Alchemist the level 10 Ogre Alchemist by Aizer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassAlchemist
Level / Exp10 / 70%
Sizehuge
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity9 (base 10)
Constitution19 (base 15)
Magic34 (base 30)
Willpower27 (base 14)
Cunning20 (base 10)

Resources

Life321/321
Mana231/231
Healing Factor1.0791723257555
Regeneration4.5864823844611

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible6

Offense: Mainhand

Damage29
Accuracy3
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance5%
Speed1

Offense: Mind

Mindpower27
Crit Chance4%
Speed1

Offense: Damage Bonus

Mind+6%
Arcane+14%
Fire+33%
All0%

Offense: Damage Penetration

Nature+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense16
Ranged Defense16
Fatigue0
Physical Save20
Spell Save29
Mental Save23

Defense: Resistances

Light+ 22%( 70%)
Darkness+ 22%( 70%)
Fire+ 31%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance32%
Pinning Resistance20%
Instadeath Resistance100%
Blind Resistance24%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
1/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
4/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
2/5
0/5
0/5
Spell / Staff combat1.30
2/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Alchemist the Ogre Alchemist level 10
8th Mirth 122nd year of Ascendancy at 23:33
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

White worm mass uses
Multiply.
Ran for 2 turns (stop reason: hostile spotted to the northwest (white worm mass)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northwest (white worm mass)).

Golem (servant of Alchemist) casts
Eye Beam.
Golem (servant of Alchemist) hits White worm mass for 124 fire damage.
Golem (servant of Alchemist) killed White worm mass!

Golem (servant of Alchemist) uses
Knockback.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Golem (servant of Alchemist) casts
Eye Beam.
Golem (servant of Alchemist) hits Something for 124 cold damage.
There is a previous level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


Space around you starts to dissolve...