




Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Lixie Gacha 1.7.0The lixiegacha. If you don't know what that means, this is unlikely to be any fun for you. It's a self-indulgent gachapon-inspired game where you make daily rolls to see which of my characters you can collect. It doesn't have real gameplay beyond that. Light From Below 1.7.4Below Eyal, something is calling. Deep in the tunnels, past the dwarven fortress of Iron Gate, you have stumbled upon a Light... This addon adds a new campaign set in the depths below the Iron Throne, during an unknown time period. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Swordsmaster Class 1.7.4Adds a swordsmaster class to the game. CHANGELOG1.6.0 - Added a new talent tree, Technique/Fencing which has defensive talents related to parrying. - The talent Web of Steel has been moved from Swordsmanship to Fencing. It's place in the Swordsmanship tree has been taken by a new talent, Vorpal, which gives Physical Power and Armor Penetration. - The talent Crescent Sweep has been reworked. It deals more damage, inflicts bleed, moves before attacking, no longer allows swapping places, and has a cooldown. It's usage as a spammable movement talent for swapping places has been filled by the new Mist Step talent on the Fencing tree. - Lightspeed Draw can now attack enemies adjacent to any tiles you pass through in addition to enemies that you pass through directly. These additional targets count when determining whether you can use Lightspeed Draw or not. It still can only hit one enemy per tile you travel through though. - Fixed Swordsmanship not functioning for daggers - Fixed Swordsmanship to not permanently replace a weapon's strength damage mod with dexterity - Harrying blows no longer requires your spring attacks to hit the target; instead it only requires that you attempt them. - Harrying blows's finishing blow now bypasses evasion/repulsion talents that the target possesses - Harrying blows's finishing blow no longer ignores ALL armor and resistances. It ignores 50% of the target's resistances, and has set bonus armor penetration. - Spring Attack now functions immediately when activated instead of only after an action is performed after it is activated. - Surgical Strikes's stun and interference effects are now separate (so you get the full stun regardless of what the target does on its next turn). It's cooldown has also been increased from 6 to 8. - Added clarifying text to the descriptions of Will to Live and Unfetter to give a better idea of how effective they are when leveled up without requiring arithmetic. - Buffed Spring Attack stamina restoration - Cunning/Tactical is once again locked by default - Added translation support to timed effects 1.5.2 - Fixed bug with pre-use talent for swordsmanship talents when npc does not have an inventory 1.5.0 - Added a new talent tree, Technique/Two-handed Bladework, which serves as a Dexterity-based replacement for Technique/Two-handed Assault - As it has now been replaced, Technique/Two-handed Assault has been removed from the Swordsmaster class. - Cunning/Tactical is now unlocked by default 1.4.1 - Lightspeed Fatigue duration changed from 40 turns to a lower value which is based on effective talent level - (with 1.3 mastery: 24, 21, 18, 16, 14) - Lightspeed Fatigue now increases stamina cost of Lightspeed Draw linearly instead of quadratically. - (20 -> 40 -> 60 -> 80) instead of (20 -> 40 -> 80 -> 160) - Removed cooldown from Spring Attack, making it fully toggleable. 1.4.0 - Changed Moving Target to reduce direct damage taken by 30% instead of giving 15% all resist. - Buffed pin resistance of Slippery to 100% from 50% - Buffed movement speed granted by Slippery to 50% from 20% - Spring Attack once again restores stamina when wielding one-handed weapons - Lowered the maximum number of attacks per turn at ETL 5 for Spring Attack from 3 to 2 - Fixed typo in Harrying Blows description - Fixed Swordsmanship talents still being usable even when disarmed - Removed Duelist tree from Swordsmaster class, as it is mostly extraneous at this point 1.3.1 - Fixed infinite loop caused when reflecting certain spells like Invoke Darkness with Web of Steel 1.3.0 - Updated for version 1.7.2 - Raised stamina cost and cooldown for "Never Give Up" - Added offhand damage increase to "Swordsmanship" for swords and daggers - Changed format calls to tformat calls to support potential translation 1.2.0 - Added tactical data to talents for npcs - Swordsmanship mastery and str/dex scaling swap now works with daggers as well as swords - Determination now always takes 15 turns to reach maximum regeneration instead of taking fewer turns with a higher talent level. - Fixed logic of projectile selffire to correctly function as indicated by comments (for web of steel) - Fixed Vapor Blade knocking back even when it misses 1.1.0 - Swordsmanship now completely exchanges strength scaling for dexterity scaling on swords instead of giving -100% str mod and +100% dex mod - Fixed bug that prevented critical hits from occurring (oops!) - Unfetter and Never Give Up now have stamina costs - Harrying Blows fixed to only require Spring Attack to hit once per global turn instead of once per target's turn - Lightspeed Draw now has a fixed cooldown. - Spring Attack now only restores stamina if you are wielding a two-handed weapon - Will to Live changed to provide a health regen bonus equal to a flat amount per percent missing health rather than an amount equal to a percent of missing health. Also, now scales with Willpower. 1.0.0 - Initial Release Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Class: Demolisher 1.7.0A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents: With new graphics by ToME artist rexorcorum Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Lixie Gacha |
Mode | Normal Roguelike |
Sex | Male |
Race | Human Fan |
Class | Fan |
Level / Exp | 1 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 11 (base 11) |
Dexterity | 12 (base 12) |
Constitution | 10 (base 10) |
Magic | 20 (base 20) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 69/69 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Barehand
Damage | 5 |
Accuracy | 7 |
Crit Chance | 0% |
APR | 0 |
Speed | 1.00 |
Offense: Spell
Spellpower | 20 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 0 (30%) |
Defense | 1 |
Ranged Defense | 1 |
Fatigue | 0 |
Physical Save | 7 |
Spell Save | 10 |
Mental Save | 7 |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (0/3)
Class Talents
Gacha / Rolls | 1.00 |
| 1/1 |
Generic Talents
Effects
Quests
Use the gacha to befriend as many Lixies as you can, learn their secrets, and find out (and define!) how yours are special. Try to meet them all! Find friends and influence Lixies!You have met 2 five-star Lixies out of a possible 217, including Holiday and Event Lixies! | active |
Equipment
Light source | ![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
![]() Powered by love 0.00 Encumbrance. Type: scroll / anima ; tier 3 When carried: Talents granted: +1 Summoning Essence! +1 Upgrade! +1 Fuse Essence This gathering of energy can be used to enhance your rolls a lot. |
![]() Powered by love 0.00 Encumbrance. Type: scroll / anima ; tier 4 When carried: Talents granted: +1 Summoning Essence! +1 Upgrade! +1 Fuse Essence This gathering of energy can be used to enhance your rolls massively. |
![]() Powered by love 0.00 Encumbrance. Type: scroll / anima ; tier 5 When carried: Talents granted: +1 Summoning Essence! +1 Upgrade! +1 Fuse Essence This gathering of energy can be used to enhance your rolls divinely. |
![]() Powered by love 0.02 Encumbrance. Type: lixie / race ; tier 2 Gender: Female This Lixie hails from a scifi world in which insectoid aliens created many biological and cybernetic weapons to aid their war against humanity. Modeled after chess pieces, they have a hive mind, serving their King loyally. They mature using nanomachine-filled Paint, produced from the reproductive organs of the King, and most of their kind have both sets of sexual organs.Is this Chessgirl one of the six classical pieces, or something rare? (If rare, what?) What Court does she hail from - what colors is she? Is her Court an ally of your quest - how did she come to join you? |
![]() Powered by love 0.02 Encumbrance. Type: lixie / race ; tier 2 Gender: Female A tiny but usually busty Lixie who's always go go go! Food, money, sex, and shinies are all she wants - apart from ADVENTURE!What does she do to help out? What embarrassing context did you first meet her in? When did her chaotic plan go gloriously right and save the day? |
![]() Powered by love 0.03 Encumbrance. Type: lixie / race ; tier 3 Gender: Female An undersized Lixie with eternally good humor!How did she get caught up in your quest? How did she mess things up by not taking it seriously? What did she do to make up for it now she understood? |
![]() Powered by love 0.05 Encumbrance. Type: lixie / tales-of-maj-eyal ; tier 5 Gender: Female This Lixie, a resident technically not of Maj'Eyal but of Tar'Eyal, the eastern continent, is a fusion of celestial magic with necromancy. While the west has hated magic for countless years, the constant battle for survival against the orcs means the east can afford no such prejudice. Serena, a lich of great power, is one of its greatest defenders. |
![]() Powered by love 0.02 Encumbrance. Type: lixie / template ; tier 2 Gender: Each Female... Probably Two Lixies for the price of one - finishing each other's sentences, and likely with opposite powers. Can you deal with double trouble? Time will tell.Can you deal with double trouble? Time will tell. What are their powers? Do they match? Are they actually twins, or lovers, or both? |
![]() Powered by love 0.05 Encumbrance. Type: lixie / warcraft ; tier 5 Gender: Female This Lixie, hailing from Azeroth, the world of Warcraft, is a member of the blue dragonflight. Her 'human' form is Val'kyr, a powerful undead. In truth, she is as much an undead Frost Wyrm as a living dragon, having given herself into the service of Sylvanas long ago. As any claim the Banshee has to the side of righteousness falls, it becomes unclear whether Amagosa has any agency left, or if she is merely another of this new monstrosity's bound servants. |
Achievements
Log
Character control switched to player.
Welcome to the Lixie Gacha! You get six rolls today, rather than just three, and are guaranteed at least one ***** Lixie on the first three rolls!
Accepted quest 'Find friends and influence Lixies!'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.
Saving done.
Linla uses Roll the Gacha!.
Sorry about the big gap in updates! Have an extra roll and a five star on me!
Lore found: Lixiegacha Event - Summer
You can read all your collected lore in the game menu, by pressing Escape.
Your roll earned you 2 Essences. Specifically, a ***** Moonlight Essence and a **** Radiant Essence. More importantly, you met 2 Lixies that joined your quest! Today, you met Serena, the Black Sun of the East, the Second Sunrise and a *** Halfling!
Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.
Linla uses Roll the Gacha!.
Your roll earned you 5 Essences. Specifically, a *** Shining Essence, a ***** Moonlight Essence, a **** Radiant Essence, a ***** Moonlight Essence, and a ***** Moonlight Essence. More importantly, you met 4 Lixies that joined your quest! Today, you met Amagosa, the Blue Valkyrie, Steed of the Banshee Queen, a ** Goblin, a ** Chessgirl, and a ** Twins!