Jeremit the level 10 Dwarf Sun Paladin by floating_ruins

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSun Paladin
Level / Exp10 / 1%
Sizebig
Lifes / Deaths

Primary Stats

Strength29 (base 25)
Dexterity8 (base 10)
Constitution16 (base 13)
Magic31 (base 28)
Willpower16 (base 10)
Cunning12 (base 10)

Resources

Life314/314
Positive77/77
Stamina142/142
Healing Factor1.0545771506545
Regeneration3.4273757396271

Speed

Mental0%
Attack0%
Movement-58.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage39
Accuracy16
Crit Chance7%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower25
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+5%
Cold+12%

Offense: Damage Penetration

Nature+15%

Defense: Base

Armour (hardiness)16 (30%)
Defense2
Ranged Defense2
Fatigue15
Physical Save20
Spell Save25
Mental Save22

Defense: Resistances

Acid+ 6%( 70%)
Cold+ 10%( 70%)
Mind+ 6%( 70%)
Lightning+ 16%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
3/5
1/5
0/5
0/5
Celestial / Combat1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
0/5
0/5
Celestial / Sun1.30
1/5
1/5
1/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
2/5
0/5

Effects

detrimental effect

Quests

done
failed
active
active
done
active
active

Equipment

On feet
On hands
On head
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Jeremit the Dwarf Sun Paladin level 10
19th Profit 122nd year of Ascendancy at 00:31
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Jeremit the Dwarf Sun Paladin level 5
17th Voratun 122nd year of Ascendancy at 22:56
see stats

Log

Melee retaliation hits Bandit for 4 lightning, 2 fire, 4 lightning, 2 fire (12 total damage).

Jeremit uses
Infusion: Movement.
Jeremit is moving at extreme speed!

Jeremit uses
Infusion: Wild.
Jeremit lessens the pain.

Jeremit slows down.

Jeremit casts
Bathe in Light.
A shield forms around Jeremit.

A shield forms around bandit.

A shield forms around bandit.

Something receives
12 healing from Jeremit's healing light area effect.
Bandit receives
12 healing from Jeremit's healing light area effect.
Jeremit receives 13 healing from Jeremit's healing light area effect.
Bandit receives
12 healing from Jeremit's healing light area effect.
Your shield crumbles under the damage!

The shield around Jeremit crumbles.

The shield around bandit crumbles.

Melee retaliation hits Bandit for
(4 absorbed), 0 lightning, (2 absorbed), 0 fire, (4 absorbed), 0 lightning, (2 absorbed), 0 fire (0 total damage).
Bandit hits Jeremit for (13 absorbed), 7 physical, 8 physical (15 total damage).
Bandit performs a melee critical strike against Jeremit!
Bandit hits Jeremit for 17 physical, 4 darkness, 18 physical (40 total damage).
Melee retaliation hits Bandit for
(4 absorbed), 0 lightning, (2 absorbed), 0 fire, (4 absorbed), 0 lightning, (2 absorbed), 0 fire (0 total damage).
Jeremit the level 10 dwarf sun paladin was minced to death by a bandit on level 1 of Trollmire.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Bandit killed Jeremit!
Saving game...

Saving done.