










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.5 |
| Addons | UI Pack: Plumpkins! 1.6.0Cosmetic pack! The Hammer of Urh'Rok: Part I 1.7.4The Hammer of Urh'Rok, Part I ((This Addon requires the Ashes of Urh'rok DLC)) In this timeline, the Scourge from the West died after using the Demonic Orb of Many Ways, giving the demons everything they needed to get through the planetary shield. As a Bringer of Doom in service to the demonic invasion, you will fight your way across a dozen new zones, uncover mysteries, pillage cities, join evil cults, and bring ruin to the land of Maj'Eyal. Future updates will bring better art, more variety, and all sorts of content. Now with 4 pieces of art by rexorcorum! Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Light From Below 1.7.4Below Eyal, something is calling. Deep in the tunnels, past the dwarven fortress of Iron Gate, you have stumbled upon a Light... This addon adds a new campaign set in the depths below the Iron Throne, during an unknown time period. Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Softcore Death 1.6.0Allows you to move to a more forgiving permadeath setting when you die. If you are in Roguelike, you can switch to Adventure and carry on from the Eidolon plane. When you switch to Adventure, you have the same amount of bonus lives you would have had if you had been playing Adventure the whole time (minus the one you just lost). New in 1.2.0 - If you are a donator, you can give yourself more adventure mode lives. You will only earn Exploration achievements from then on, but enemies will recover when you die, letting you retry fights as many times as you want. Every time you use this addon, DarkGod cries a single tear ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Higher |
| Class | Cultist of Entropy |
| Level / Exp | 31 / 85% |
| Size | medium |
| Lifes / Deaths | Killed by degenerated skeleton warrior at level 5 on the 78th Pyre 122nd year of Ascendancy at 18:50 0 / 80Killed by giant venus flytrap at level 8 on the 6th Mirth 122nd year of Ascendancy at 20:40 Killed by Sandworm Queen at level 15 on the 53rd Dusk 122nd year of Ascendancy at 11:24 Killed by Polywen the assassin at level 16 on the 58th Dusk 122nd year of Ascendancy at 16:08 Killed by Bethylaith the assassin at level 16 on the 59th Dusk 122nd year of Ascendancy at 05:07 Killed by Betilethra the giant ice ant at level 16 on the 59th Dusk 122nd year of Ascendancy at 20:18 Killed by Minotaur of the Labyrinth at level 17 on the 61st Dusk 122nd year of Ascendancy at 07:42 Killed by Minotaur of the Labyrinth at level 17 on the 61st Dusk 122nd year of Ascendancy at 09:19 Killed by thief at level 17 on the 61st Dusk 122nd year of Ascendancy at 10:52 Killed by bandit at level 17 on the 61st Dusk 122nd year of Ascendancy at 16:03 Killed by Aeruna the ghoulking at level 17 on the 61st Dusk 122nd year of Ascendancy at 22:41 Killed by worm that walks at level 18 on the 65th Dusk 122nd year of Ascendancy at 12:16 Killed by worm that walks at level 18 on the 65th Dusk 122nd year of Ascendancy at 13:45 Killed by worm that walks at level 18 on the 65th Dusk 122nd year of Ascendancy at 17:10 Killed by Poroth the dire wolf at level 18 on the 66th Dusk 122nd year of Ascendancy at 03:37 Killed by Poroth the dire wolf at level 18 on the 66th Dusk 122nd year of Ascendancy at 05:23 Killed by Isevea the greater gwelgoroth at level 21 on the 55th Haze 122nd year of Ascendancy at 16:24 Killed by Urkis, the High Tempest at level 22 on the 56th Haze 122nd year of Ascendancy at 12:02 Killed by Urkis, the High Tempest at level 22 on the 56th Haze 122nd year of Ascendancy at 13:31 Killed by Urkis, the High Tempest at level 22 on the 56th Haze 122nd year of Ascendancy at 15:31 Killed by Urkis, the High Tempest at level 22 on the 56th Haze 122nd year of Ascendancy at 16:04 Killed by Urkis, the High Tempest at level 22 on the 56th Haze 122nd year of Ascendancy at 17:41 Killed by Urkis, the High Tempest at level 22 on the 56th Haze 122nd year of Ascendancy at 18:24 Killed by Urkis, the High Tempest at level 22 on the 56th Haze 122nd year of Ascendancy at 20:57 Killed by Urkis, the High Tempest at level 22 on the 56th Haze 122nd year of Ascendancy at 21:31 Killed by Moving warbringer's dwarven-steel greatsword of shearing at level 22 on the 66th Haze 122nd year of Ascendancy at 06:42 Killed by worm that walks at level 22 on the 66th Haze 122nd year of Ascendancy at 08:37 Killed by barrow wight at level 22 on the 66th Haze 122nd year of Ascendancy at 15:51 Killed by Poltergeist Bloomsoul at level 22 on the 67th Haze 122nd year of Ascendancy at 02:29 Killed by Emyriann the ink squid at level 24 on the 2nd Allure 123rd year of Ascendancy at 03:40 Killed by Walrog at level 24 on the 2nd Allure 123rd year of Ascendancy at 04:03 Killed by Walrog at level 24 on the 2nd Allure 123rd year of Ascendancy at 06:03 Killed by Xanelevena the blade horror at level 24 on the 3rd Allure 123rd year of Ascendancy at 06:33 Killed by Xanelevena the blade horror at level 24 on the 3rd Allure 123rd year of Ascendancy at 08:10 Killed by Weirdling Beast at level 24 on the 4th Allure 123rd year of Ascendancy at 16:40 Killed by Weirdling Beast at level 24 on the 4th Allure 123rd year of Ascendancy at 18:35 Killed by Urkis, the High Tempest at level 25 on the 8th Allure 123rd year of Ascendancy at 08:02 Killed by Urkis, the High Tempest at level 25 on the 8th Allure 123rd year of Ascendancy at 11:40 Killed by elven cultist at level 25 on the 3rd Regrowth 123rd year of Ascendancy at 08:14 Killed by orc master assassin at level 26 on the 16th Regrowth 123rd year of Ascendancy at 20:31 Killed by Voryba the Guardian at level 26 on the 16th Regrowth 123rd year of Ascendancy at 22:07 Killed by Isavena the Guardian at level 26 on the 17th Regrowth 123rd year of Ascendancy at 06:02 Killed by Isavena the Guardian at level 26 on the 17th Regrowth 123rd year of Ascendancy at 06:27 Killed by Yvoravena the Guardian at level 26 on the 17th Regrowth 123rd year of Ascendancy at 15:54 Killed by Yvoravena the Guardian at level 26 on the 17th Regrowth 123rd year of Ascendancy at 16:12 Killed by orc necromancer at level 26 on the 18th Regrowth 123rd year of Ascendancy at 06:12 Killed by Urkis, the High Tempest at level 26 on the 5th Flare 123rd year of Ascendancy at 06:46 Killed by elven mage at level 27 on the 4th Dusk 123rd year of Ascendancy at 07:49 Killed by skeleton magus at level 27 on the 5th Dusk 123rd year of Ascendancy at 04:50 Killed by elven blood mage at level 27 on the 5th Dusk 123rd year of Ascendancy at 15:00 Killed by Grand Corruptor at level 27 on the 5th Dusk 123rd year of Ascendancy at 23:38 Killed by fire drake at level 28 on the 19th Dusk 123rd year of Ascendancy at 20:57 Killed by dread at level 28 on the 20th Dusk 123rd year of Ascendancy at 02:19 Killed by fire drake at level 28 on the 21st Dusk 123rd year of Ascendancy at 05:19 Killed by Belirin the master vampire at level 28 on the 21st Dusk 123rd year of Ascendancy at 20:17 Killed by Lisuda the skeleton warrior at level 29 on the 23rd Dusk 123rd year of Ascendancy at 02:42 Killed by Velerin the giant green ant at level 29 on the 24th Dusk 123rd year of Ascendancy at 05:08 Killed by elder vampire at level 30 on the 26th Dusk 123rd year of Ascendancy at 04:46 Killed by armoured skeleton warrior at level 30 on the 26th Dusk 123rd year of Ascendancy at 06:10 Killed by armoured skeleton warrior at level 30 on the 26th Dusk 123rd year of Ascendancy at 08:15 Killed by The Master at level 30 on the 26th Dusk 123rd year of Ascendancy at 09:35 Killed by Lord of Skulls (warrior) at level 30 on the 26th Dusk 123rd year of Ascendancy at 11:14 Killed by Lord of Skulls (warrior) at level 30 on the 26th Dusk 123rd year of Ascendancy at 12:36 Killed by armoured skeleton warrior at level 30 on the 27th Dusk 123rd year of Ascendancy at 09:14 Killed by elder vampire at level 30 on the 27th Dusk 123rd year of Ascendancy at 10:48 Killed by armoured skeleton warrior at level 30 on the 27th Dusk 123rd year of Ascendancy at 12:33 Killed by armoured skeleton warrior at level 30 on the 27th Dusk 123rd year of Ascendancy at 13:59 Killed by The Master at level 30 on the 27th Dusk 123rd year of Ascendancy at 14:14 Killed by The Master at level 30 on the 27th Dusk 123rd year of Ascendancy at 15:37 Killed by elder vampire at level 30 on the 27th Dusk 123rd year of Ascendancy at 15:49 Killed by elder vampire at level 30 on the 27th Dusk 123rd year of Ascendancy at 20:50 Killed by The Master at level 30 on the 27th Dusk 123rd year of Ascendancy at 22:19 Killed by elder vampire at level 30 on the 27th Dusk 123rd year of Ascendancy at 23:40 Killed by elder vampire at level 30 on the 28th Dusk 123rd year of Ascendancy at 06:25 Killed by armoured skeleton warrior at level 30 on the 28th Dusk 123rd year of Ascendancy at 07:57 Killed by ghoulking at level 30 on the 28th Dusk 123rd year of Ascendancy at 09:40 Killed by Lord of Skulls (mage) at level 30 on the 28th Dusk 123rd year of Ascendancy at 14:23 Killed by Neruldavena the minotaur at level 31 on the 56th Dusk 123rd year of Ascendancy at 07:22 Killed by Silivena the half formed drem at level 31 on the 57th Dusk 123rd year of Ascendancy at 05:21 Killed by herald of oblivion at level 31 on the 57th Dusk 123rd year of Ascendancy at 06:56 |
Primary Stats
| Strength | 11 (base 10) |
| Dexterity | 11 (base 10) |
| Constitution | 27 (base 16) |
| Magic | 82 (base 60) |
| Willpower | 15 (base 10) |
| Cunning | 67 (base 59) |
Resources
| Life | 543/543 |
| Insanity | 0/100 |
| Healing Factor | 1.2586945338482 |
| Regeneration | 3.5872794214675 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +25% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 12 |
| Lite | 11 |
| Infravision | 4 |
| ESP Range | 20 |
| ESP Kinds | horror |
Offense: Mainhand
| Damage | 46 |
| Accuracy | 5 |
| Crit Chance | 22% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 71 |
| Crit Chance | 34% |
| Speed | 1 |
Offense: Mind
| Mindpower | 55 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +74% |
| Light | +21% |
| Temporal | +14% |
| Blight | +18% |
| Physical | +6% |
| Nature | +15% |
| All | 0% |
Offense: Damage Penetration
| Darkness | +28% |
| Temporal | +10% |
| Blight | +5% |
| Arcane | +20% |
| Cold | +10% |
Defense: Base
| Armour (hardiness) | 26.286041146392 (30%) |
| Defense | 22 |
| Ranged Defense | 22 |
| Fatigue | 0 |
| Physical Save | 23 |
| Spell Save | 40 |
| Mental Save | 37 |
Defense: Resistances
| Acid | + 14%( 70%) |
| Blight | + 29%( 70%) |
| Arcane | + 33%( 70%) |
| Cold | + 14%( 70%) |
| All | + 9%( 70%) |
| Lightning | + 15%( 70%) |
| Light | -14%( 45%) |
| Temporal | + 30%( 70%) |
| Physical | + 11%( 70%) |
| Darkness | + 64%( 70%) |
| Fire | + 14%( 70%) |
| Mind | 0%( 70%) |
Defense: Immunities
| Disarm Resistance | 0% |
| Confusion Resistance | 100% |
| Instadeath Resistance | 100% |
| Stun Resistance | 20% |
| Poison Resistance | 20% |
| Blind Resistance | 100% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 402 life over 5 turns. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 883% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 204 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Class Talents
| Demented / Madness | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 4/5 |
| Demented / Entropy | 1.30 |
| 1/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| Demented / Nether | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 2/5 |
| Demented / Timethief | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Chronophage | 1.30 |
| 4/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Demented / Void | 1.30 |
| 3/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Generic Talents
| Demented / Doom | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Calamity | 1.30 |
| 3/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Demented / Beyond sanity | 1.30 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 2/5 |
| 4/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Jinxed Touch |
| talent | Chaos Orbs |
| talent | Void Stars |
| talent | Grand Oration |
| talent | Atrophy |
| detrimental effect | Zone-wide effect: Strong scents fill the air and make you feel drowsy. If the timer reaches 0 you will fall into a dreaming sleep state. -10% mind resistance, -20% sleep resistance, +10% nature damage. Heady Scent |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 4 of Dreadfell. Escort: injured seer (level 4 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the lost sun paladin from death by ghoul. Escort: lost sun paladin (level 5 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved Constitution by +5. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Old Forest. Escort: repented thief (level 2 of Old Forest)As a reward you improved Cunning by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Ruins of Kor'Pul. Escort: temporal explorer (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You failed to protect the worried loremaster from death by wretchling. Escort: worried loremaster (level 2 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 107. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed red crystal shard. * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed xorn fragment. * You've found the needed snow giant kidney. * You've found the needed pouch of faeros ash. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed vial of fire wyrm saliva. * You've found the needed vampire lord fang. * You've found the needed orc heart. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | scholar's pair of hardened leather boots of speed (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Spellpower: +5 (+1 eff.) Movement speed: +25% A pair of boots made of leather. This object's appearance was changed to Plumpkin Daper: Metal Greaves. |
| Light source | UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+4 eff.) Mindpower: +10 (+4 eff.) Light radius: +10 Absorbs all darkness (power 84, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 443.70 darkness damage (based on Mindpower and charge) Activation costs 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | starseer's cashmere wizard hat of arcana (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +3 Mag / +4 Wil Changes damage: +8% darkness / +6% temporal / +6% light / +6% physical Spellpower: +3 (+0 eff.) A pointy cloth hat, very wizardly... |
| Tool | steel torque of gale force 'Anaroddaldil' [power 190] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Defense: +15 (+8 eff.) Changes stats: +2 Con Changes resistances: +15% temporal / +2% physical Physical save: +6 (+3 eff.) Confusion immunity: +20% Stun/Freeze immunity: +20% It can be used to project a gust of wind in a cone knocking all creatures back 8 spaces and dealing 201 physical damage Activation puts all charms on cooldown for 15 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Aretira the FreezemireInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Damage when hit (Melee): 2 arcane Changes resistances: +5% arcane / +15% blight Changes resistances penetration: +5% blight / +10% cold / +20% arcane Changes damage: +18% blight Mental save: +10 (+4 eff.) Confusion immunity: +32% Rings make your fingers look great! |
| On fingers | rogue's steel ring of darkness (+20%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+3 eff.) Changes stats: +3 Cun Changes resistances: +20% darkness Changes damage: +10% darkness Rings make your fingers look great! |
| Around waist | hardened leather belt of dampeningInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +6% acid / +6% fire / +7% lightning / +6% cold A belt that goes around your waist. |
| In main hand | cruel elven-wood vilestaff (25-30 power, 5 apr, darkness element)Requires: - Magic 35 Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% darkness Talent granted: +1 Command Staff Critical mult.: +11.00% Spellpower: +12 (+3 eff.) Spell crit. chance: +13% Staves designed for wielders of magic, by the greats of the art. |
| On hands | Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+0 eff.) Spell crit. chance: +3% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
| Main armor | verdant woollen robe of life (0 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +4 Con Changes resistances: +7% blight / +9% all Changes damage: +5% nature Poison immunity: +20% Disease immunity: +22% Life regen: +2.60 Maximum life: +47.00 Healing mod.: +12% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | shadow cashmere cloak of implacability (2 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +12% darkness Changes resistances penetration: +8% darkness Changes damage: +8% darkness Stealth bonus: +8 Physical save: +8 (+4 eff.) Mental save: +7 (+3 eff.) Only die when reaching: -50.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Unflinching EyePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: -25% light Changes resistances cap: -25% light Change telepathy range by : +10 Grants telepathy: Horror Blindness immunity: +100% Confusion immunity: +50% Infravision radius: +3 Activating this item is instant. It can be used to activate talent Arcane Eye (costing 60 power out of 60/60) : Effective talent level: 2.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
Inventory
grounding rough leather cap of the depths (0 def, 1 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes resistances: +5% lightning / +5% temporal / +6% cold Allows you to breathe in: water A cap made of leather. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 464.00 fire damage (based on Magic) Activation costs 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Mirror of Reflection (Portable) Mirror of Reflection (Portable)Powered by unknown forces 0.00 Encumbrance. [Plot Item] Type: mirror / mirror It can be used to change your appearance Activation costs 1 power out of 1/1. A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
Forbidden Tome: "A View From The Gallery"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
Forbidden Tome: "The Illusory Castle"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Alhazred the Higher Cultist of Entropy level 31
52nd Dusk 123rd year of Ascendancy at 00:21 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Alhazred the Higher Cultist of Entropy level 27
6th Dusk 123rd year of Ascendancy at 03:30 see stats
Curse Lifter
Killed Ben Cruthdar the Cursed.By Alhazred the Higher Cultist of Entropy level 15
30th Dusk 122nd year of Ascendancy at 13:02 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Alhazred the Higher Cultist of Entropy level 20
76th Dusk 122nd year of Ascendancy at 12:31 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Alhazred the Higher Cultist of Entropy level 26
4th Regrowth 123rd year of Ascendancy at 20:42 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Alhazred the Higher Cultist of Entropy level 27
6th Flare 123rd year of Ascendancy at 01:11 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Alhazred the Higher Cultist of Entropy level 25
4th Allure 123rd year of Ascendancy at 20:08 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Alhazred the Higher Cultist of Entropy level 31
43rd Dusk 123rd year of Ascendancy at 00:39 see stats
Level 10
Got a character to level 10.By Alhazred the Higher Cultist of Entropy level 10
8th Mirth 122nd year of Ascendancy at 07:06 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Alhazred the Higher Cultist of Entropy level 20
75th Dusk 122nd year of Ascendancy at 04:27 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Alhazred the Higher Cultist of Entropy level 30
25th Dusk 123rd year of Ascendancy at 22:55 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Alhazred the Higher Cultist of Entropy level 21
47th Haze 122nd year of Ascendancy at 10:15 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Alhazred the Higher Cultist of Entropy level 28
21st Dusk 123rd year of Ascendancy at 06:43 see stats
The Arena
Unlocked Arena mode.By Alhazred the Higher Cultist of Entropy level 8
4th Mirth 122nd year of Ascendancy at 03:12 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Alhazred the Higher Cultist of Entropy level 27
5th Dusk 123rd year of Ascendancy at 04:41 see stats
The secret city
Discovered the truth about mages.By Alhazred the Higher Cultist of Entropy level 13
3rd Dusk 122nd year of Ascendancy at 20:06 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Alhazred the Higher Cultist of Entropy level 29
25th Dusk 123rd year of Ascendancy at 15:20 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Alhazred the Higher Cultist of Entropy level 20
76th Dusk 122nd year of Ascendancy at 14:01 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Alhazred the Higher Cultist of Entropy level 30
28th Dusk 123rd year of Ascendancy at 11:06 see stats
Log
Today is the 67th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:05.
Ran for 5 turns (stop reason: hostile spotted to the northwest (ziguranth patrol)).
Today is the 68th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:30.
Today is the 69th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.
Today is the 70th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:03.
Today is the 71st Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:03.
Ran for 7 turns (stop reason: hostile spotted to the northwest (ziguranth patrol)).
Today is the 72nd Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:28.
Today is the 73rd Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:35.
There is a A path into the Old Forest here (press '' or right click to use).
Today is the 74th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:00.
Today is the 75th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:25.
Today is the 76th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:38.
Today is the 77th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:45.
There is a Way into a volcanic caldera here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).









































































