Grummich the level 11 Dwarf Archmage by FooFighter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassArchmage
Level / Exp11 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution17 (base 14)
Magic33 (base 34)
Willpower33 (base 26)
Cunning17 (base 11)

Resources

Life225/244
Mana235/245
Equilibrium0
Healing Factor1.0629415192739
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy2
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower39
Crit Chance12%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+11%
Lightning+18%
Nature+5%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)12.453202345403 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save10
Spell Save21
Mental Save21

Defense: Resistances

Lightning+ 15%( 70%)
Nature+ 16%( 70%)
Blight+ 17%( 70%)
Arcane+ 23%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
4/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
4/5
4/5
3/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
5/5
5/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect

Quests

done
done
active
done
active
done
done

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Grummich the Dwarf Archmage level 8
31st Voratun 122nd year of Ascendancy at 05:19
see stats
Level 10 (Roguelike) Got a character to level 10.
By Grummich the Dwarf Archmage level 10
21st Profit 122nd year of Ascendancy at 16:26
see stats
Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Grummich the Dwarf Archmage level 5
19th Voratun 122nd year of Ascendancy at 20:58
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Grummich the Dwarf Archmage level 9
13rd Profit 122nd year of Ascendancy at 07:16
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Grummich the Dwarf Archmage level 9
18th Profit 122nd year of Ascendancy at 20:10
see stats

Log

Sandworm hits Grummich for 12 physical damage.
Melee retaliation hits Sandworm for
8 fire damage.
Melee retaliation killed Sandworm!
Grummich picks up (r.):
Heart of the Sandworm Queen.
Grummich picks up (e.):
flaming steel greatsword of massacre (33-53 power, 2 apr).
Grummich picks up (f.):
arcing steel mace of daylight (12-18 power, 3 apr).
Grummich picks up (l.):
shimmering ash starstaff (15-18 power, 3 apr, temporal element).
Grummich picks up (f.):
acidic steel longsword of massacre (19-27 power, 3 apr).
Grummich picks up (r.):
aquamarine.
Lore found:
Heart of the Sandworm Queen
You can read all your collected lore in the game menu, by pressing Escape.


You consume the heart and feel the knowledge of this very old creature fill you!
You have 6 stat point(s) to spend. Press p to use them.

You have 2 class talent point(s) to spend. Press p to use them.

You have 11 generic talent point(s) to spend. Press p to use them.

You are transformed by the heart of the Queen!

You gain an affinity for nature. You can now learn new Harmony talents (press p).
You have no more
Heart of the Sandworm Queen.
The unstable sand tunnel collapses!


Talent Infusion: Wild is ready to use.

Talent Rune: Shielding is ready to use.

Grummich deactivates
Stone Skin.
Grummich activates
Stone Skin.
Grummich deactivates
Arcane Power.
Grummich activates
Arcane Power.
Option unlocked: New Class: Stone Warden (Wilder)