Pararos the level 1 Yeek Solipsist by Pararos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassSolipsist
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower21 (base 15)
Cunning18 (base 14)

Resources

Life74/74
Psi104/108
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage5
Accuracy15
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy15
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save10
Mental Save13

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
1/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
0/5
0/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Talent Sleep is ready to use.

Ran for 11 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: store entrance spotted).


Ran for 3 turns (stop reason: store entrance spotted).


You don't see how to get there...


Ran for 8 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

Ran for 12 turns (stop reason: interesting terrain).


Pararos refocuses the energies of his mindstar.
You attune your
mossy mindstar (3-3 power, 12 apr, mind damage) to deal mind damage.
You attune your
mossy mindstar (3-3 power, 12 apr, mind damage) to deal mind damage.

Talent Attune Mindstar is ready to use.

Pararos uses
Mind Sear.

Talent Mind Sear is ready to use.