Shadowman the level 3 Cornac Adventurer by Krump

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp3 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic18 (base 18)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life78/78
Mana122/122
Soul12/12
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy6
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save9
Spell Save10
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Spell / Glacial waste1.00
1/5
0/5
0/5
0/5
Spell / Nightfall1.20
3/5
0/5
0/5
0/5
Spell / Animus1.00
1/5
0/5
0/5
0/5
Spell / Temporal1.00
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log


Thief hits Shadowman for 21 physical, 12 physical, 5 darkness (38 total damage).
Talent Invoke Darkness is ready to use.

Shadowman casts
Invoke Darkness.
Welcome to level 3 [Shadowman].
Shadowman has 3 stat point(s), 2 class talent point(s), 3 generic talent point(s) to spend. Press p to use them.

Shadowman hits Thief for 63 darkness damage.
Shadowman killed Thief!

You pickup 0.70 gold pieces.

You pickup 0.50 gold pieces.


Talent Invoke Darkness is ready to use.
Shadowman rearms.

Shadowman stops regenerating health quickly.


Talent Infusion: Healing is ready to use.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Hiemal Shield is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

You pickup 0.80 gold pieces.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).