mral the level 8 Dwarf Alchemist by pasttengaming

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassAlchemist
Level / Exp8 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution33 (base 30)
Magic28 (base 30)
Willpower43 (base 30)
Cunning17 (base 10)

Resources

Life335/335
Mana284/284
Healing Factor1.1789294477288
Regeneration3.5957348155729

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+107%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy2
Crit Chance5%
APR17
Speed1.00

Offense: Spell

Spellpower25
Crit Chance4%
Speed1

Offense: Mind

Mindpower29
Crit Chance3%
Speed1

Offense: Damage Bonus

Mind+5%
Blight+5%
Arcane+21%
Fire+7%
Nature+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save27
Spell Save32
Mental Save30

Defense: Resistances

Acid+ 29%( 70%)
Arcane+ 23%( 70%)
Cold+ 33%( 70%)
All+ 14%( 70%)
Lightning+ 29%( 70%)
Light+ 23%( 70%)
Darkness+ 23%( 70%)
Fire+ 38%( 70%)
Nature+ 23%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
4/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
5/5
4/5
0/5
0/5
Spell / Golemancy1.30
5/5
4/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
5/5
0/5
0/5
0/5
Spell / Staff combat1.30
5/5
4/5
0/5
0/5
Spell / Stone alchemy1.30
3/5
3/5
0/5
0/5

Effects

talent

Quests

done
active
done
active

Equipment

On feet
Quiver
On hands
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By mral the Dwarf Alchemist level 5
18th Voratun 122nd year of Ascendancy at 20:19
see stats

Log


Mral picks up (b.):
ash starstaff (111% power, 3 apr, darkness element).
Mral picks up (b.):
shatter afflictions rune (absorb 20; cd 13).
Mral picks up (c.):
cruel elm magestaff of fate (100% power, 2 apr, arcane element).
You pickup 0.70 gold pieces.

You pickup 0.60 gold pieces.

Mral picks up (k.):
agate.
Mral picks up (e.):
iron dagger of vileness (101% power, 5 apr).
Mral picks up (l.):
grounding rough leather cap (0 def, 1 armour).
Talent Resilience of the Dwarves is ready to use.
There is a way to the next level here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Saving game...

Saving done.