Astefmun the level 5 Halfling Summoner by vev

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassSummoner
Level / Exp5 / 24%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity14 (base 11)
Constitution11 (base 10)
Magic10 (base 10)
Willpower23.831628133614 (base 21)
Cunning22 (base 19)

Resources

Life151/151
Equilibrium18
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8
See Stealth42.646342358568
See Invisible42.646342358568

Offense: Mainhand

Damage10
Accuracy19
Crit Chance7%
APR14
Speed1.00

Offense: Offhand

Damage10
Accuracy19
Crit Chance7%
APR14
Speed1.00

Offense: Spell

Spellpower14
Crit Chance6%
Speed1

Offense: Mind

Mindpower25
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+10%
Nature+3%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)0 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save10
Spell Save12
Mental Save16

Defense: Resistances

Blight+ 2%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
4/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
4/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: terrain change on the right).

Ran for 3 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: terrain change on the right).


Ran for 3 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: terrain change on the right).


Ran for 3 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: terrain change on the right).


Ran for 3 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: terrain change on the right).


You are yanked out of this place!

Ran for 2 turns (stop reason: dialog is displayed).


You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 7.93 gold from the transmogrification of
Biregodir the iron waraxe (12.5-17.5 power, 2 apr).
You gain 1.95 gold from the transmogrification of
mighty elm longbow.
You gain 3.13 gold from the transmogrification of
arcing iron battleaxe of paradox (15-22.5 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Astefmun deactivates Psiblades.