Gilou the level 22 Cornac Rogue by Galou

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassRogue
Level / Exp22 / 68%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength17 (base 11)
Dexterity59 (base 50)
Constitution11 (base 10)
Magic14 (base 10)
Willpower22 (base 13)
Cunning49 (base 41)

Resources

Life487/487
Psi112/112
Stamina173/173
Equilibrium0
Healing Factor1.2197162075847
Regeneration8.4157345194356

Speed

Mental+10%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite-996
Infravision7
See Stealth37.316321645086
See Invisible37.316321645086
Stealth42

Offense: Mainhand

Damage58
Accuracy63
Crit Chance25%
APR7
Speed0.91

Offense: Offhand

Damage27
Accuracy63
Crit Chance23%
APR5
Speed0.91

Offense: Spell

Spellpower14
Crit Chance13%
Speed1

Offense: Mind

Mindpower33
Crit Chance13%
Speed1

Offense: Damage Bonus

Acid+15%
Lightning+8%
Nature+27%
Cold+3%
Physical+18%
Mind+3%
All0%

Offense: Damage Penetration

Darkness+10%
Acid+10%

Defense: Base

Armour (hardiness)6 (49.007671158813%)
Defense58
Ranged Defense58
Fatigue0
Physical Save12
Spell Save12
Mental Save27

Defense: Resistances

Physical+ 5%( 70%)
Lightning+ 23%( 70%)
Light+ 9%( 70%)
Nature+ 48%( 70%)
Blight+ 9%( 70%)
Arcane+ 5%( 70%)
Acid+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance100%
Bleed Resistance50%
Disarm Resistance20%
Stun Resistance43%
Instadeath Resistance100%
Silence Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Artifice1.30
2/5
1/5
0/5
0/5
Cunning / Stealth1.30
2/5
1/5
1/5
0/5
Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
5/5
1/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Assassination1.30
1/5
1/5
3/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
4/5
2/5
5/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
3/5
0/5
2/5
Wild-gift / Antimagic1.00
1/5
1/5
1/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
4/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
2/5
2/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

active
done
done
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Insane (Adventure) difficulty) Completed antimagic training in the Ziguranth camp.
By Gilou the Cornac Rogue level 15
20th Haze 122nd year of Ascendancy at 16:14
see stats
Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Gilou the Cornac Rogue level 15
40th Haze 122nd year of Ascendancy at 00:09
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Gilou the Cornac Rogue level 21
73rd Haze 122nd year of Ascendancy at 23:50
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Gilou the Cornac Rogue level 10
79th Dusk 122nd year of Ascendancy at 11:19
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Gilou the Cornac Rogue level 20
60th Haze 122nd year of Ascendancy at 05:55
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Gilou the Cornac Rogue level 6
67th Dusk 122nd year of Ascendancy at 21:34
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Gilou the Cornac Rogue level 16
48th Haze 122nd year of Ascendancy at 18:36
see stats

Log

You gain 5.40 gold from the transmogrification of verdant cashmere robe of lightning (+21%) (0 def, 0 armour).
You gain 2.03 gold from the transmogrification of
mindwoven woollen robe of power (0 def, 0 armour).
You gain 4.01 gold from the transmogrification of
focusing cashmere robe of fire (+11%) (0 def, 0 armour).
You gain 5.41 gold from the transmogrification of
spiritwalker's hardened leather belt of the giants.
You gain 17.32 gold from the transmogrification of
Phoenixburst the iron waraxe (104% power, 2 apr).
You gain 3.47 gold from the transmogrification of
surging yew magestaff (120% power, 4 apr, arcane element).
You gain 5.56 gold from the transmogrification of
blazebringer's hardened leather sling of cunning (+3).
You gain 1.28 gold from the transmogrification of
thorny mindstar of balance (96% power, 24 apr, mind damage).
You gain 4.27 gold from the transmogrification of
projecting thorny mindstar of balance (98% power, 24 apr, nature damage).
You gain 3.48 gold from the transmogrification of
inquisitor's thorny mindstar of resolve (93% power, 24 apr, nature damage).
You gain 6.12 gold from the transmogrification of
caller's thorny mindstar of life (97% power, 24 apr, mind damage).
You gain 0.95 gold from the transmogrification of
dwarven-steel longsword of massacre (139% power, 4 apr).
You gain 10.78 gold from the transmogrification of
Toresafang the dwarven-steel longsword (132% power, 4 apr).
You gain 10.90 gold from the transmogrification of
caustic yew longbow of enduring.
You gain 0.95 gold from the transmogrification of
dwarven-steel greatsword of massacre (160% power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (136% power, 7 apr).
You gain 1.49 gold from the transmogrification of
flaming dwarven-steel dagger (119% power, 7 apr).
You gain 3.25 gold from the transmogrification of
elemental dwarven-steel dagger of massacre (132% power, 7 apr).
You gain 5.37 gold from the transmogrification of
warbringer's iron battleaxe of massacre (125% power, 1 apr).
You gain 5.55 gold from the transmogrification of
thought-forged dwarven-steel battleaxe of daylight (141% power, 2 apr).
You gain 1.85 gold from the transmogrification of
flaming dwarven-steel battleaxe of massacre (151% power, 2 apr).
You gain 3.45 gold from the transmogrification of
dwarven-steel battleaxe of crippling (138% power, 2 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (res 19%; magical; dur 3; cd 12).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

You cannot do that on the world map.