Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
Addons | Items Vault 1.0.1 |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Dwarf |
Class | Wyrmic |
Level / Exp | 37 / 13% |
Size | medium |
Lifes / Deaths | Killed by orc soldier at level 1 on the 16th Voratun 122nd year of Ascendancy at 17:21 / 84Killed by rattlesnake at level 5 on the 3rd Profit 122nd year of Ascendancy at 05:50 Killed by Rhaloren Inquisitor at level 8 on the 30th Profit 122nd year of Ascendancy at 00:18 Killed by Rhaloren Inquisitor at level 8 on the 30th Profit 122nd year of Ascendancy at 02:31 Killed by Elekira the white jelly at level 14 on the 18th Steel 123rd year of Ascendancy at 08:57 Killed by skeleton master archer at level 18 on the 44th Stralite 123rd year of Ascendancy at 23:49 Killed by armoured skeleton warrior at level 19 on the 1st Voratun 123rd year of Ascendancy at 04:47 Killed by Gatta the skeleton warrior at level 19 on the 1st Voratun 123rd year of Ascendancy at 05:47 Killed by Aerywen the slaver at level 20 on the 31st Profit 123rd year of Ascendancy at 04:27 Killed by Mindworm at level 20 on the 22nd Loss 123rd year of Ascendancy at 22:34 Killed by Mindworm at level 20 on the 22nd Loss 123rd year of Ascendancy at 23:11 Killed by Mindworm at level 20 on the 22nd Loss 123rd year of Ascendancy at 23:55 Killed by Mindworm at level 20 on the 23rd Loss 123rd year of Ascendancy at 01:16 Killed by Ulfrin at level 21 on the 23rd Loss 123rd year of Ascendancy at 21:52 Killed by Ulfrin at level 21 on the 24th Loss 123rd year of Ascendancy at 13:40 Killed by Ulfrin at level 21 on the 24th Loss 123rd year of Ascendancy at 14:28 Killed by Ulfrin at level 21 on the 24th Loss 123rd year of Ascendancy at 15:53 Killed by Ulfrin at level 21 on the 24th Loss 123rd year of Ascendancy at 17:07 Killed by Ulfrin at level 21 on the 24th Loss 123rd year of Ascendancy at 17:50 Killed by Ulfrin at level 21 on the 24th Loss 123rd year of Ascendancy at 20:26 Killed by Ulfrin at level 21 on the 24th Loss 123rd year of Ascendancy at 23:07 Killed by Ulfrin at level 21 on the 25th Loss 123rd year of Ascendancy at 02:50 Killed by Ulfrin at level 21 on the 25th Loss 123rd year of Ascendancy at 03:20 Killed by Ulfrin at level 21 on the 25th Loss 123rd year of Ascendancy at 06:01 Killed by Ulfrin at level 21 on the 25th Loss 123rd year of Ascendancy at 07:01 Killed by Ulfrin at level 21 on the 25th Loss 123rd year of Ascendancy at 08:17 Killed by Ulfrin at level 21 on the 25th Loss 123rd year of Ascendancy at 09:45 Killed by Ulfrin at level 21 on the 25th Loss 123rd year of Ascendancy at 10:37 Killed by Ulfrin at level 21 on the 25th Loss 123rd year of Ascendancy at 12:07 Killed by Ulfrin at level 21 on the 25th Loss 123rd year of Ascendancy at 13:45 Killed by snow giant boulder thrower at level 21 on the 11st Iron 124th year of Ascendancy at 11:46 Killed by Elibeth the giant green ant at level 21 on the 11st Iron 124th year of Ascendancy at 14:45 Killed by Xerata the giant yellow ant at level 21 on the 11st Iron 124th year of Ascendancy at 15:59 Killed by skeleton warrior at level 21 on the 11st Iron 124th year of Ascendancy at 23:49 Killed by skeleton master archer at level 21 on the 12nd Iron 124th year of Ascendancy at 08:48 Killed by orc elite fighter at level 21 on the 12nd Iron 124th year of Ascendancy at 11:44 Killed by Greater Mummy Lord at level 21 on the 12nd Iron 124th year of Ascendancy at 12:57 Killed by Greater Mummy Lord at level 21 on the 12nd Iron 124th year of Ascendancy at 16:01 Killed by Greater Mummy Lord at level 21 on the 12nd Iron 124th year of Ascendancy at 16:32 Killed by skeleton master archer at level 22 on the 12nd Iron 124th year of Ascendancy at 19:49 Killed by skeleton master archer at level 22 on the 12nd Iron 124th year of Ascendancy at 20:43 Killed by skeleton warrior at level 22 on the 13rd Iron 124th year of Ascendancy at 19:48 Killed by naga myrmidon at level 22 on the 14th Iron 124th year of Ascendancy at 06:09 Killed by Glorobeth the master vampire at level 23 on the 3rd Steel 124th year of Ascendancy at 21:19 Killed by Glorobeth the master vampire at level 23 on the 3rd Steel 124th year of Ascendancy at 23:08 Killed by Glorobeth the master vampire at level 23 on the 4th Steel 124th year of Ascendancy at 01:36 Killed by master vampire at level 23 on the 4th Steel 124th year of Ascendancy at 05:18 Killed by master vampire at level 23 on the 4th Steel 124th year of Ascendancy at 07:25 Killed by elven cultist at level 23 on the 12nd Stralite 124th year of Ascendancy at 21:33 Killed by Grand Corruptor at level 23 on the 13rd Stralite 124th year of Ascendancy at 21:00 Killed by Grand Corruptor at level 23 on the 13rd Stralite 124th year of Ascendancy at 23:15 Killed by Grand Corruptor at level 23 on the 14th Stralite 124th year of Ascendancy at 03:56 Killed by Grand Corruptor at level 23 on the 14th Stralite 124th year of Ascendancy at 06:12 Killed by Grand Corruptor at level 23 on the 14th Stralite 124th year of Ascendancy at 07:56 Killed by Grand Corruptor at level 23 on the 14th Stralite 124th year of Ascendancy at 09:31 Killed by elven cultist at level 23 on the 14th Stralite 124th year of Ascendancy at 16:06 Killed by Shasshhiy'Kaish at level 23 on the 15th Stralite 124th year of Ascendancy at 07:22 Killed by Elitta the elven cultist at level 25 on the 3rd Profit 124th year of Ascendancy at 03:57 Killed by Risthrasp the shalore at level 26 on the 10th Wealth 124th year of Ascendancy at 00:49 Killed by Urkis, the High Tempest at level 27 on the 6th Iron 125th year of Ascendancy at 15:22 Killed by Rat Lich at level 27 on the 8th Iron 125th year of Ascendancy at 04:51 Killed by bone giant at level 27 on the 10th Steel 125th year of Ascendancy at 04:36 Killed by Emuna the vampire lord at level 27 on the 10th Steel 125th year of Ascendancy at 08:13 Killed by Yvurith the skeleton warrior at level 29 on the 20th Steel 125th year of Ascendancy at 02:22 Killed by ghoulking at level 29 on the 20th Steel 125th year of Ascendancy at 14:13 Killed by skeleton warrior at level 29 on the 21st Steel 125th year of Ascendancy at 14:13 Killed by skeleton mage at level 29 on the 21st Steel 125th year of Ascendancy at 15:37 Killed by The Master at level 29 on the 21st Steel 125th year of Ascendancy at 17:25 Killed by The Master at level 29 on the 21st Steel 125th year of Ascendancy at 19:44 Killed by The Master at level 29 on the 21st Steel 125th year of Ascendancy at 19:56 Killed by skeleton warrior at level 29 on the 21st Steel 125th year of Ascendancy at 20:48 Killed by Naneai the human at level 29 on the 31st Steel 125th year of Ascendancy at 11:52 Killed by Llitrdon the human at level 29 on the 32nd Steel 125th year of Ascendancy at 10:18 Killed by orc blood mage at level 29 on the 40th Steel 125th year of Ascendancy at 01:34 Killed by orc necromancer at level 29 on the 40th Steel 125th year of Ascendancy at 02:03 Killed by Adida the dredgling at level 30 on the 41st Steel 125th year of Ascendancy at 02:49 Killed by elder vampire at level 31 on the 3rd Gold 125th year of Ascendancy at 20:50 Killed by Belumina the copperhead snake at level 33 on the 26th Gold 125th year of Ascendancy at 07:22 Killed by Belumina the copperhead snake at level 33 on the 26th Gold 125th year of Ascendancy at 08:33 Killed by skeleton warrior at level 34 on the 2nd Voratun 125th year of Ascendancy at 03:36 Killed by The Master at level 34 on the 2nd Voratun 125th year of Ascendancy at 05:12 Killed by will o' the wisp at level 34 on the 2nd Voratun 125th year of Ascendancy at 07:18 Killed by naga myrmidon at level 34 on the 2nd Voratun 125th year of Ascendancy at 14:09 Killed by minotaur at level 37 on the 20th Profit 125th year of Ascendancy at 23:53 |
Primary Stats
Strength | 63 (base 50) |
Dexterity | 29 (base 10) |
Constitution | 26 (base 11) |
Magic | 21 (base 12) |
Willpower | 81 (base 60) |
Cunning | 110 (base 40) |
Resources
Life | 1022/1022 |
Equilibrium | 0 |
Healing Factor | 1.19 |
Regeneration | 1.1305 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -64.333333333333% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 4 |
Infravision | 1 |
Offense: Mainhand
Damage | 86 |
Accuracy | 56 |
Crit Chance | 44% |
APR | 38 |
Speed | 1.00 |
Offense: Offhand
Damage | 85 |
Accuracy | 56 |
Crit Chance | 44% |
APR | 38 |
Speed | 1.00 |
Offense: Spell
Spellpower | 23 |
Crit Chance | 32% |
Speed | 1 |
Offense: Mind
Mindpower | 64.6125 |
Crit Chance | 46% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +10% |
Acid | +10% |
Temporal | +10% |
Fire | +14% |
Physical | +15% |
Cold | +10% |
All | 0% |
Offense: Damage Penetration
Lightning | +20% |
Acid | +20% |
Physical | +20% |
Fire | +24% |
Cold | +20% |
Defense: Base
Armour (hardiness) | 21.4 (60%) |
Defense | 22.825 |
Ranged Defense | 22.825 |
Fatigue | 13 |
Physical Save | 45.008333333333 |
Spell Save | 45.525 |
Mental Save | 62.18125 |
Defense: Resistances
Acid | + 44%( 70%) |
Physical | + 10%( 70%) |
Cold | + 34%( 70%) |
All | 0%( 70%) |
Lightning | + 28%( 70%) |
Light | + 16%( 70%) |
Temporal | + 15%( 70%) |
Darkness | + 7%( 70%) |
Arcane | + 12%( 75%) |
Fire | + 64%( 70%) |
Nature | + 10%( 70%) |
Defense: Immunities
Knockback Resistance | 50% |
Stun Resistance | 25% |
Instadeath Resistance | 100% |
Blind Resistance | 25% |
Inscriptions (4/4)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental, physical effects and reduce all damage taken by 25% for 6 turns. Its effects scale with your Willpower stat. |
Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 521.40 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 341 life over 5 turns. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 215 life. Its effects scale with your Strength stat. |
Class Talents
Wild-gift / Cold drake aspect | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Two-handed weapons | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Sand drake aspect | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Storm drake aspect | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Fire drake aspect | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Technique / Shield offense | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Higher draconic abilities | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Wild-gift / Venom drake aspect | 1.50 |
| 1/5 |
| 5/5 |
| 3/5 |
| 5/5 |
Generic Talents
Wild-gift / Fungus | 1.10 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Race / Dwarf | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Wild-gift / Mindstar mastery | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Wild-gift / Harmony | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Call of the wild | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
beneficial effect | The target is protected by the Eidolon, no creature may harm it (except self-harm). Protected by the Eidolon |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
Enter the caverns of Ardhungol and look for Sun Paladin Rashim. Eight legs of wonderBut be careful; those are not small spiders... | active |
You failed to protect the injured seer from death by skeleton master archer. Escort: injured seer (level 4 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Daikara. Escort: lone alchemist (level 1 of Daikara)As a reward you improved spell save by +4. | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Heart of the Gloom. Escort: lost anorithil (level 1 of Heart of the Gloom)As a reward you improved Cunning by +2. | done |
You failed to protect the lost sun paladin from death by grave wight. Escort: lost sun paladin (level 7 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 6 of Dreadfell. Escort: lost warrior (level 6 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Norgos Lair. Escort: repented thief (level 3 of Norgos Lair)As a reward you improved Cunning by +1. | done |
You failed to protect the temporal explorer from death by Ulfrin. Escort: temporal explorer (level 2 of Daikara) | failed |
You successfully escorted the worried loremaster to the recall portal on level 2 of Norgos Lair. Escort: worried loremaster (level 2 of Norgos Lair)As a reward you improved Willpower by +2. | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 117. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth has completed an elixir of precision without your aid. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed red crystal shard. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed chunk of ghoul flesh. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed naga tongue. * You've found the needed wretchling eyeball. * You've found the needed faerlhing fang. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Aetherwalk (6 def, 0 armour) Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +12% arcane Changes resistances cap: +5% arcane It can be used to phase door in range 6, radius 2, costing 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
Light source | Nerylaith NerylaithCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +4 Str / +6 Con Stamina each turn: +1.20 Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | champion's hardened leather cap of trickery (0 def, 3 armour) champion's hardened leather cap of trickery (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +6 Armour: +3 Fatigue: +3% Changes stats: +3 Str / +3 Dex / +3 Wil / +4 Cun Mental save: +10 Light radius: +1 A cap made of leather. |
On hands | brawler's dwarven-steel gauntlets of the starseeker (0 def, 2 armour) brawler's dwarven-steel gauntlets of the starseeker (0 def, 2 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes stats: +2 Str / +4 Dex / +3 Mag / +5 Cun Changes resistances: +7% darkness / +7% light Talent cooldown: Double Strike (-1 turn) Physical save: +7 Infravision radius: +1 It can be used to activate talent Starfall, placing all other charms into a 20 cooldown : Effective talent level: 1.0 Power cost: 20 out of 20/20. Range: 6.00 Travel Speed: instantaneous Is: a spell Description: A star falls on a radius 1 area, doing 39.22 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Metal gloves protecting the hands up to the middle of the lower arm. |
Tool | The Bladed Rift The Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: tool / misc ; tier 4 When wielded/worn: Damage when the wearer is hit: 25 physical + bleeding Changes resistances: +15% temporal Changes damage: +5% physical / +10% temporal Spellpower: +5 Mindpower: +5 It can be used to activate talent Animate Blade (costing 40 power out of 40/40) : Effective talent level: 1.0 Power cost: 40 out of 40/40. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animate blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
On fingers | sneakthief's stralite ring of speed sneakthief's stralite ring of speedCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +6 Defense: +5 Changes stats: +8 Cun / +4 Dex Movement speed: +7% It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 4.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 36% for 5 turns. Rings can have magical properties. |
On fingers | solipsist's stralite ring of warding solipsist's stralite ring of wardingPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +6 Cun / +8 Wil Changes resistances: +18% fire / +15% cold / +16% lightning / +18% acid Mindpower: +9 Rings can have magical properties. |
Around neck | wanderer's stralite amulet of the chosen wanderer's stralite amulet of the chosenPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -7% Changes stats: +6 Cun / +6 Con Damage when the wearer hits(melee): 9 light Damage when the wearer is hit: 6 light Changes resistances: +9% light Amulets can have magical properties. |
In main hand | wyrm's pulsing mindstar of flames (14-15.4 power, 32 apr, nature damage) wyrm's pulsing mindstar of flames (14-15.4 power, 32 apr, nature damage)Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 It is part of a set of items. Base power: 14.0 - 15.4 Uses stats: 45% Wil, 25% Cun Damage type: Nature Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 2 physical / 10 fire / 4 cold / 5 lightning / 5 acid Changes resistances: +8% physical / +7% fire / +4% cold / +3% lightning / +3% acid Changes resistances penetration: +4% fire Changes damage: +4% fire Blindness immunity: +0% Stun/Freeze immunity: +0% Mindpower: +4 Mental crit. chance: +4% It can be used to call the drake in an elemental mindstar (this will remove other set bonuses), placing all other charms into a 20 cooldown. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Around waist | Korytir the Cracklebutcher Korytir the CracklebutcherCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Accuracy: +15 Physical crit. chance: +8.0% Physical power: +5 Changes stats: +10 Cun / +7 Dex Damage when the wearer is hit: 16 lightning Disease immunity: +10% Effect duration reduction after a teleport: +20% A belt that goes around your waist. |
In off hand | Magmasaw (13.5-14.85 power, 32 apr, nature damage) Magmasaw (13.5-14.85 power, 32 apr, nature damage)Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 13.5 - 14.9 Uses stats: 45% Wil, 25% Cun Damage type: Nature Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% Damage when this weapon hits: +20 fire Burst (radius 1) on hit: +16 fire When wielded/worn: Changes resistances: +18% fire Mindpower: +4 Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | wyrmwaxed cashmere cloak of mindcraft (2 def, 0 armour) wyrmwaxed cashmere cloak of mindcraft (2 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +4 Cun / +2 Wil Changes resistances: +7% fire / +7% cold / +5% lightning / +7% acid Mental crit. chance: +5% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | enlightening stralite mail armour of Eyal (4 def, 8 armour) enlightening stralite mail armour of Eyal (4 def, 8 armour)Requires: - Strength 38 - Talent Armour Training Infused by nature Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 Fatigue: +16% Changes stats: +3 Cun / +3 Wil Mental save: +15 Life regen: +0.70 Maximum life: +48.00 Healing mod.: +19% A suit of armour made of mail. |
Inventory
heroism infusion (+5 for 9 turns, die at -341) heroism infusion (+5 for 9 turns, die at -341)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 5 for 9 turns. Also while Heroism is active, you will only die when reaching -341 life. However, when below 0 you cannot see how much life you have left, and you will die if you did not heal before the effect ends. It will always increase your three highest stats. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
warrior's shielding rune (absorb 396 for 4 turns) warrior's shielding rune (absorb 396 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 396 damage for 4 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Xerilratira XerilratiraPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Mag / +3 Wil / +4 Con See invisible: +21 Amulets can have magical properties. |
Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +6% nature / +4% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a tidal wave, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
Anmalice (47-65.8 power, 20 apr) Anmalice (47-65.8 power, 20 apr)Requires: - Willpower 20 - Strength 32 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stats: 20% Wil, 80% Str Damage type: Physical Armour Penetration: +20 Physical crit. chance: +7.0% Attack speed: 100% Special effect when this weapon hits: torments the target with many mental effects Special effect when this weapon kills: reduces loss of mental save When wielded/worn: Changes damage: +8% mind Mental save: -30 Mindpower: +9 The eye on the hilt of this blade seems to glare at you, piercing your soul and mind. Tentacles surround the hilt, latching onto your hand. |
Aletta's Diadem (0 def, 0 armour) Aletta's Diadem (0 def, 0 armour)Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Changes stats: +4 Cun / +4 Wil Damage when the wearer is hit: 12 mind Changes damage: +10% mind Mindpower: +12 Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 3.0 Power cost: 8 out of 10/10. Range: 7.00 Travel Speed: instantaneous Is: a mind power Description: Inflicts 135.81 mind damage and cripples the target's higher mental functions, reducing cunning by 15 and confusing (31% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
62 alchemist agate 62 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 onyx 2 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli 3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
2 sapphire 2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
dwarven-steel pickaxe of Reknor (dig speed 9 turns) dwarven-steel pickaxe of Reknor (dig speed 9 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes resistances: +7% darkness / +6% fire It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
5 turquoise 5 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% darkness / +15% light Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 Mindpower: +10 Light radius: +5 It can be used to release the absorbed darkness, costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
2 ruby 2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Gwai's Burninator Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. Type: charm / rod ; tier 3 It can be used to shoot a cone of fire, costing 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
warded yew totem of thorny skin [power 35] (20 cooldown) warded yew totem of thorny skin [power 35] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 When wielded/worn: Maximum wards: +3 nature / +2 acid / +2 light Talent granted: +1 Ward It can be used to hardens the skin for 6 turns increasing armour by 35 and armour hardiness by 50%, placing all other charms into a 20 cooldown. Natural totems are made by powerful wilders to store nature power. |
4 amber 4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
Achievements
By Ulfrin the Dwarf Wyrmic level 35
7th Voratun 125th year of Ascendancy at 18:26 see stats
By Ulfrin the Dwarf Wyrmic level 34
3rd Voratun 125th year of Ascendancy at 04:10 see stats
By Ulfrin the Dwarf Wyrmic level 37
22nd Voratun 125th year of Ascendancy at 09:06 see stats
By Ulfrin the Dwarf Wyrmic level 16
26th Gold 123rd year of Ascendancy at 02:05 see stats
By Ulfrin the Dwarf Wyrmic level 11
29th Dearth 122nd year of Ascendancy at 15:26 see stats
By Ulfrin the Dwarf Wyrmic level 35
17th Voratun 125th year of Ascendancy at 19:35 see stats
By Ulfrin the Dwarf Wyrmic level 33
28th Gold 125th year of Ascendancy at 07:27 see stats
By Ulfrin the Dwarf Wyrmic level 16
23rd Gold 123rd year of Ascendancy at 20:26 see stats
By Ulfrin the Dwarf Wyrmic level 27
6th Iron 125th year of Ascendancy at 16:39 see stats
By Ulfrin the Dwarf Wyrmic level 26
27th Profit 124th year of Ascendancy at 23:46 see stats
By Ulfrin the Dwarf Wyrmic level 10
45th Profit 122nd year of Ascendancy at 17:49 see stats
By Ulfrin the Dwarf Wyrmic level 20
29th Profit 123rd year of Ascendancy at 15:56 see stats
By Ulfrin the Dwarf Wyrmic level 30
40th Steel 125th year of Ascendancy at 15:14 see stats
By Ulfrin the Dwarf Wyrmic level 36
17th Voratun 125th year of Ascendancy at 22:26 see stats
By Ulfrin the Dwarf Wyrmic level 4
19th Voratun 122nd year of Ascendancy at 18:27 see stats
By Ulfrin the Dwarf Wyrmic level 1
16th Voratun 122nd year of Ascendancy at 17:20 see stats
By Ulfrin the Dwarf Wyrmic level 10
5th Dearth 122nd year of Ascendancy at 20:56 see stats
By Ulfrin the Dwarf Wyrmic level 27
8th Iron 125th year of Ascendancy at 05:43 see stats
By Ulfrin the Dwarf Wyrmic level 20
31st Profit 123rd year of Ascendancy at 15:30 see stats
By Ulfrin the Dwarf Wyrmic level 15
22nd Steel 123rd year of Ascendancy at 00:59 see stats
By Ulfrin the Dwarf Wyrmic level 29
32nd Steel 125th year of Ascendancy at 12:07 see stats
By Ulfrin the Dwarf Wyrmic level 19
45th Stralite 123rd year of Ascendancy at 13:30 see stats
By Ulfrin the Dwarf Wyrmic level 34
2nd Voratun 125th year of Ascendancy at 10:07 see stats
Log
Ivenn the orc summoner has shook off the effects of their corrosion.
Ivenn the orc summoner stops bleeding.
Ivenn the orc summoner misses Ulfrin.
Minotaur shrugs off the effect 'Corrode'!
Ivenn the orc summoner is corroded.
Orc mage-hunter is invigorated by the attack!
Ivenn the orc summoner starts to bleed.
Ulfrin hits Ivenn the orc summoner for 9 acid damage.
Ulfrin hits orc master wyrmic for 18 acid damage.
Ulfrin hits minotaur for 23 acid damage.
Ulfrin hits orc mage-hunter for 7 acid damage.
Ulfrin is not stunned anymore.
Ulfrin has recovered!
Minotaur uses Sunder Arms.
Ivenn the orc summoner hits Ulfrin for 41 nature damage.
Ivenn the orc summoner killed Ulfrin!
Ulfrin hits minotaur for 3 physical, 10 fire, 45 cold damage (total 55.53).
Ulfrin killed minotaur!
Minotaur hits Ulfrin for 247 physical damage.
Minotaur killed Ulfrin!
Ulfrin the level 37 dwarf wyrmic was smashed to death by a minotaur on level 1 of Gorbat Pride.
Ulfrin deactivates Wild Growth.
Ulfrin is no longer poisoned.
Ulfrin deactivates Icy Skin.
Ulfrin deactivates Psiblades.
Ulfrin seems more focused.
Ulfrin stops regenerating health quickly.
Ulfrin cover of leaves falls apart.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.