evil the level 50 Whitehoof Demonologist by zia

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceWhitehoof
ClassDemonologist
Level / Exp50 / 1535%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 13)
Dexterity31 (base 26)
Constitution62 (base 60)
Magic110 (base 60)
Willpower28 (base 10)
Cunning87 (base 60)

Resources

Mana0/464
Vim126/126
Life1710/1710
Stamina274/274
Steam15/100
Healing Factor1.5398029716162
Regeneration0.38495074290405

Speed

Mental0%
Attack0%
Movement+162%
Spell0%
Global+119.41616685128%

Vision

Sight11
Lite-1006
Infravision19
See Invisible10
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage174
Accuracy39
Crit Chance53%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower86
Crit Chance54%
Speed1

Offense: Mind

Mindpower46
Crit Chance21%
Speed1

Offense: Damage Bonus

Darkness+93%
Light+54%
Blight+102%
Physical+41%
Fire+92%
All+28%

Offense: Damage Penetration

Blight+25%
Darkness+40%
Fire+55%
Light+15%

Defense: Base

Armour (hardiness)63.415844381938 (45%)
Defense42
Ranged Defense45
Fatigue0
Physical Save52
Spell Save44
Mental Save34

Defense: Resistances

Acid+ 39%( 70%)
Physical+ 43%( 70%)
Cold+ 46%( 70%)
All+ 35%( 70%)
Darkness+ 75%( 75%)
Light+ 84%( 85%)
Temporal+ 55%( 70%)
Mind+ 51%( 70%)
Lightning+ 55%( 70%)
Fire+ 70%( 70%)
Nature+ 41%( 70%)

Defense: Immunities

Disarm Resistance100%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance100%
Stun Resistance100%
Poison Resistance100%
Knockback Resistance20%

Inscriptions (4/4)

Runes
Runes
Implants
Implants

Class Talents

Corruption / Demonic pact1.30
5/5
5/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
1/5
5/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Doom covenant1.30
5/5
5/5
1/5
4/5
Corruption / Spellblaze1.30
5/5
1/5
5/5
4/5
Corruption / Infernal combat1.30
0/5
0/5
0/5
0/5
Corruption / Doom shield1.30
5/5
3/5
4/5
4/5
Technique / Shield offense1.30
1/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Vile life1.00
2/5
1/5
1/5
0/5
Technique / Combat training1.00
5/5
2/5
0/5
2/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
3/5
2/5
0/5
0/5
Corruption / Black-magic1.30
2/5
1/5
1/5
2/5
Spell / Staff combat1.00
1/5
3/5
1/5
0/5
Corruption / Torment1.30
4/5
1/5
1/5
1/5
Race / Whitehooves1.20
5/5
5/5
1/5
1/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
active
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By evil the Whitehoof Demonologist level 12
23rd Retaking 124th year of Ascendancy at 16:10
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By evil the Whitehoof Demonologist level 49
40th Loss 124th year of Ascendancy at 11:28
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By evil the Whitehoof Demonologist level 30
47th Pain 124th year of Ascendancy at 18:29
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By evil the Whitehoof Demonologist level 41
7th Loss 124th year of Ascendancy at 23:19
see stats
Imp'ing Away (Insane (Roguelike) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By evil the Whitehoof Demonologist level 50
29th Destruction 124th year of Ascendancy at 22:34
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By evil the Whitehoof Demonologist level 10
20th Retaking 124th year of Ascendancy at 12:19
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By evil the Whitehoof Demonologist level 20
21st Pain 124th year of Ascendancy at 00:25
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By evil the Whitehoof Demonologist level 30
47th Pain 124th year of Ascendancy at 10:23
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By evil the Whitehoof Demonologist level 40
7th Loss 124th year of Ascendancy at 13:47
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By evil the Whitehoof Demonologist level 50
40th Loss 124th year of Ascendancy at 19:30
see stats
Mender (Insane (Roguelike) difficulty) Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
By evil the Whitehoof Demonologist level 33
4th Dearth 124th year of Ascendancy at 12:59
see stats
No Steam, No Palace. No Palace, No Palace! (Insane (Roguelike) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By evil the Whitehoof Demonologist level 50
26th Destruction 124th year of Ascendancy at 19:18
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By evil the Whitehoof Demonologist level 50
26th Destruction 124th year of Ascendancy at 19:18
see stats
Overpowered! (Insane (Roguelike) difficulty) Did over 6000 damage in one attack.
By evil the Whitehoof Demonologist level 50
29th Destruction 124th year of Ascendancy at 17:21
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By evil the Whitehoof Demonologist level 37
13rd Dearth 124th year of Ascendancy at 13:46
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By evil the Whitehoof Demonologist level 44
9th Loss 124th year of Ascendancy at 01:41
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By evil the Whitehoof Demonologist level 33
4th Dearth 124th year of Ascendancy at 12:46
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By evil the Whitehoof Demonologist level 50
29th Destruction 124th year of Ascendancy at 17:53
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By evil the Whitehoof Demonologist level 44
9th Loss 124th year of Ascendancy at 06:23
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By evil the Whitehoof Demonologist level 50
29th Destruction 124th year of Ascendancy at 17:21
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By evil the Whitehoof Demonologist level 37
3rd Loss 124th year of Ascendancy at 17:00
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By evil the Whitehoof Demonologist level 19
14th Pain 124th year of Ascendancy at 02:21
see stats

Log

There is a Entrance to the Sunwall Outpost here (press '' or right click to use).
Today is the 31st Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 08:00.

Talent Block is ready to use.
Talent Shield Pummel is ready to use.
Today is the 32nd Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:43.


Talent Shield Slam is ready to use.
Evil is no longer subject to the dark power.

Talent Essence Drain is ready to use.

Today is the 33rd Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:48.

Ran for 5 turns (stop reason: hostile spotted to the north (Anorithil patrol)).


Talent Rune: Reflection Shield is ready to use.

Today is the 34th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 05:40.


Ran for 2 turns (stop reason: hostile spotted to the north (Anorithil patrol)).


Today is the 35th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 06:45.

Ran for 4 turns (stop reason: hostile spotted to the north (Anorithil patrol)).


Ran for 4 turns (stop reason: hostile spotted to the north (Anorithil patrol)).


Today is the 36th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 07:50.


Ran for 2 turns (stop reason: hostile spotted to the south (Sun Paladins patrol)).


Today is the 37th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.