumbrance rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 111 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Tree of Life2.0 Encumbrance T4 totem charm [Unique] Nature While equipped: Stats +7 Wil +6 Con offense ------ Mindpower +7 (+1 eff.) Damage +20% nature defense ------ Resistance +20% blight +20% nature Healmod +25% other ------- Masteries +0.10 Wild-gift/Call of the wild +0.10 Wild-gift/Harmony Heals all nearby living creatures by 5 points each turn. Take root increasing health by 300, armor by 20, and armor hardiness by 20% but rooting you in place for 4 turns. Uses 6 power out of 15/15 Activation is instant. This small tree-shaped totem is imbued with powerful healing energies. |
Forbidden Tome: "A View From The Gallery"2.0 Encumbrance T2 forbidden tome [Unique] Unknown Read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
Forbidden Tome: "Of Knowledge And Horrors"2.0 Encumbrance T4 forbidden tome [Unique] Unknown Read the book. A gross tome of lost knowledge. Even touching it makes you feel sick. |
Forbidden Tome: "The Day It Came"2.0 Encumbrance forbidden tome [Unique] Unknown Read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Roguelike)
Found the mysterious staff and told Last Hope about it.By UtaelSummoner the Cornac Summoner level 33
71st Haze 123rd year of Ascendancy at 07:18 see stats
A different point of view (Roguelike)
Learned the five chapters of Orc history through loremaster Hadak's tales.By UtaelSummoner the Cornac Summoner level 50
77th Regrowth 125th year of Ascendancy at 14:39 see stats
Against all odds (Roguelike)
Killed Ukruk in the ambush.By UtaelSummoner the Cornac Summoner level 33
69th Haze 123rd year of Ascendancy at 08:32 see stats
Antimagic! (Roguelike)
Completed antimagic training in the Ziguranth camp.By UtaelSummoner the Cornac Summoner level 16
50th Dusk 122nd year of Ascendancy at 20:46 see stats
Arachnophobia (Roguelike)
Destroyed the spydric menace.By UtaelSummoner the Cornac Summoner level 37
32nd Regrowth 124th year of Ascendancy at 23:56 see stats
Are you out of your mind?! (Roguelike)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By UtaelSummoner the Cornac Summoner level 38
29th Pyre 124th year of Ascendancy at 03:21 see stats
Back and there again (Roguelike)
Opened a portal to the Far East from Maj'Eyal.By UtaelSummoner the Cornac Summoner level 45
18th Haze 124th year of Ascendancy at 10:02 see stats
Brave new world (Roguelike)
Went to the Far East and took part in the war.By UtaelSummoner the Cornac Summoner level 36
28th Regrowth 124th year of Ascendancy at 08:58 see stats
Bringer of Doom (Roguelike)
Killed a Bringer of Doom.By UtaelSummoner the Cornac Summoner level 50
69th Haze 125th year of Ascendancy at 16:03 see stats
Curse Lifter (Roguelike)
Killed Ben Cruthdar the Cursed.By UtaelSummoner the Cornac Summoner level 16
44th Dusk 122nd year of Ascendancy at 03:30 see stats
Destroyer's bane (Roguelike)
Killed Golbug the Destroyer.By UtaelSummoner the Cornac Summoner level 35
16th Regrowth 124th year of Ascendancy at 17:13 see stats
Dragon's Greed (Roguelike)
Amassed 8000 gold pieces.By UtaelSummoner the Cornac Summoner level 42
1st Dusk 124th year of Ascendancy at 08:17 see stats
Exterminator (Roguelike)
Killed 1000 creatures.By UtaelSummoner the Cornac Summoner level 19
20th Haze 122nd year of Ascendancy at 15:29 see stats
Eye of the storm (Roguelike)
Freed Derth from the onslaught of the mad Tempest, Urkis.By UtaelSummoner the Cornac Summoner level 24
42nd Regrowth 123rd year of Ascendancy at 15:24 see stats
Fear me not! (Roguelike)
Survived the Fearscape!By UtaelSummoner the Cornac Summoner level 50
76th Regrowth 125th year of Ascendancy at 09:51 see stats
Fear of Fours (Roguelike)
Killed all four bosses of the Slime Tunnels.By UtaelSummoner the Cornac Summoner level 50
44th Pyre 125th year of Ascendancy at 03:43 see stats
Gem of the Moon (Roguelike)
Completed the Master Jeweler quest with Limmir.By UtaelSummoner the Cornac Summoner level 50
2nd Flare 125th year of Ascendancy at 21:28 see stats
Guiding Hand (Roguelike)
Saved all escorted adventurers.By UtaelSummoner the Cornac Summoner level 34
13rd Regrowth 124th year of Ascendancy at 07:44 see stats
Home sweet home (Roguelike)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By UtaelSummoner the Cornac Summoner level 27
57th Pyre 123rd year of Ascendancy at 20:49 see stats
I cleared the room of death and all I got was this lousy achievement! (Roguelike)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By UtaelSummoner the Cornac Summoner level 39
29th Pyre 124th year of Ascendancy at 08:36 see stats
Invasion from the Depths (Roguelike)
Stopped a naga invasion by closing their portal.By UtaelSummoner the Cornac Summoner level 50
28th Pyre 125th year of Ascendancy at 23:31 see stats
Is that how it feels to be an escort quest?! (Roguelike)
Got saved from death in the Godfeaster by Malyu and managed to escape.By UtaelSummoner the Cornac Summoner level 34
79th Haze 123rd year of Ascendancy at 13:10 see stats
Level 10 (Roguelike)
Got a character to level 10.By UtaelSummoner the Cornac Summoner level 10
1st Summertide 122nd year of Ascendancy at 14:48 see stats
Level 20 (Roguelike)
Got a character to level 20.By UtaelSummoner the Cornac Summoner level 20
20th Haze 122nd year of Ascendancy at 17:09 see stats
Level 30 (Roguelike)
Got a character to level 30.By UtaelSummoner the Cornac Summoner level 30
54th Haze 123rd year of Ascendancy at 06:15 see stats
Level 40 (Roguelike)
Got a character to level 40.By UtaelSummoner the Cornac Summoner level 40
29th Pyre 124th year of Ascendancy at 08:36 see stats
Level 50 (Roguelike)
Got a character to level 50.By UtaelSummoner the Cornac Summoner level 50
36th Regrowth 125th year of Ascendancy at 20:00 see stats
Lucky Girl (Roguelike)
Saved Melinda again and invited her to the Fortress to cure her.By UtaelSummoner the Cornac Summoner level 34
1st Decay 123rd year of Ascendancy at 04:06 see stats
Oozemancer (Roguelike)
Destroyed the corrupted oozemancer.By UtaelSummoner the Cornac Summoner level 44
65th Dusk 124th year of Ascendancy at 20:13 see stats
Orcrist (Roguelike)
Killed the leaders of the Orc Pride.By UtaelSummoner the Cornac Summoner level 50
16th Pyre 125th year of Ascendancy at 10:27 see stats
Poisonous (Roguelike)
Sided with the assassin lord.By UtaelSummoner the Cornac Summoner level 22
70th Haze 122nd year of Ascendancy at 04:39 see stats
Savior of the damsels in distress (Roguelike)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By UtaelSummoner the Cornac Summoner level 27
76th Regrowth 123rd year of Ascendancy at 20:45 see stats
Selfless (Roguelike)
Won ToME by closing the Void portal using yourself as a sacrifice.By UtaelSummoner the Cornac Summoner level 50
78th Haze 125th year of Ascendancy at 07:31 see stats
Size is everything (Roguelike)
Did over 1500 damage in one attack.By UtaelSummoner the Cornac Summoner level 43
16th Dusk 124th year of Ascendancy at 09:46 see stats
Size matters (Roguelike)
Did over 600 damage in one attack.By UtaelSummoner the Cornac Summoner level 22
61st Haze 122nd year of Ascendancy at 11:09 see stats
Sliders (Roguelike)
Activated a portal using the Orb of Many Ways.By UtaelSummoner the Cornac Summoner level 35
17th Regrowth 124th year of Ascendancy at 05:41 see stats
Slimefest (Roguelike)
Have 100 walls on the sludgenest turn into hostile creatures.By UtaelSummoner the Cornac Summoner level 44
65th Dusk 124th year of Ascendancy at 10:11 see stats
Tactical master (Roguelike)
Fought the two Sorcerers without closing any invocation portals.By UtaelSummoner the Cornac Summoner level 50
78th Haze 125th year of Ascendancy at 07:29 see stats
The Arena (Roguelike)
Unlocked Arena mode.By UtaelSummoner the Cornac Summoner level 10
1st Flare 122nd year of Ascendancy at 16:08 see stats
The Legend of Garkul (Roguelike)
Learned the five chapters of the Legend of Garkul.By UtaelSummoner the Cornac Summoner level 50
16th Pyre 125th year of Ascendancy at 13:32 see stats
The Sun Still Shines (Roguelike)
Aeryn survived the last battle.By UtaelSummoner the Cornac Summoner level 50
78th Haze 125th year of Ascendancy at 07:31 see stats
The bigger the better! (Roguelike)
Did over 3000 damage in one attack.By UtaelSummoner the Cornac Summoner level 46
30th Regrowth 125th year of Ascendancy at 04:30 see stats
The sky is falling! (Roguelike)
Saw a huge meteor falling from the sky.By UtaelSummoner the Cornac Summoner level 28
30th Haze 123rd year of Ascendancy at 22:58 see stats
There and back again (Roguelike)
Opened a portal to Maj'Eyal from the Far East.By UtaelSummoner the Cornac Summoner level 40
61st Pyre 124th year of Ascendancy at 14:36 see stats
Treasure Hoarder (Roguelike)
Amassed 3000 gold pieces.By UtaelSummoner the Cornac Summoner level 29
52nd Haze 123rd year of Ascendancy at 00:57 see stats
Treasure Hunter (Roguelike)
Amassed 1000 gold pieces.By UtaelSummoner the Cornac Summoner level 19
19th Haze 122nd year of Ascendancy at 05:11 see stats
Unstoppable (Roguelike)
Returned from the dead.By UtaelSummoner the Cornac Summoner level 26
69th Regrowth 123rd year of Ascendancy at 04:09 see stats
Vampire crusher (Roguelike)
Destroyed the Master in its lair of the Dreadfell.By UtaelSummoner the Cornac Summoner level 32
67th Haze 123rd year of Ascendancy at 16:34 see stats
Log
Fire drake's devouring flames area effect hits Fire drake hatchling for 4 fire damage.
Fire drake's devouring flames area effect hits War hound for 28 fire damage.
Fire drake's devouring flames area effect hits Giant spider (wild summon) for 28 fire damage.
Fire drake's devouring flames area effect hits Fire drake hatchling for 4 fire damage.
Fire drake's devouring flames area effect hits Fire drake hatchling for 4 fire damage.
Fire drake's devouring flames area effect hits Turtle for 28 fire damage.
Fire drake's devouring flames area effect hits Fire drake for 4 fire damage.
Fire drake's devouring flames area effect hits Turtle for 12 fire damage.
Fire drake's devouring flames area effect hits High Sun Paladin Aeryn for 18 fire damage.
Fire drake's devouring flames area effect hits Black jelly for 18 fire damage.
Fire drake's devouring flames area effect hits UtaelSummoner for (17 antimagic), 0 fire (0 total damage).
Thaurhereg's ice storm area effect hits Fire drake hatchling for 82 cold damage.
Thaurhereg's ice storm area effect hits Turtle (wild summon) for 25 cold damage.
Thaurhereg's ice storm area effect hits Fire drake hatchling for 70 cold damage.
Thaurhereg's ice storm area effect hits Black jelly for 74 cold damage.
Thaurhereg's ice storm area effect hits Turtle for 82 cold damage.
Thaurhereg's ice storm area effect hits Fire drake for 82 cold damage.
Thaurhereg's ice storm area effect hits Fire drake hatchling for 82 cold damage.
Thaurhereg's ice storm area effect hits High Sun Paladin Aeryn for 66 cold damage.
Fire drake receives 6 healing from War hound.
Fire drake receives 6 healing from War hound.
High Sun Paladin Aeryn uses Infusion: Regeneration.
High Sun Paladin Aeryn starts regenerating health quickly.
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Roguelike)!
New Achievement: The Sun Still Shines (Roguelike)!
Saving game...
Saving done.







































































































