ArrowDeath the level 17 Skeleton Archer by mie1981

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp17 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 14)
Dexterity54 (base 36)
Constitution37 (base 32)
Magic10 (base 10)
Willpower16 (base 10)
Cunning21 (base 12)

Resources

Life547/547
Stamina163/163
Healing Factor1.3141015905905
Regeneration12.54967019014

Speed

Mental0%
Attack0%
Movement+35%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage76
Accuracy60
Crit Chance21%
APR10
Speed0.95

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+3%
Acid+6%
Light+3%
Darkness+3%
Cold+13%
Physical+5%
Mind+12%
All0%

Offense: Damage Penetration

Darkness+15%
Light+35%
Temporal+25%
Fire+10%
Acid+5%

Defense: Base

Armour (hardiness)14 (30%)
Defense26
Ranged Defense26
Fatigue1
Physical Save21
Spell Save9
Mental Save22

Defense: Resistances

Blight+ 16%( 70%)
Physical+ 7%( 70%)
Cold+ 29%( 70%)
All+ 4%( 70%)
Lightning+ 7%( 70%)
Light+ 10%( 70%)
Mind+ 9%( 70%)
Fire+ 10%( 70%)
Nature+ 7%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
3/5
2/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.30
1/5
2/5
2/5
1/5
Technique / Reflexes1.30
2/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
2/5
1/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
2/5
2/5
2/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
0/5
0/5
2/5
0/5
0/5
Technique / Mobility1.00
4/5
1/5
2/5
0/5

Effects

beneficial effect

Quests

done
done
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By ArrowDeath the Skeleton Archer level 10
3rd Summertide 122nd year of Ascendancy at 11:57
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By ArrowDeath the Skeleton Archer level 10
2nd Flare 122nd year of Ascendancy at 03:19
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By ArrowDeath the Skeleton Archer level 9
1st Summertide 122nd year of Ascendancy at 14:32
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By ArrowDeath the Skeleton Archer level 16
11st Dusk 122nd year of Ascendancy at 23:33
see stats

Log

You gain 5.20 gold from the transmogrification of elemental steel waraxe of crippling (14-19 power, 3 apr).
You gain 2.02 gold from the transmogrification of
steel mace of daylight (14-20 power, 3 apr).
You gain 9.29 gold from the transmogrification of
Eilineyada the steel mace (20-29 power, 3 apr).
You gain 13.34 gold from the transmogrification of
Globrenn the Smoldersun (25-35 power, 4 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (16-22 power, 3 apr).
You gain 3.88 gold from the transmogrification of
elemental steel greatsword of projection (27-43 power, 2 apr).
You gain 8.55 gold from the transmogrification of
Gyndil the dwarven-steel greatmaul (44-65 power, 2 apr).
You gain 2.66 gold from the transmogrification of
steel battleaxe of vileness (23-34 power, 2 apr).
You gain 0.75 gold from the transmogrification of
yew magestaff (20-24 power, 4 apr, cold element).
You gain 4.25 gold from the transmogrification of
potent ash vilestaff of breaching (17-20 power, 3 apr, acid element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, arcane element).
You gain 1.65 gold from the transmogrification of
shielding rune of the psychic (absorb 98; dur 4; cd 16).
[Music Mod] | Track: wormlair.ogg (Inspired by: Okage Shadow King - Addashi Desert)
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 13rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.

Today is the 14th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:03.


Saving done.

Today is the 15th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:01.


There is a A path into the Old Forest here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


[Music Mod] | Track: Remembrance.ogg (Inspired by: Breath of Fire III - Country Living)
[Music Mod] | Track: old-forest.ogg (Inspired by: SaGa Frontier - Booby Trap)
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.