










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Light From Below 1.7.4Below Eyal, something is calling. Deep in the tunnels, past the dwarven fortress of Iron Gate, you have stumbled upon a Light... This addon adds a new campaign set in the depths below the Iron Throne, during an unknown time period. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Softcore Death 1.6.0Allows you to move to a more forgiving permadeath setting when you die. If you are in Roguelike, you can switch to Adventure and carry on from the Eidolon plane. When you switch to Adventure, you have the same amount of bonus lives you would have had if you had been playing Adventure the whole time (minus the one you just lost). New in 1.2.0 - If you are a donator, you can give yourself more adventure mode lives. You will only earn Exploration achievements from then on, but enemies will recover when you die, letting you retry fights as many times as you want. Every time you use this addon, DarkGod cries a single tear ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Thalore |
| Class | Cursed |
| Level / Exp | 37 / 1% |
| Size | medium |
| Lifes / Deaths | Killed by Arygara the rattlesnake at level 15 on the 50th Dusk 122nd year of Ascendancy at 11:46 0 / 50Killed by fire drake hatchling at level 15 on the 50th Dusk 122nd year of Ascendancy at 12:06 Killed by fire drake hatchling at level 15 on the 50th Dusk 122nd year of Ascendancy at 12:53 Killed by fire drake hatchling at level 15 on the 50th Dusk 122nd year of Ascendancy at 13:40 Killed by Shasshhiy'Kaish at level 19 on the 23rd Haze 122nd year of Ascendancy at 19:47 Killed by cold drake hatchling at level 20 on the 24th Haze 122nd year of Ascendancy at 05:47 Killed by snow giant boulder thrower at level 20 on the 25th Haze 122nd year of Ascendancy at 16:54 Killed by ritch flamespitter at level 20 on the 25th Haze 122nd year of Ascendancy at 20:28 Killed by snow giant boulder thrower at level 21 on the 26th Haze 122nd year of Ascendancy at 17:40 Killed by slaver at level 21 on the 67th Haze 122nd year of Ascendancy at 02:59 Killed by Ce'Nythra the slaver at level 21 on the 67th Haze 122nd year of Ascendancy at 03:28 Killed by Ce'Nythra the slaver at level 21 on the 67th Haze 122nd year of Ascendancy at 04:19 Killed by luminous horror at level 21 on the 5th Decay 122nd year of Ascendancy at 20:51 Killed by Ivebeth the luminous horror at level 21 on the 5th Decay 122nd year of Ascendancy at 22:15 Killed by Ivebeth the luminous horror at level 21 on the 5th Decay 122nd year of Ascendancy at 23:01 Killed by naga myrmidon at level 22 on the 6th Regrowth 123rd year of Ascendancy at 22:08 Killed by naga myrmidon at level 22 on the 7th Regrowth 123rd year of Ascendancy at 02:04 Killed by Silimira the boiling horror at level 22 on the 7th Regrowth 123rd year of Ascendancy at 10:10 Killed by ritch flamespitter at level 22 on the 7th Regrowth 123rd year of Ascendancy at 18:22 Killed by bloated ooze at level 22 on the 8th Regrowth 123rd year of Ascendancy at 02:13 Killed by bloated ooze at level 22 on the 8th Regrowth 123rd year of Ascendancy at 02:33 Killed by Arysewen the bloated horror at level 23 on the 15th Regrowth 123rd year of Ascendancy at 23:19 Killed by Mayalaith the Guardian at level 23 on the 16th Regrowth 123rd year of Ascendancy at 03:14 Killed by Islilrariata the Guardian at level 23 on the 16th Regrowth 123rd year of Ascendancy at 06:16 Killed by Bethuvea the umber hulk at level 24 on the 60th Regrowth 123rd year of Ascendancy at 03:32 Killed by Urkis, the High Tempest at level 25 on the 61st Regrowth 123rd year of Ascendancy at 01:53 Killed by elven cultist at level 25 on the 64th Regrowth 123rd year of Ascendancy at 05:57 Killed by elven mage at level 26 on the 64th Regrowth 123rd year of Ascendancy at 23:58 Killed by elven cultist at level 26 on the 65th Regrowth 123rd year of Ascendancy at 11:24 Killed by Kryl-Feijan at level 26 on the 65th Regrowth 123rd year of Ascendancy at 18:40 Killed by elven tempest at level 27 on the 65th Regrowth 123rd year of Ascendancy at 19:37 Killed by Ce'Nydhenne the shadow stalker at level 28 on the 46th Pyre 123rd year of Ascendancy at 21:40 Killed by elven corruptor at level 29 on the 78th Pyre 123rd year of Ascendancy at 05:02 Killed by elven cultist at level 29 on the 78th Pyre 123rd year of Ascendancy at 08:58 Killed by elven mage at level 29 on the 78th Pyre 123rd year of Ascendancy at 17:01 Killed by Grand Corruptor at level 29 on the 78th Pyre 123rd year of Ascendancy at 20:04 Killed by vampire lord at level 30 on the 8th Flare 123rd year of Ascendancy at 19:44 Killed by Dozing Eilinydamira at level 30 on the 9th Flare 123rd year of Ascendancy at 18:41 Killed by Sleeping Yvyda at level 30 on the 9th Flare 123rd year of Ascendancy at 19:21 Killed by Sleeping Yvyda at level 30 on the 9th Flare 123rd year of Ascendancy at 20:05 Killed by Dozing Eilinydamira at level 30 on the 9th Flare 123rd year of Ascendancy at 22:01 Killed by Sleeping Yvyda at level 30 on the 9th Flare 123rd year of Ascendancy at 22:50 Killed by skeleton archer at level 31 on the 1st Dusk 123rd year of Ascendancy at 02:31 Killed by Chanting Necromancer at level 33 on the 17th Dusk 123rd year of Ascendancy at 18:16 Killed by Chanting Necromancer at level 33 on the 17th Dusk 123rd year of Ascendancy at 19:20 Killed by Polireta the orc grand master assassin at level 33 on the 33rd Dusk 123rd year of Ascendancy at 16:02 Killed by bursting entropic shard at level 33 on the 33rd Dusk 123rd year of Ascendancy at 23:38 Killed by Glonne the orc soldier at level 33 on the 34th Dusk 123rd year of Ascendancy at 18:31 Killed by Isywyn the orc warrior at level 36 on the 14th Haze 123rd year of Ascendancy at 02:53 Killed by Iziisz at level 37 on the 14th Haze 123rd year of Ascendancy at 02:57 |
| Antimagic | Follower |
Primary Stats
| Strength | 67 (base 60) |
| Dexterity | 21 (base 10) |
| Constitution | 64 (base 40) |
| Magic | 8 (base 10) |
| Willpower | 80 (base 50) |
| Cunning | 24 (base 10) |
Resources
| Life | 1303/1329 |
| Hate | 100/100 |
| Healing Factor | 1.4858965053825 |
| Regeneration | 23.169815477483 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -60% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
Offense: Mainhand
| Damage | 131 |
| Accuracy | 44 |
| Crit Chance | 8% |
| APR | 8 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 2.6666666666667 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Mind
| Mindpower | 62 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +12% |
| Mind | +12% |
| All | 0% |
Offense: Damage Penetration
| All | 0% |
Defense: Base
| Armour (hardiness) | 50.511077022655 (89.749889547741%) |
| Defense | 33 |
| Ranged Defense | 33 |
| Fatigue | 22 |
| Physical Save | 48 |
| Spell Save | 29 |
| Mental Save | 42 |
Defense: Resistances
| Acid | + 11%( 70%) |
| Blight | + 32%( 70%) |
| Physical | + 34%( 70%) |
| Cold | + 30%( 70%) |
| All | + 23%( 70%) |
| Darkness | + 23%( 70%) |
| Lightning | + 37%( 70%) |
| Mind | + 46%( 70%) |
| Fire | + 29%( 70%) |
| Nature | + 27%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 45% |
| Fear Resistance | 35% |
| Disarm Resistance | 82% |
| Poison Resistance | 10% |
| Knockback Resistance | 95% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 309 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 711% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 177 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: Wild GrowthUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 10 turns, pinning them in place for 5 turns and dealing 87.06 physical damage and 155.47 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. |
Class Talents
| Cursed / Predator | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Rampage | 1.30 |
| 5/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 4/5 |
| 2/5 |
| 1/5 |
| 4/5 |
| Cursed / Gloom | 1.30 |
| 5/5 |
| 4/5 |
| 4/5 |
| 3/5 |
Generic Talents
| Wild-gift / Fungus | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 5/5 |
| 3/5 |
| 2/5 |
| 3/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
Protector Myssil has requested that you go at once to the ruins on the eastern shores of the sea of Sash to rescue a party of Krogs taken by necromancers filth. Cleaning the trashSave our people and show the evildoers the wrongness of their way. Permanently. * You have killed the necromancers and saved all of the Krogs, well done Ziguranth! | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lone alchemist to the recall portal on level 4 of Old Forest. Escort: lone alchemist (level 4 of Old Forest)As a reward you improved Willpower by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 6 of Dreadfell. Escort: lone alchemist (level 6 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost defiler (level 2 of Ruins of Kor'Pul)As a reward you improved Willpower by +5. | done |
You failed to protect the lost sun paladin from death by venom drake. Escort: lost sun paladin (level 8 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved Constitution by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you improved Strength by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Dreadfell. Escort: lost warrior (level 4 of Dreadfell)As a reward you improved Constitution by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Dreadfell. Escort: temporal explorer (level 3 of Dreadfell)As a reward you improved Cunning by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You have begun to look for a way to overcome the curse that afflicts you. KeepsakeYou have found a small iron acorn which you keep as a reminder of your past You have destroyed the merchant caravan that you once considered family. Kyless, the one who brought the curse, is dead by your hand. Berethh is dead, may he rest in peace. Your curse has defiled the iron acorn which now serves as a reminder of your vile nature. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 245. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of avoidance without your aid. Marus of Elvala has completed an elixir of mysticism without your aid. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of stoneskin. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | traveler's pair of dwarven-steel boots of evasion (7 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +7 (+4 eff.) Fatigue: -1% Maximum encumbrance: +28 Physical save: +8 (+3 eff.) Activating this item is instant. It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 18% chance to evade melee and ranged attacks and 9 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | survivor's alchemist's lamp of the zealotInfused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +3% all Physical save: +10 (+3 eff.) Spell save: +8 (+4 eff.) Light radius: +4 Healing mod.: +14% A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | insulating dwarven-steel helm of constitution (+4) (0 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes stats: +4 Con Changes resistances: +8% fire / +10% cold A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Persistent WillInfused by arcane disrupting forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 2 When wielded/worn: Changes stats: +8 Wil Changes damage: +12% mind Mindpower: +10 (+3 eff.) It can be used to convince all non arcane users in radius 10 to turn on their spellcasting friends for 6 turns (chance increases with your Mindpower) Activation costs 25 power out of 25/25. During the Age of Dusk a rash of anti-magic activities took place in the Nargol Kingdom immediately after the Spellblaze. Citizens would turn on those with magical powers, burning them alive on stakes of wood. When the authorities found the perpetrators they executed them and planted their heads on stakes throughout their capital city. Despite this however, the citizenry continued to burn alive the enemies of nature. Unbeknownst to the authorities, the heads of the dead perpetrators continued to spread their message long after their deaths. This stake of wood appears to one of those used to prop up one of the executed heads. It has seemingly absorbed the will of the head it propped up, and holding it you can hear the Ziguranth's message echo through your mind. |
| On fingers | BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-2 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 234.77 You won the Ring of Blood trial, and this is your reward. |
| On fingers | treant's stralite ring of perseveranceInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes resistances: +5% nature / +5% blight Poison immunity: +10% Disease immunity: +14% Stun/Freeze immunity: +34% Life regen: +4.00 Rings make your fingers look great! |
| Around waist | Rope Belt of the ThalorenInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent category bonus: +0.20 Wild-gift Talent mastery: +0.20 Wild-gift / Harmony Mental save: +15 (+5 eff.) Mindpower: +15 (+4 eff.) Mental crit. chance: +15% The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
| In main hand | balanced stralite greatmaul (54-82 power, 3 apr)Requires: - Strength 35 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 54.5 - 81.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Accuracy: +13 (+4 eff.) Defense: +19 (+9 eff.) Disarm immunity: +42% Massive two-handed mauls. |
| On hands | Gloves of the Firm Hand (0 def, 8 armour)Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +8 Changes stats: +4 Con Talent cooldown: Clinch (-2 turns) Disarm immunity: +40% Stun/Freeze immunity: +30% Knockback immunity: +30% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
| Main armor | Borfast's Cage (10 def, 20 armour)Requires: - Massive armour training - Strength 35 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +10 (+5 eff.) Fatigue: +24% Changes stats: +5 Con Changes resistances: -15% acid / +15% physical Reduces opponents crit chance: 20% Physical save: +15 (+5 eff.) Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Inch-thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. |
| Cloak | murderer's cashmere cloak of implacability (2 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +8 (+3 eff.) Armour penetration: +5 Defense: +2 (+1 eff.) Changes stats: +2 Cun / +3 Dex Physical save: +6 (+2 eff.) Mental save: +7 (+2 eff.) Only die when reaching: -50.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | grounding stralite amulet of willpower (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +3 Wil Changes resistances: +18% lightning Stun/Freeze immunity: +32% Amulets make your neck look great! |
Inventory
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
radiant stralite plate armour of natural resilience (0 def, 13 armour)Requires: - Massive armour training - Strength 48 Infused by nature Infused by arcane disrupting forces 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Fatigue: +22% Changes stats: +3 Wil Changes resistances: +31% blight / +22% darkness / +14% nature Reduced damage from: +9% Unnatural Light radius: +1 A suit of armour made of metal plates. |
2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Bizzare Contraption2.00 Encumbrance. [Unique] Type: misc / tool ; tier 2 When wielded/worn: Changes stats: +8 Cun Changes resistances: +15% lightning Changes damage: +15% lightning Physical save: +18 (+6 eff.) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. |
Cold Iron AcornInfused by psionic forces 0.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 When carried: Changes resistances: +30% mind Changes damage: +12% physical Movement speed: +20% A small acorn, crafted crudely out of iron. It once belonged to Bander, but now it is yours. The acorn serves as a reminder of who and what you are. |
Kyless' BookInfused by psionic forces 5.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 This was the book that gave power to Kyless and eventually led to his doom. The book is simple in appearance, bound in leather with no markings on the cover. All of the pages are blank. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Forbidden Tome: "The Illusory Castle"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Iziisz the Thalore Cursed level 32
12nd Dusk 123rd year of Ascendancy at 15:51 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Iziisz the Thalore Cursed level 24
54th Regrowth 123rd year of Ascendancy at 23:00 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Iziisz the Thalore Cursed level 36
11st Haze 123rd year of Ascendancy at 15:06 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Iziisz the Thalore Cursed level 36
76th Dusk 123rd year of Ascendancy at 13:36 see stats
Curse Lifter
Killed Ben Cruthdar the Cursed.By Iziisz the Thalore Cursed level 16
71st Dusk 122nd year of Ascendancy at 15:10 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Iziisz the Thalore Cursed level 34
35th Dusk 123rd year of Ascendancy at 14:44 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Iziisz the Thalore Cursed level 20
25th Haze 122nd year of Ascendancy at 22:15 see stats
Exterminator
Killed 1000 creatures.By Iziisz the Thalore Cursed level 18
14th Haze 122nd year of Ascendancy at 06:44 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Iziisz the Thalore Cursed level 30
6th Flare 123rd year of Ascendancy at 21:55 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Iziisz the Thalore Cursed level 29
54th Pyre 123rd year of Ascendancy at 20:58 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Iziisz the Thalore Cursed level 23
8th Regrowth 123rd year of Ascendancy at 14:56 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Iziisz the Thalore Cursed level 32
4th Dusk 123rd year of Ascendancy at 04:44 see stats
Level 10
Got a character to level 10.By Iziisz the Thalore Cursed level 10
2nd Summertide 122nd year of Ascendancy at 04:19 see stats
Level 20
Got a character to level 20.By Iziisz the Thalore Cursed level 20
23rd Haze 122nd year of Ascendancy at 21:02 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Iziisz the Thalore Cursed level 30
6th Flare 123rd year of Ascendancy at 13:44 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Iziisz the Thalore Cursed level 21
5th Decay 122nd year of Ascendancy at 06:44 see stats
Shasshhiy'Kaish
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By Iziisz the Thalore Cursed level 19
23rd Haze 122nd year of Ascendancy at 21:02 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Iziisz the Thalore Cursed level 23
8th Regrowth 123rd year of Ascendancy at 04:19 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Iziisz the Thalore Cursed level 35
65th Dusk 123rd year of Ascendancy at 00:18 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Iziisz the Thalore Cursed level 33
33rd Dusk 123rd year of Ascendancy at 23:38 see stats
The Arena
Unlocked Arena mode.By Iziisz the Thalore Cursed level 8
6th Mirth 122nd year of Ascendancy at 00:38 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Iziisz the Thalore Cursed level 29
79th Pyre 123rd year of Ascendancy at 07:28 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Iziisz the Thalore Cursed level 21
26th Haze 122nd year of Ascendancy at 22:26 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Iziisz the Thalore Cursed level 37
14th Haze 123rd year of Ascendancy at 02:57 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Iziisz the Thalore Cursed level 31
2nd Dusk 123rd year of Ascendancy at 05:57 see stats
Log
Orc berserker calms down.
Orc berserker feels pain again.
Orc summoner is no longer weakened.
Iziisz cleaves through Orc fighter!
Orc fighter overcomes the gloom
Orc fighter roars with rage shaking off 1 mental debuffs!
Bloodcaller hits Iziisz for 10 healing, 8 healing (0 total damage) [19 healing].
Melee retaliation hits Iziisz for 9 lightning damage.
Iziisz hits Orc berserker for 275 physical damage.
Iziisz hits Orc fighter for 223 physical damage.
Thought-forged bowman shoots!
Isywyn the orc warrior uses Mind Sear.
Isywyn the orc warrior's mind surges with critical power!
Isywyn the orc warrior roars triumphantly.
Isywyn the orc warrior hits Iziisz for 330 mind damage.
Iziisz the level 36 thalore cursed was mindraped to death by Isywyn the orc warrior on level 1 of Ambush!.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Isywyn the orc warrior killed Iziisz!
Saving game...
Iziisz receives 42 healing from Unnatural Body.
Iziisz receives 26 healing from Unnatural Body.
Iziisz activates Gloom.
Iziisz activates Stalk.
Saving done.
Welcome to level 37 [Iziisz].
Iziisz has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
Personal New Achievement: Utterly Destroyed (Exploration mode)!












































































