Hunta the level 5 Skeleton Sawbutcher by Void Tamer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassSawbutcher
Level / Exp5 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 25)
Dexterity24 (base 11)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning16 (base 16)

Resources

Life187/228
Steam100/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage43
Accuracy33
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage22
Accuracy33
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+4%

Defense: Base

Armour (hardiness)23.317011280365 (72.903125182002%)
Defense15
Ranged Defense15
Fatigue28
Physical Save16
Spell Save7
Mental Save15

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
2/5
0/5
0/5
Steamtech / Sawmaiming1.30
4/5
0/5
0/5
0/5
Steamtech / Butchery1.30
3/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On feet
On hands
On head
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Hunta wears (replacing brass lantern): brass lantern of health.

You gain 5.00 gold from the melting of
elm totem of stinging [power 110] (15 cooldown).
You gain 2.02 gold from the melting of
thought-forged quiver of ash arrows of accuracy (15/15, 20-28 power, 7 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 20 block).
You gain 1.54 gold from the melting of
stabilizing linen wizard hat of nature (+16%) (1 def, 0 armour).
You gain 0.60 gold from the melting of
rough leather hat of strength (+2) (0 def, 1 armour).
You gain 1.17 gold from the melting of
miner's rough leather hat of dexterity (+3) (0 def, 3 armour).
You gain 2.05 gold from the melting of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
pair of iron boots (0 def, 3 armour).
You gain 1.50 gold from the melting of
shimmering linen robe of protection (2 def, 2 armour).
You gain 0.95 gold from the melting of
linen cloak of Eldoral (1 def, 0 armour).
You gain 0.05 gold from the melting of
rough leather belt.
You gain 2.43 gold from the melting of
shimmering elm starstaff of might (10-12 power, 2 apr, physical element).
You gain 0.90 gold from the melting of
fungal rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.67 gold from the melting of
mossy mindstar of clarity (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 2.40 gold from the melting of
creative mossy mindstar of life (3-3 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
acidic iron greatmaul of massacre (23-34 power, 1 apr).
You feel very confident walking into this place.
Saving game...

Saving done.

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:18.


Saving game...

Saving done.