Doodoohead the level 9 Doomelf Archmage by Moo_Ziggy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDoomelf
ClassArchmage
Level / Exp9 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity13 (base 10)
Constitution19 (base 18)
Magic38 (base 29)
Willpower20 (base 18)
Cunning11 (base 11)

Resources

Life-29/176
Mana91/206
Healing Factor1.0791723257555
Regeneration2.42813773295

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage14
Accuracy7
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower32
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+11%
Temporal+3%
Blight+15%
Arcane+9%
Cold+6%

Defense: Base

Armour (hardiness)14 (30%)
Defense8
Ranged Defense8
Fatigue3
Physical Save16
Spell Save29
Mental Save15

Defense: Resistances

Cold+ 11%( 70%)
Physical+ 15%( 70%)
Light+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
1/5
1/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
0/5
Race / Doomelf1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
done
active
failed
active

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
Light source
Cloak
Main armor

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Doodoohead the Doomelf Archmage level 5
77th Pyre 122nd year of Ascendancy at 14:15
see stats

Log

You are sent back to the material plane!
Doodoohead casts
Phase Door.

Doodoohead activates
Arcane Power.

Doodoohead activates
Shielding.

Doodoohead activates
Arcane Shield.

Resting starts...

Talent Phase Door is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Horned Horror uses
Tentacle Grab.
Ran for 2 turns (stop reason: detrimental status effect).

Doodoohead is being strangled.

Doodoohead slows down.

Strangle Hold from Horned Horror hits
Doodoohead for 12 nature damage.

Doodoohead is silenced and cannot use Illuminate.

You are unable to move!

You are unable to move!

You are unable to move!

Horned Horror throws a finishing uppercut.
Doodoohead is stunned!

Horned Horror hits Doodoohead for 96 physical, 23 lightning (119 total damage).
Strangle Hold from Horned Horror hits
Doodoohead for 12 nature damage.
Horned Horror throws two quick punches.
Horned Horror hits Doodoohead for 64 physical damage.
Doodoohead the level 9 doomelf archmage was raked to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.