Fezjen the level 18 Yeek Archmage by Castler

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp18 / 69%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution29 (base 30)
Magic45 (base 43)
Willpower35 (base 19)
Cunning20 (base 11)

Resources

Life-92/316
Mana3/379
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+104%

Vision

Sight10
Lite2
Infravision3
See Stealth5
See Invisible8

Offense: Mainhand

Damage19
Accuracy2
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower37.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower27.25
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+26%
Fire+5%
Light+11%

Defense: Base

Armour (hardiness)9 (30%)
Defense15.3
Ranged Defense15.3
Fatigue4
Physical Save17.6
Spell Save24
Mental Save24.306782182807

Defense: Resistances

Mind+ 29%( 70%)
Lightning+ 33%( 70%)
Light+ 38%( 70%)
Nature+ 36%( 70%)
Blight+ 36%( 70%)
Fire+ 28%( 70%)
Cold+ 44%( 70%)
All+ 20%( 70%)

Defense: Immunities

Confusion Resistance90%
Silence Resistance35%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
1/5
1/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
2/5
2/5
3/5
2/5

Generic Talents

Spell / Aegis1.30
2/5
2/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
4/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
1/5
0/5
Technique / Combat training1.00
2/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
active
done
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Fezjen the Yeek Archmage level 10
7th Mirth 122nd year of Ascendancy at 19:13
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Fezjen the Yeek Archmage level 10
7th Mirth 122nd year of Ascendancy at 19:13
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Fezjen the Yeek Archmage level 17
43rd Dusk 122nd year of Ascendancy at 04:38
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Fezjen the Yeek Archmage level 10
2nd Flare 122nd year of Ascendancy at 13:50
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Fezjen the Yeek Archmage level 14
14th Dusk 122nd year of Ascendancy at 05:51
see stats

Log

You carry too much--you are encumbered!
Drop some of your items.
Fezjen deactivates Shielding.

Fezjen deactivates Arcane Shield.


Fezjen wears(replacing):
Flamewrought (0 def, 2 armour).
The Withering Thing hits Fezjen for 20 physical damage.

Fezjen wears(replacing):
quick ash wand of conjuration [power 91] (5 cooldown).
The Withering Thing hits Fezjen for 18 physical damage.
Talent Shock is ready to use.
Talent Illuminate is ready to use.
Shadow casts Blindside.

Shadow hits Fezjen for 112 physical damage.

Fezjen uses Infusion: Wild.

Fezjen lessens the pain.

Fezjen uses Dominant Will.

The Withering Thing resists the mental assault!

Fezjen misses Shadow.
The Withering Thing hits Fezjen for 16 physical damage.
Shadow casts Shadow Flames.

Shadow hits Fezjen for 113 fire damage.

Shadow casts Fade.

Shadow fades!

Fezjen hits Shadow for 0 lightning damage.
The Withering Thing misses Fezjen.
Shadow casts Shadow Flames.

Saving game...