Ja the level 9 Cornac Berserker by jimmytim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp9 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 22)
Dexterity13 (base 11)
Constitution30 (base 30)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life329/329
Stamina124/124
Healing Factor1.2592147729953
Regeneration11.259462665109

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage48
Accuracy31
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Temporal+10%

Defense: Base

Armour (hardiness)16.317011280365 (72.903125182002%)
Defense17
Ranged Defense17
Fatigue13
Physical Save19
Spell Save7
Mental Save7

Defense: Resistances

Lightning+ 20%( 70%)
Light+ 30%( 70%)
Temporal+ 21%( 70%)
Blight+ 8%( 70%)
Arcane+ 5%( 70%)
Nature+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Disarm Resistance29%
Pinning Resistance21%
Poison Resistance10%
Knockback Resistance23%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
3/5
4/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

Quests

done
done
active
done

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
On hands
Light source
On head
Main armor

Inventory

Achievements

Log


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 5.00 gold from the transmogrification of
elm wand of lightning storm [power 116] (15 cooldown).
You gain 0.67 gold from the transmogrification of
iron plate armour of stability (0 def, 7 armour).
You gain 1.38 gold from the transmogrification of
prismatic rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.37 gold from the transmogrification of
cleansing rough leather armour of stability (3 def, 2 armour).
You gain 1.63 gold from the transmogrification of
prismatic iron mail armour of fire resistance (2 def, 4 armour).
You gain 5.90 gold from the transmogrification of
Emura the Cystsever (2 def, 12 armour).
You gain 5.39 gold from the transmogrification of
Shivercrack (0 def, 3 armour).
You gain 2.33 gold from the transmogrification of
sand rough leather gloves of dexterity (+3) (0 def, 6 armour).
You gain 0.45 gold from the transmogrification of
rough leather belt of resilience.
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 1.21 gold from the transmogrification of
slime-covered iron mace (14-19 power, 2 apr).
You gain 3.45 gold from the transmogrification of
Surefire.
You gain 2.01 gold from the transmogrification of
blink rune of the warrior (range 5; phase 13; cd 18).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.