wyrmic the level 5 Ogre Wyrmic by bdy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceOgre
ClassWyrmic
Level / Exp5 / 54%
Sizebig
Lifes / Deaths

Primary Stats

Strength23 (base 18)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic14 (base 10)
Willpower28 (base 25)
Cunning15 (base 10)

Resources

Life267/267
Equilibrium0
Healing Factor1.0097162075846
Regeneration3.3555480624415

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy22
Crit Chance16%
APR4
Speed1.00

Offense: Offhand

Damage10
Accuracy31
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+8%
Arcane+3%
Cold+20%

Defense: Base

Armour (hardiness)15.522593642275 (62.32946707186%)
Defense2
Ranged Defense2
Fatigue14
Physical Save19
Spell Save20
Mental Save21

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 5%( 70%)
Physical+ 2%( 70%)
Cold+ 42%( 70%)
Fire+ 2%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
2/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active
done

Equipment

On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Resting starts...

Talent Icy Skin is ready to use.
Talent Nature's Touch is ready to use.
Talent Quake is ready to use.
Talent Bellowing Roar is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 22 turns (stop reason: dialog is displayed).


You gain 1.79 gold from the transmogrification of
surging elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 1.09 gold from the transmogrification of
manasurge rune of the titan (regen 693% over 10 turns; mana 35; cd 14).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; magical; dur 2; cd 16).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.