Iterozelosi the level 10 Ogre Brawler by Nenohhtar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassBrawler
Level / Exp10 / 47%
Sizebig
Lifes / Deaths

Primary Stats

Strength35 (base 18)
Dexterity24 (base 23)
Constitution23 (base 11)
Magic12 (base 10)
Willpower23 (base 23)
Cunning27 (base 23)

Resources

Life685/685
Stamina160/160
Equilibrium0
Healing Factor1.2539679741996
Regeneration13.249600087279

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Barehand

Damage36
Accuracy40
Crit Chance19%
APR3
Speed1.00

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower25
Crit Chance18%
Speed1

Offense: Damage Bonus

Mind+6%
Darkness+3%
Light+9%
All0%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)7 (49.007671158813%)
Defense28
Ranged Defense28
Fatigue0
Physical Save24
Spell Save39
Mental Save29

Defense: Resistances

Acid+ 19%( 70%)
Lightning+ 10%( 70%)
Temporal+ 9%( 70%)
Cold+ 6%( 70%)
Physical+ 6%( 70%)
Fire+ 5%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Finishing moves1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
5/5
0/5
0/5
0/5
Technique / Grappling1.30
0/5
0/5
0/5
0/5
Technique / Pugilism1.30
3/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Cunning / Tactical1.30
2/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
2/5
5/5
3/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.60
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Unarmed training1.30
1/5
3/5
0/5
0/5
Technique / Combat training1.30
1/5
2/5
2/5
2/5
1/5
0/5
Race / Ogre1.00
3/5
2/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.30
3/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done

Equipment

On feet
Main armor
On hands
On head
Light source

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Iterozelosi the Ogre Brawler level 10
76th Pyre 122nd year of Ascendancy at 08:22
see stats

Log

You gain 2.12 gold from the transmogrification of Velyldatira the iron helm (0 def, 3 armour).
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 4.55 gold from the transmogrification of
Duathelstreak (10-12 power, 2 apr, lightning element).
You gain 1.01 gold from the transmogrification of
mossy mindstar of life (2-2 power, 12 apr, mind damage).
You gain 2.78 gold from the transmogrification of
mossy mindstar 'Heatblack' (2-3 power, 12 apr, nature damage).
You gain 3.69 gold from the transmogrification of
Issomnir (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
You gain 0.95 gold from the transmogrification of
arcing iron mace of massacre (18-25 power, 2 apr).
You gain 1.95 gold from the transmogrification of
mighty elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (17-27 power, 1 apr).
You gain 3.99 gold from the transmogrification of
Salana (11-14 power, 5 apr).
You gain 4.45 gold from the transmogrification of
Hanogund the Lightgore (9-12 power, 5 apr).
There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.