das the level 1 Dwarf Demonologist by Zerdude

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Adventuring Technomancy 1.6.1
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassDemonologist
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 14)
Dexterity8 (base 10)
Constitution17 (base 14)
Magic12 (base 14)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life-6/138
Stamina108/108
Vim100/100
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy2
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense0
Ranged Defense0
Fatigue20
Physical Save12
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Demonic pact1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
0/5
0/5
0/5
0/5
Corruption / Black-magic1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Das is on fire!
Demonic clerk's Flame hits
das for 14 fire damage.
Talent Demon Seed is ready to use.
Talent Shield Pummel is ready to use.
Burning from Demonic clerk hits
das for 5 fire damage.

Burning from Demonic clerk hits
das for 5 fire damage.

Investigator hits das for 23 physical damage.
Talent Infusion: Healing is ready to use.
Burning from Demonic clerk hits
das for 5 fire damage.
Investigator casts
Abduction.
Investigator misses das.

Demonic clerk casts
Flame.
Demonic clerk's Flame hits
das for 14 fire damage.
Burning from Demonic clerk hits
das for 7 fire damage.

das hits Investigator for 13 physical damage.
Investigator misses das.
Burning from Demonic clerk hits
das for 7 fire damage.

Investigator hits das for 18 physical damage.
Investigator misses das.
Das stops burning.


das misses Demonic clerk.
Demonic clerk hits das for 2 fire damage.
Investigator hits das for 13 physical damage.
Investigator casts
Abduction.