CorSum the level 8 Cornac Summoner by SummonedDuck

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassSummoner
Level / Exp8 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution13 (base 10)
Magic10 (base 10)
Willpower30 (base 26)
Cunning27 (base 23)

Resources

Life240/240
Equilibrium18
Healing Factor1.0283363011315
Regeneration0.8740858559618

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth34.753403342673
See Invisible34.753403342673

Offense: Mainhand

Damage41
Accuracy23
Crit Chance14%
APR29
Speed1.00

Offense: Offhand

Damage32
Accuracy23
Crit Chance9%
APR23
Speed1.00

Offense: Spell

Spellpower5
Crit Chance8%
Speed1

Offense: Mind

Mindpower31
Crit Chance11%
Speed1

Offense: Damage Bonus

Acid+3%
Cold+9%
Nature+10%

Offense: Damage Penetration

Acid+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense10
Ranged Defense10
Fatigue7
Physical Save8
Spell Save14
Mental Save25

Defense: Resistances

Acid+ 9%( 70%)
Nature+ 15%( 70%)
Blight+ 5%( 70%)
Cold+ 12%( 70%)
Fire+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Disarm Resistance23%
Poison Resistance50%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
1/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
done

Equipment

Tool
On fingers
Around neck
In main hand
Main armor
In off hand
On head
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Resting starts...

Rested for 23 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.87 gold from the transmogrification of
shimmering linen robe (0 def, 0 armour).
You gain 1.49 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 2.00 gold from the transmogrification of
blink rune of the sneak (range 4; phase 13; cd 18).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 17%; magical; dur 4; cd 16).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; physical; dur 3; cd 16).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 17 cd).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.