Geo the level 13 Cornac Adventurer by Amelouth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp13 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 12)
Dexterity19 (base 12)
Constitution16 (base 12)
Magic35 (base 28)
Willpower44 (base 35)
Cunning30 (base 12)

Resources

Mana342/342
Equilibrium30
Life364/364
Psi114/114
Paradox300
Soul11/12
Healing Factor1.0545771506546
Regeneration0.26364428766365

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision6
See Stealth19
See Invisible17

Offense: Mainhand

Damage20
Accuracy24
Crit Chance10%
APR2
Speed1.00

Offense: Offhand

Damage15
Accuracy37
Crit Chance12%
APR12
Speed1.00

Offense: Spell

Spellpower27
Crit Chance7%
Speed1

Offense: Mind

Mindpower32
Crit Chance8%
Speed1

Offense: Damage Bonus

Physical+18%
Lightning+5%
Light+5%
Cold+35%

Offense: Damage Penetration

Lightning+4%

Defense: Base

Armour (hardiness)16 (44.574340358689%)
Defense34
Ranged Defense34
Fatigue0
Physical Save24
Spell Save31
Mental Save24

Defense: Resistances

Acid+ 15%( 70%)
Blight+ 15%( 70%)
Physical+ 1%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)
Darkness+ 15%( 70%)
Light+ 11%( 70%)
Temporal+ 6%( 70%)
Lightning+ 11%( 70%)
Mind+ 6%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Knockback Resistance40%
Disarm Resistance21%
Instadeath Resistance100%
Blind Resistance41%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Animus1.00
1/5
0/5
0/5
0/5
Spell / Master of bones1.20
5/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.00
1/5
0/5
0/5
0/5
Chronomancy / Temporal Hounds1.00
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.00
1/5
1/5
1/5
1/5
Spell / Master of flesh1.00
1/5
0/5
0/5
0/5
Psionic / Thought-Forms1.00
5/5
1/5
1/5
0/5

Generic Talents

Spell / Necrosis1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
2/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Madness (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Geo the Cornac Adventurer level 9
2nd Summertide 122nd year of Ascendancy at 07:42
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Geo the Cornac Adventurer level 10
22nd Dusk 122nd year of Ascendancy at 17:12
see stats
That was close (Madness (Roguelike) difficulty) Killed your target while having only 1 life left.
By Geo the Cornac Adventurer level 11
34th Dusk 122nd year of Ascendancy at 23:12
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Geo the Cornac Adventurer level 9
13rd Dusk 122nd year of Ascendancy at 00:33
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Geo the Cornac Adventurer level 13
64th Dusk 122nd year of Ascendancy at 19:08
see stats

Log

Skeleton master archer uses Crippling Shot.
Armoured skeleton warrior misses Lisorialaith the war bear.
Lisorialaith the war bear hits Armoured skeleton warrior for 80 physical damage.
You collect a new ingredient:
bear paw (1).
Skeleton master archer's Crippling Shot hits Lisorialaith the war bear for
77 physical damage.
Skeleton master archer's Crippling Shot killed Lisorialaith the war bear!

Armoured skeleton warrior has regained its confidence.

Skeleton mage has regained its confidence.

Skeleton master archer has regained its confidence.

Armoured skeleton warrior has regained its confidence.


Thought-forged bowman has regained its confidence.

Temporal hound has regained its confidence.

Temporal hound has regained its confidence.

Temporal hound has regained its confidence.

Geo has regained its confidence.


Geo picks up (B.):
Radiancewire.

Armoured skeleton warrior is not dazed anymore.


Resting starts...

Geo regains balance.

Rested for 15 turns (stop reason: all resources and life at maximum).


Geo wears (replacing
brass lantern 'Isawen'): Radiancewire.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).