Koffein the level 9 Cornac Archmage by Koffein

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignInfinite
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp9 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution19 (base 19)
Magic26 (base 26)
Willpower25 (base 20)
Cunning14 (base 11)

Resources

Life185/185
Mana231/231
Healing Factor1.1
Regeneration0.495

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy6
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower24.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower21.55
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%
Lightning+10%
Fire+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense10.7
Ranged Defense10.7
Fatigue2
Physical Save10.15
Spell Save17.85
Mental Save13.65

Defense: Resistances

Lightning+ 26%( 70%)
Temporal+ 5%( 70%)
Darkness+ 10%( 70%)
All 0%( 70%)
Fire+ 18%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance30%
Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Air1.30
5/5
4/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
3/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
On fingers
Around waist
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

Skeleton mage hits Koffein for 16 fire damage.

Skeleton mage hits Koffein for 16 fire damage.

Skeleton mage hits Koffein for 16 fire damage.

Koffein casts Arcane Reconstruction.

Koffein stops burning.


Resting starts...

Talent Arcane Reconstruction is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: taken damage).

Koffein is on fire!

Skeleton mage hits Koffein for 46 fire damage.

Skeleton mage hits Koffein for 89 arcane, 16 fire damage (total 104.04).

Koffein casts Arcane Reconstruction.

Skeleton mage hits Koffein for 16 fire damage.
Shadow hits Koffein for 215 physical damage.
Shadow killed Koffein!
Koffein the level 9 cornac archmage was struck to death by a shadow on level 2 of Infinite Dungeon.
You have no more lives left.
Koffein stops burning.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.