Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
Addons | Items Vault 1.0.0 Stone Wardens DLC Class 1.0.0 |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 1 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 20 (base 20) |
Dexterity | 12 (base 12) |
Constitution | 12 (base 12) |
Magic | 12 (base 12) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 100/100 |
Mana | 100/100 |
Stamina | 100/100 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 24 |
Accuracy | 32 |
Crit Chance | 4% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 12 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 13.28 (56%) |
Defense | 2.7 |
Ranged Defense | 2.7 |
Fatigue | 14 |
Physical Save | 11.2 |
Spell Save | 7.7 |
Mental Save | 7 |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
Main armor | steel mail armour steel mail armourRequires: - Strength 20 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 2 |
In main hand | iron battleaxe iron battleaxeRequires: - Strength 11 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 1 It must be held with both hands. |
Inventory
Newly picked up iron plate armouriron plate armour Requires: - Strength 22 - Talent Armour Training (level 3) 17.00 Encumbrance. Type: armor / massive ; tier 1 |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
Achievements
Log
You collect a new ingredient: red crystal shard.
Golem (servant of Berante) hits red crystal for 27 physical damage.
Golem (servant of Berante) killed red crystal!
Copperhead snake hits golem (servant of Berante) for 3 physical damage.
Copperhead snake hits golem (servant of Berante) for 3 physical damage.
Golem (servant of Berante) hits copperhead snake for 32 physical damage.
Copperhead snake bites poison into golem (servant of Berante).
Copperhead snake hits golem (servant of Berante) for 2 nature damage.
Golem (servant of Berante) hits copperhead snake for 28 physical damage.
Golem (servant of Berante) killed copperhead snake!
There is an item here: research log
Lore found: research journal part 1
You can read all your collected lore in the game menu, by pressing Escape.
Golem (servant of Berante) picks up (a.): agate.
There is an item here: iron plate armour
Golem (servant of Berante) picks up (a.): iron plate armour.
Grey mold misses golem (servant of Berante).
Golem (servant of Berante) hits grey mold for 30 physical damage.
Golem (servant of Berante) killed grey mold!