Kelil the level 5 Skeleton Writhing One by The_dude

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassWrithing One
Level / Exp5 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity22 (base 10)
Constitution13 (base 13)
Magic15 (base 13)
Willpower11 (base 10)
Cunning12 (base 10)

Resources

Life193/193
Insanity0/100
Healing Factor1.0283363011315
Regeneration2.5194239377722

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy30
Crit Chance6%
APR6
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+3%
Light+10%
All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense11
Ranged Defense11
Fatigue11
Physical Save11
Spell Save9
Mental Save8

Defense: Resistances

Lightning+ 11%( 70%)
Temporal+ 6%( 70%)
Fire+ 5%( 70%)
Cold+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

Tool
On feet
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Kelil picks up (s.):
brass lantern.
Ran for 10 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Kelil can not wear (in off hand):
Coral Spray (8 def, 8 armour, 48 block) (missing Shield usage training).
Kelil wears (replacing
grounding rough leather belt of the giants): rough leather belt of recklessness.

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.02 gold from the transmogrification of
miner's iron helm of strength (+2) (0 def, 4 armour).
You gain 0.69 gold from the transmogrification of
linen robe of frost (+7%) (0 def, 0 armour).
You gain 2.26 gold from the transmogrification of
ranger's elm longbow of fire.
You gain 4.91 gold from the transmogrification of
mighty elm longbow of true flight.
You gain 1.40 gold from the transmogrification of
gifted mossy mindstar of life (2-3 power, 12 apr, mind damage).
You gain 2.30 gold from the transmogrification of
balanced iron longsword (12-17 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (22-34 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 3.59 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, cold element).
You feel very confident walking into this place.
Saving game...

Saving done.