








Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Player GAI 1.4.0This is a fork of PlayerAI by Charidan. The AI will stop at the following low health conditions: Note for Developers: This addon superwrites Player:act(), so if your addon also touches Player:act() change the load order so that the Player AI addon loads last. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Thalore |
Class | Bulwark |
Level / Exp | 31 / 82% |
Size | big |
Lifes / Deaths | Killed by arcane crystal at level 8 on the 9th Mirth 122nd year of Ascendancy at 02:36 / 139Killed by skeleton magus at level 8 on the 9th Mirth 122nd year of Ascendancy at 05:36 Killed by Celia at level 14 on the 22nd Dusk 122nd year of Ascendancy at 09:55 Killed by Celia at level 14 on the 22nd Dusk 122nd year of Ascendancy at 11:06 Killed by Celia at level 14 on the 22nd Dusk 122nd year of Ascendancy at 12:16 Killed by Cyrydherin the bone giant at level 14 on the 22nd Dusk 122nd year of Ascendancy at 13:38 Killed by Cyrydherin the bone giant at level 14 on the 22nd Dusk 122nd year of Ascendancy at 14:43 Killed by Glorulle the snow giant thunderer at level 15 on the 24th Haze 122nd year of Ascendancy at 20:32 Killed by fire drake hatchling at level 15 on the 30th Haze 122nd year of Ascendancy at 02:02 Killed by fire drake hatchling at level 15 on the 30th Haze 122nd year of Ascendancy at 03:26 Killed by Burb the snow giant champion at level 15 on the 30th Haze 122nd year of Ascendancy at 07:07 Killed by fire wyrm at level 17 on the 30th Haze 122nd year of Ascendancy at 10:48 Killed by flame turret at level 17 on the 31st Haze 122nd year of Ascendancy at 22:07 Killed by snow giant thunderer at level 17 on the 32nd Haze 122nd year of Ascendancy at 05:04 Killed by skeleton warrior at level 18 on the 56th Haze 122nd year of Ascendancy at 00:43 Killed by Animated greater ash magestaff of wizardry at level 18 on the 56th Haze 122nd year of Ascendancy at 05:59 Killed by Animated greater ash magestaff of wizardry at level 18 on the 56th Haze 122nd year of Ascendancy at 07:08 Killed by Animated warbringer's dwarven-steel waraxe of crippling at level 18 on the 56th Haze 122nd year of Ascendancy at 12:15 Killed by Moving truestriking dwarven-steel greatmaul of erosion at level 18 on the 56th Haze 122nd year of Ascendancy at 13:32 Killed by grave wight at level 18 on the 56th Haze 122nd year of Ascendancy at 14:50 Killed by Moving elemental steel greatsword of massacre at level 18 on the 56th Haze 122nd year of Ascendancy at 17:22 Killed by forest wight at level 18 on the 56th Haze 122nd year of Ascendancy at 18:36 Killed by Poltergeist Hanelin the Frigidspitter at level 18 on the 57th Haze 122nd year of Ascendancy at 00:57 Killed by Poltergeist Hanelin the Frigidspitter at level 18 on the 57th Haze 122nd year of Ascendancy at 02:47 Killed by Animated greater yew starstaff of channeling at level 18 on the 57th Haze 122nd year of Ascendancy at 05:20 Killed by Animated warbringer's dwarven-steel greatmaul at level 18 on the 57th Haze 122nd year of Ascendancy at 06:33 Killed by Animated warbringer's dwarven-steel greatmaul at level 18 on the 57th Haze 122nd year of Ascendancy at 07:51 Killed by Animated warbringer's dwarven-steel greatmaul at level 18 on the 57th Haze 122nd year of Ascendancy at 10:02 Killed by Animated greater yew starstaff of channeling at level 18 on the 57th Haze 122nd year of Ascendancy at 11:08 Killed by Animated greater yew starstaff of channeling at level 18 on the 57th Haze 122nd year of Ascendancy at 12:26 Killed by Animated greater yew starstaff of channeling at level 18 on the 57th Haze 122nd year of Ascendancy at 15:33 Killed by Mayuth the skeleton warrior at level 19 on the 58th Haze 122nd year of Ascendancy at 00:49 Killed by bloated horror at level 19 on the 59th Haze 122nd year of Ascendancy at 01:45 Killed by luminous horror at level 19 on the 59th Haze 122nd year of Ascendancy at 07:13 Killed by luminous horror at level 19 on the 59th Haze 122nd year of Ascendancy at 08:51 Killed by Animated dwarven-steel waraxe of shearing at level 19 on the 59th Haze 122nd year of Ascendancy at 11:21 Killed by Poltergeist Drake's Bane at level 19 on the 59th Haze 122nd year of Ascendancy at 13:52 Killed by Poltergeist Drake's Bane at level 19 on the 59th Haze 122nd year of Ascendancy at 14:30 Killed by Poltergeist Drake's Bane at level 19 on the 59th Haze 122nd year of Ascendancy at 15:31 Killed by Poltergeist Eclipse at level 19 on the 59th Haze 122nd year of Ascendancy at 17:23 Killed by Poltergeist Eclipse at level 19 on the 59th Haze 122nd year of Ascendancy at 17:57 Killed by thief at level 19 on the 73rd Haze 122nd year of Ascendancy at 08:45 Killed by Assassin Lord at level 19 on the 73rd Haze 122nd year of Ascendancy at 11:02 Killed by minotaur at level 20 on the 4th Allure 123rd year of Ascendancy at 00:59 Killed by Belumira the Guardian at level 20 on the 4th Allure 123rd year of Ascendancy at 08:40 Killed by saw horror at level 20 on the 4th Allure 123rd year of Ascendancy at 18:02 Killed by Eilinutira the Guardian at level 21 on the 5th Allure 123rd year of Ascendancy at 10:57 Killed by Urkis, the High Tempest at level 21 on the 4th Regrowth 123rd year of Ascendancy at 16:42 Killed by Urkis, the High Tempest at level 21 on the 4th Regrowth 123rd year of Ascendancy at 17:50 Killed by Urkis, the High Tempest at level 21 on the 4th Regrowth 123rd year of Ascendancy at 19:25 Killed by Silota the brown bear at level 22 on the 11st Regrowth 123rd year of Ascendancy at 05:16 Killed by ritch flamespitter at level 22 on the 12nd Regrowth 123rd year of Ascendancy at 18:31 Killed by Polywyn the black bear at level 23 on the 14th Regrowth 123rd year of Ascendancy at 07:48 Killed by war hound at level 23 on the 14th Regrowth 123rd year of Ascendancy at 09:08 Killed by war hound at level 23 on the 14th Regrowth 123rd year of Ascendancy at 10:37 Killed by Polywyn the Black Bear's mucus ooze at level 23 on the 14th Regrowth 123rd year of Ascendancy at 11:20 Killed by ritch flamespitter at level 23 on the 14th Regrowth 123rd year of Ascendancy at 12:08 Killed by elven blood mage at level 23 on the 27th Regrowth 123rd year of Ascendancy at 07:23 Killed by Grand Corruptor at level 23 on the 30th Regrowth 123rd year of Ascendancy at 08:50 Killed by Grand Corruptor at level 23 on the 30th Regrowth 123rd year of Ascendancy at 10:04 Killed by Grand Corruptor at level 23 on the 30th Regrowth 123rd year of Ascendancy at 10:53 Killed by elven mage at level 23 on the 30th Regrowth 123rd year of Ascendancy at 13:00 Killed by elven cultist at level 23 on the 30th Regrowth 123rd year of Ascendancy at 15:24 Killed by Mayiriatira the greater telugoroth at level 24 on the 35th Regrowth 123rd year of Ascendancy at 04:31 Killed by Ce'Nonor the vampire at level 24 on the 36th Regrowth 123rd year of Ascendancy at 22:04 Killed by Eilinylema the bone giant at level 24 on the 37th Regrowth 123rd year of Ascendancy at 01:31 Killed by Xuldatta the bone giant at level 24 on the 37th Regrowth 123rd year of Ascendancy at 04:59 Killed by Cyrydherin the bone giant at level 24 on the 37th Regrowth 123rd year of Ascendancy at 07:48 Killed by Celia at level 24 on the 37th Regrowth 123rd year of Ascendancy at 09:17 Killed by Cyrydherin the bone giant at level 24 on the 37th Regrowth 123rd year of Ascendancy at 11:37 Killed by Emelorialaith the skeleton warrior at level 25 on the 42nd Regrowth 123rd year of Ascendancy at 05:19 Killed by worm that walks at level 25 on the 43rd Regrowth 123rd year of Ascendancy at 01:00 Killed by venom drake at level 25 on the 43rd Regrowth 123rd year of Ascendancy at 01:59 Killed by wretchling at level 25 on the 43rd Regrowth 123rd year of Ascendancy at 02:56 Killed by venom wyrm at level 25 on the 43rd Regrowth 123rd year of Ascendancy at 03:50 Killed by worm that walks at level 25 on the 43rd Regrowth 123rd year of Ascendancy at 04:40 Killed by bursting entropic shard at level 25 on the 43rd Regrowth 123rd year of Ascendancy at 15:52 Killed by armoured skeleton warrior at level 25 on the 43rd Regrowth 123rd year of Ascendancy at 23:16 Killed by armoured skeleton warrior at level 25 on the 44th Regrowth 123rd year of Ascendancy at 00:24 Killed by armoured skeleton warrior at level 25 on the 44th Regrowth 123rd year of Ascendancy at 01:53 Killed by Xerabrema the Guardian at level 25 on the 44th Regrowth 123rd year of Ascendancy at 03:21 Killed by armoured skeleton warrior at level 25 on the 44th Regrowth 123rd year of Ascendancy at 04:46 Killed by Xerabrema the Guardian at level 25 on the 44th Regrowth 123rd year of Ascendancy at 06:18 Killed by elder vampire at level 26 on the 44th Regrowth 123rd year of Ascendancy at 08:02 Killed by onilug at level 26 on the 44th Regrowth 123rd year of Ascendancy at 09:33 Killed by naga myrmidon at level 26 on the 44th Regrowth 123rd year of Ascendancy at 16:18 Killed by orc high pyromancer at level 26 on the 44th Regrowth 123rd year of Ascendancy at 18:38 Killed by orc high pyromancer at level 26 on the 44th Regrowth 123rd year of Ascendancy at 19:47 Killed by dread at level 27 on the 51st Regrowth 123rd year of Ascendancy at 19:09 Killed by vampire lord at level 27 on the 57th Regrowth 123rd year of Ascendancy at 12:04 Killed by Poruna the armoured skeleton warrior at level 27 on the 57th Regrowth 123rd year of Ascendancy at 13:25 Killed by skeleton magus at level 28 on the 59th Regrowth 123rd year of Ascendancy at 23:56 Killed by dread at level 28 on the 60th Regrowth 123rd year of Ascendancy at 01:10 Killed by vampire lord at level 28 on the 60th Regrowth 123rd year of Ascendancy at 03:57 Killed by wretchling at level 28 on the 61st Regrowth 123rd year of Ascendancy at 07:15 Killed by venom drake at level 28 on the 61st Regrowth 123rd year of Ascendancy at 08:21 Killed by worm that walks at level 29 on the 61st Regrowth 123rd year of Ascendancy at 09:17 Killed by The Master at level 29 on the 62nd Regrowth 123rd year of Ascendancy at 00:10 Killed by elder vampire at level 29 on the 62nd Regrowth 123rd year of Ascendancy at 01:18 Killed by The Master at level 29 on the 62nd Regrowth 123rd year of Ascendancy at 02:53 Killed by Lord of Skulls (warrior) at level 29 on the 62nd Regrowth 123rd year of Ascendancy at 04:15 Killed by The Master at level 29 on the 62nd Regrowth 123rd year of Ascendancy at 05:41 Killed by The Master at level 29 on the 62nd Regrowth 123rd year of Ascendancy at 07:07 Killed by elven blood mage at level 29 on the 64th Regrowth 123rd year of Ascendancy at 21:45 Killed by elven corruptor at level 29 on the 64th Regrowth 123rd year of Ascendancy at 22:58 Killed by Kech the wretchling at level 29 on the 65th Regrowth 123rd year of Ascendancy at 07:31 Killed by ogre pounder at level 29 on the 65th Regrowth 123rd year of Ascendancy at 08:49 Killed by elven tempest at level 29 on the 65th Regrowth 123rd year of Ascendancy at 11:36 Killed by elven blood mage at level 29 on the 65th Regrowth 123rd year of Ascendancy at 13:02 Killed by Lisomira the elven corruptor at level 29 on the 65th Regrowth 123rd year of Ascendancy at 23:55 Killed by Lisomira the elven corruptor at level 29 on the 66th Regrowth 123rd year of Ascendancy at 01:23 Killed by Kryl-Feijan at level 29 on the 67th Regrowth 123rd year of Ascendancy at 15:59 Killed by Xanonne the slimy ooze at level 30 on the 4th Pyre 123rd year of Ascendancy at 05:15 Killed by poison ooze at level 31 on the 5th Pyre 123rd year of Ascendancy at 14:30 Killed by slimy ooze at level 31 on the 5th Pyre 123rd year of Ascendancy at 15:54 Killed by Isavea the crimson ooze at level 31 on the 5th Pyre 123rd year of Ascendancy at 17:04 Killed by Lisykira the gelatinous cube at level 31 on the 5th Pyre 123rd year of Ascendancy at 18:27 Killed by Layuwyn the yellow jelly at level 31 on the 5th Pyre 123rd year of Ascendancy at 19:19 Killed by Layuwyn the yellow jelly at level 31 on the 5th Pyre 123rd year of Ascendancy at 20:14 Killed by Isuvea the poison ooze at level 31 on the 5th Pyre 123rd year of Ascendancy at 21:16 Killed by Ivonn the poison ooze at level 31 on the 5th Pyre 123rd year of Ascendancy at 22:12 Killed by Isuvea the poison ooze at level 31 on the 5th Pyre 123rd year of Ascendancy at 22:51 Killed by Xerama the poison ooze at level 31 on the 5th Pyre 123rd year of Ascendancy at 23:59 Killed by Ivonn the poison ooze at level 31 on the 6th Pyre 123rd year of Ascendancy at 00:49 Killed by Aerovea the poison ooze at level 31 on the 6th Pyre 123rd year of Ascendancy at 02:11 Killed by Emuba the slimy ooze at level 31 on the 6th Pyre 123rd year of Ascendancy at 03:17 Killed by Xerama the poison ooze at level 31 on the 6th Pyre 123rd year of Ascendancy at 04:42 Killed by Xerama the poison ooze at level 31 on the 6th Pyre 123rd year of Ascendancy at 05:30 Killed by Aerovea the poison ooze at level 31 on the 6th Pyre 123rd year of Ascendancy at 06:46 Killed by Aerovea the poison ooze at level 31 on the 6th Pyre 123rd year of Ascendancy at 07:18 Killed by Betunor the green jelly at level 31 on the 6th Pyre 123rd year of Ascendancy at 09:16 Killed by Lisewe the gelatinous cube at level 31 on the 6th Pyre 123rd year of Ascendancy at 11:46 Killed by Aerunne the slimy ooze at level 31 on the 6th Pyre 123rd year of Ascendancy at 12:49 Killed by Corrupted Oozemancer's mucus ooze at level 31 on the 6th Pyre 123rd year of Ascendancy at 14:03 Killed by Corrupted Oozemancer at level 31 on the 6th Pyre 123rd year of Ascendancy at 14:49 Killed by minotaur at level 31 on the 6th Pyre 123rd year of Ascendancy at 15:51 Killed by Xeremiba the crimson ooze at level 31 on the 6th Pyre 123rd year of Ascendancy at 22:39 Killed by Neryldavena the gigantic gravity worm at level 31 on the 74th Pyre 123rd year of Ascendancy at 23:53 Killed by beam trap at level 31 on the 75th Pyre 123rd year of Ascendancy at 01:17 |
Antimagic | Follower |
Primary Stats
Strength | 126 (base 60) |
Dexterity | 33 (base 12) |
Constitution | 65 (base 54) |
Magic | 8 (base 10) |
Willpower | 23 (base 10) |
Cunning | 14 (base 10) |
Resources
Life | 1132/1132 |
Stamina | 162/162 |
Healing Factor | 1.5041355335885 |
Regeneration | 5.5164877284366 |
Speed
Mental | -10% |
Attack | 0% |
Movement | +20% |
Spell | 0% |
Global | +100% |
Vision
Sight | 8 |
Lite | -1 |
Offense: Mainhand
Damage | 170 |
Accuracy | 60 |
Crit Chance | 12% |
APR | 29 |
Speed | 1.11 |
Offense: Spell
Spellpower | 8 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 20 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Bonus
Mind | +5% |
Light | +17% |
Cold | +55% |
Blight | +7% |
Arcane | +8% |
Fire | +12% |
All | +2% |
Offense: Damage Penetration
Mind | +5% |
Physical | +8% |
Defense: Base
Armour (hardiness) | 89.174416456688 (96.438666929426%) |
Defense | 17 |
Ranged Defense | 17 |
Fatigue | 0 |
Physical Save | 55 |
Spell Save | 46 |
Mental Save | 23 |
Defense: Resistances
Blight | + 30%( 70%) |
Arcane | + 17%( 70%) |
Mind | + 31%( 70%) |
All | + 13%( 70%) |
Darkness | + 43%( 80%) |
Light | + 26%( 70%) |
Physical | + 20%( 70%) |
Cold | + 70%( 70%) |
Fire | + 47%( 70%) |
Nature | + 48%( 70%) |
Defense: Immunities
Stun Resistance | 50% |
Instadeath Resistance | 100% |
Disarm Resistance | 22% |
Pinning Resistance | 23% |
Poison Resistance | 20% |
Knockback Resistance | 78% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 28% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Technique / Shield defense | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Technique / Combat techniques | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Technique / Shield offense | 1.50 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 4/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Shield Wall |
talent | Precise Strikes |
beneficial effect | The target is energized by the cold while wearing the Frost Treads, gaining 20% increased cold damage. Frozen Ground |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Heart of the Gloom. Escort: lone alchemist (level 1 of Heart of the Gloom)As a reward you improved Dexterity by +5. | done |
You failed to protect the lone alchemist from death by sick white wolf. Escort: lone alchemist (level 2 of Heart of the Gloom) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Norgos Lair. Escort: lone alchemist (level 2 of Norgos Lair)As a reward you improved Dexterity by +5. | done |
You failed to protect the lone alchemist from death by ghast. Escort: lone alchemist (level 4 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 6 of Dreadfell. Escort: lone alchemist (level 6 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed faerlhing fang. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed bear paw. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed vial of wight ectoplasm. * You've found the needed vial of elder vampire blood. * You've found the needed warg claw. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
Tool | ![]() 3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
On fingers | ![]() 0.1 T2 ring jewelry [Ego] Master While equipped: Stats +3 Dex dps ---------- Acc +6 (+1 eff.) ----- def ----- Max.HP +21.00 Disarm- +22% Pinning- +23% Knockbk- +28% Rings make your fingers look great! |
On fingers | ![]() 0.1 T4 ring jewelry [Rare] Nature While equipped: dps ---------- Crit.mult +5.00% Dmg.mod +18% cold ----- def ----- Resists +6% mind +36% cold Mind.save +15 (+8 eff.) Poison- +20% Disease- +20% Rings make your fingers look great! |
Around waist | ![]() 1.0 T2 belt armor [Unique] Nature While equipped: Stats +3 Wil ----- def ----- Resists +20% blight +20% cold +20% nature Heal.mod +15% A belt rumoured to have been worn by the Conclave healers. |
Main armor | ![]() 17.0 T4 massive armor Reqs Massive armour training [Rare] Master While equipped: dps ---------- Dmg.mod +6% arcane +3% mind Res.pen +5% mind On Hit (Melee): * 20% chance to reduce all saves and defense by 14 ----- def ----- Armour +13 Fatigue +22% Resists +15% mind +8% physical +5% arcane +21% fire Phys.save +14 (+4 eff.) A suit of armour made of metal plates. |
On feet | ![]() 2.0 T2 feet armor [Unique] Nature While equipped: Stats +4 Str +4 Wil +4 Cun dps ---------- Mov.spd +20% Dmg.mod +15% cold ----- def ----- Armour +4 Defense +1 (+1 eff.) Fatigue +7% Resists +10% nature +20% cold ---------- misc Light +1 Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
On hands | ![]() 1.0 T2 hands armor [Unique] Nature While equipped: Stats +5 Wil dps ---------- Dmg.mod +10% fire ----- def ----- Armour +4 Resists +18% fire +10% darkness +10% nature Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Fire Breath: Level 2.0 Pwr.cost 24 out of 24/24. Range melee/personal Travel.spd instantaneous Is a mind power a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 332.60 fire damage over 3 turns. The damage will increase with your Strength and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
On head | ![]() 3.0 T4 head armor Reqs Heavy armour training [Unique] Master While equipped: Stats +10 Str +10 Con dps ---------- Dmg.mod +15% light ----- def ----- Armour +10 Fatigue +4% Resists +15% light +25% darkness Res.Cap +10% darkness Unseen.red 33% ---------- misc Light -2 Sight -2 Blind-Fight: No penalty when attacking invisible/stealthed Lower the helmet's visor, blinding yourself (and protecting from other blinds) for 6 turns. If the helmet is taken off, the effect will end early.. Uses 40 power out of 40/40 The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor. |
In main hand | ![]() 3.0 T4 longsword 1H weapon [Ego+] Master Power 44.0 - 61.6 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +5 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Res.pen +8% physical Acc +9 (+2 eff.) Apr +9 Sharp, long, and deadly. |
Inventory
![]() 0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 13 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to increase movement speed by 778% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 229 life over 5 turns. Its effects scale with your Magic stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 10 Cooldown 20 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 140 damage for 5 turns. Its effects scale with your Magic stat. Inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
![]() 0.1 T2 amulet jewelry [Unique] Arcane While equipped: ----- def ----- Resists +15% darkness Die.at -100.00 life Blind- +100% ---------- misc Infravis +6 Masteries +0.20 Corruption/Black-magic ShadowPwr +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
![]() 0.1 T3 amulet jewelry [Ego++] Master While equipped: dps ---------- Crit.mult +12.00% Acc +6 (+1 eff.) Apr +13 ----- def ----- Phys.save +10 (+3 eff.) Spell.save +16 (+6 eff.) Mind.save +11 (+6 eff.) Amulets make your neck look great! |
![]() 0.1 T3 ring jewelry [Unique] Arcane While equipped: Stats +6 Cun +6 Mag dps ---------- Dmg.mod +25% lightning +25% fire +25% arcane +25% cold Res.pen +25% lightning +25% fire +25% arcane +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
![]() 0.1 T1 ring jewelry [Ego] Psionic While equipped: ----- def ----- Mind.save +5 (+3 eff.) Confus- +21% Rings make your fingers look great! |
![]() 0.1 T2 ring jewelry [Ego] Master While equipped: ----- def ----- Fatigue -4% HP.reg +3.00 Stun/Frz- +20% ---------- misc Max.enc +21 Rings make your fingers look great! |
![]() 3.0 T1 longsword 1H weapon [Normal] Power 11.0 - 15.4 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +2.5% Atk.spd 100% Sharp, long, and deadly. |
![]() 3.0 T3 longsword 1H weapon [Ego+] Disrupt/Psionic Power 23.0 - 32.2 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +3.5% Atk.spd 100% On Hit: * 10 arcane resource burn * 50% chance to put 1 talent on cooldown for 2 turns (checks Confusion immunity) Sharp, long, and deadly. |
![]() 3.0 T3 mace 1H weapon [Ego] Arcane/Master Power 30.5 - 42.7 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +4 Crit +1.5% Atk.spd 100% On Hit: * 25% chance for lightning to strike from the target to a second target dealing 15 damage Blunt and deadly. |
![]() 3.0 T2 mace 1H weapon [Ego] Arcane/Master Power 22.0 - 30.8 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +3 Crit +1.0% Atk.spd 100% On Hit: * 25% chance for lightning to strike from the target to a second target dealing 15 damage Blunt and deadly. |
![]() 5.0 T3 staff 2H weapon Reqs Mag 24 [Unique] Arcane Power 20.0 - 24.0 Fire Uses 100% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Atk.spd 100% While equipped: dps ---------- Spell.crit +15% Spell.pwr +10 (+10 eff.) Dmg.mod +20% lightning +20% fire +20% arcane +20% cold ---------- misc Talents +1 Command Staff On Spell Hit: 10% Impending Doom 1 This unique-looking staff is carved with runes of destruction. |
![]() 3.0 T4 waraxe 1H weapon [Rare] Disrupt Power 31.0 - 43.4 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +5 Crit +6.5% Atk.spd 100% Melee+ +16 lightning On Crit.r2 +12 lightning While equipped: dps ---------- Dmg.mod +9% lightning +6% cold Melee Ret 8 lightning ----- def ----- Resists +10% acid +11% lightning +11% fire +17% cold +6% all Spell.save +11 (+4 eff.) One-handed war axes. |
![]() 3.0 T5 waraxe 1H weapon [Rare] Master Power 39.5 - 55.3 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% Melee+ +8 lightning While equipped: dps ---------- Phys.crit +12.0% Crit.mult +20.00% Dmg.mod +27% lightning Apr +13 Melee Ret 6 acid 4 darkness On Hit (Melee): * 20% chance to reduce damage dealt by 12% One-handed war axes. |
![]() 3.0 T1 waraxe 1H weapon [Ego] Master Power 13.0 - 18.2 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Acc +5 (+1 eff.) ----- def ----- Defense +5 (+4 eff.) Disarm- +20% One-handed war axes. |
![]() 3.0 T1 waraxe 1H weapon [Ego] Master Power 18.0 - 25.2 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +3.5% Atk.spd 100% One-handed war axes. |
![]() 1.0 T5 belt armor [Rare] Psionic While equipped: Stats +4 Str +4 Wil dps ---------- Mind.crit +2% Mind.pwr +7 (+4 eff.) Dmg.mod +6% physical ----- def ----- Defense +20 (+11 eff.) Phys.save +10 (+3 eff.) Die.at -40.00 life A belt that goes around your waist. |
![]() 1.0 T1 belt armor [Ego] Master While equipped: dps ---------- Phys.pwr +2 (+0 eff.) ----- def ----- Spell.save +6 (+2 eff.) ---------- misc Size +1 A belt that goes around your waist. |
![]() 2.0 T1 cloak armor [Ego] Arcane/Master While equipped: Stats +1 Mag +1 Wil ----- def ----- Defense +7 (+5 eff.) Phys.save +5 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() 2.0 T1 cloak armor [Rare] Arcane While equipped: Stats +1 Mag +2 Wil dps ---------- Dmg.mod +3% physical ----- def ----- Defense +6 (+4 eff.) Resists +3% nature +6% acid Disarm- +10% Knockbk- +20% ---------- misc Stam/turn +2.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() 2.0 T4 cloth armor [Unique] Arcane While equipped: Stats +6 Mag +6 Wil +6 Cun dps ---------- Spell.pwr +15 (+13 eff.) Dmg.mod +12% all Melee Ret 15 arcane ----- def ----- Armour +10 Defense +10 (+6 eff.) Resists +10% lightning +10% cold +10% fire +10% arcane +13% all Spell.save +20 (+7 eff.) Mind.save +15 (+8 eff.) Silence- +50% ---------- misc Mana/turn +2.00 Light +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
![]() 3.0 T3 feet armor Reqs Heavy armour training [Ego+] Master While equipped: dps ---------- Phys.crit +4.0% Phys.pwr +3 (+0 eff.) Apr +5 ----- def ----- Armour +4 Fatigue +3% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() 3.0 T1 feet armor Reqs Heavy armour training [Ego] Arcane While equipped: dps ---------- Mov.spd +25% ----- def ----- Armour +3 Fatigue +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() 1.5 T2 hands armor Reqs Heavy armour training [Rare] Psionic While equipped: dps ---------- Dmg.mod +6% temporal +6% darkness +9% mind Res.pen +5% darkness +15% mind Melee Ret 6 darkness ----- def ----- Armour +2 Fatigue +3% Resists +3% temporal HP.reg +3.00 ---------- misc Stam/turn +1.10 Max.stam +15.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
![]() 1.0 T1 hands armor [Ego] Nature/Master While equipped: Stats +2 Str dps ---------- Phys.pwr +5 (+1 eff.) Melee+ 5 fire Dmg.mod +3% fire ----- def ----- Armour +1 Resists +5% fire Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() 1.0 T1 hands armor [Ego] Psionic While equipped: dps ---------- Melee+ 5 mind Dmg.mod +3% mind ----- def ----- Armour +1 Resists +6% mind Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() 1.5 T2 hands armor Reqs Heavy armour training [Ego+] Arcane While equipped: dps ---------- Spell.crit +5% Spell.pwr +9 (+9 eff.) ----- def ----- Armour +2 Fatigue +3% ---------- misc Mana/turn +0.12 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
![]() 3.0 T1 head armor Reqs Heavy armour training [Rare] Psionic While equipped: Stats +2 Cun +2 Wil dps ---------- Mind.pwr +3 (+2 eff.) ----- def ----- Armour +5 Fatigue +5% Resists +6% nature +6% acid Max.HP +60.00 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() 3.0 T3 head armor Reqs Heavy armour training [Rare] Master While equipped: Stats +7 Str +6 Dex dps ---------- Crit.mult +20.00% Phys.pwr +20 (+5 eff.) ----- def ----- Armour +4 Fatigue +4% Resists +9% nature Phys.save +6 (+2 eff.) Skullcracker: Puts all charms on 20 cooldown Level 3.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 501.4 Physical damage. If the attack hits, the target is confused (35% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() 2.0 T5 head armor [Rare] Nature While equipped: dps ---------- Crit.mult +20.00% Dmg.mod +6% nature On Hit (Melee): * 20% chance to slow global speed by 39% ----- def ----- Armour +5 Fatigue +5% Resists +10% acid +12% fire +9% lightning +10% cold Mind.save +12 (+6 eff.) ---------- misc Hate/m.crit +2.00 A cap made of leather. |
![]() 2.0 T1 head armor [Ego] Nature/Master While equipped: Stats +3 Str ----- def ----- Armour +1 Fatigue +1% Resists +5% lightning +5% temporal A cap made of leather. |
![]() 14.0 T2 heavy armor Reqs Heavy armour training [Ego] Arcane/Master While equipped: ----- def ----- Armour +12 Defense +2 (+2 eff.) Fatigue +12% Resists +15% temporal A suit of armour made of mail. |
![]() 9.0 T1 light armor [Rare] Master While equipped: dps ---------- Melee Ret 2 mind On Hit (Melee): * 20% chance to reduce all saves and defense by 14 ----- def ----- Armour +4 Defense +8 (+5 eff.) Fatigue +6% Resists +15% lightning A suit of armour made of leather. |
![]() 17.0 T5 massive armor Reqs Massive armour training [Rare] Psionic While equipped: dps ---------- Dmg.mod +21% light ----- def ----- Armour +16 Defense +15 (+9 eff.) Fatigue +22% Resists +7% mind Mind.save +15 (+8 eff.) Blind- +20% Cut- +20% Confus- +20% A suit of armour made of metal plates. |
![]() 7.0 T3 shield armor Reqs Shield usage training [Rare] Master When used to Attack: Power 28.5 - 34.2 Physical Uses 100% Str Acc+ +2.0% proc dam (max 200%) Crit +3.5% Block +118 While equipped: ----- def ----- Armour +12 Fatigue +8% Resists +15% lightning +15% fire +6% nature Knockbk- +20% ---------- misc Talents +1 Block Handheld deflection devices. |
![]() 7.0 T4 shield armor Reqs Shield usage training [Unique] Arcane When used to Attack: Power 40.0 - 48.0 Physical Uses 100% Str Acc+ +2.0% proc dam (max 200%) Crit +5.0% Block +180 While equipped: dps ---------- On shield block: * 30% chance of petrifying the attacker. ----- def ----- Armour +25 Defense +5 (+4 eff.) Rng.Def +10 (+6 eff.) Fatigue +12% Resists +10% acid +10% physical +10% lightning +10% fire ---------- misc Talents +1 Block On block: 30% chance of petrifying the attacker. This gigantic shield has a stone eye embedded in it. |
![]() 7.0 T1 shield armor Reqs Shield usage training [Ego] Nature/Master When used to Attack: Power 11.0 - 13.2 Physical Uses 100% Str Acc+ +2.0% proc dam (max 200%) Crit +2.5% Block +20 On Hit.r1 +10 fire While equipped: dps ---------- Melee+ 5 fire Melee Ret 2 fire ----- def ----- Armour +2 Fatigue +8% Resists +16% fire ---------- misc Talents +1 Block Handheld deflection devices. |
![]() 7.0 T1 shield armor Reqs Shield usage training [Ego] Master When used to Attack: Power 9.0 - 10.8 Physical Uses 100% Str Acc+ +2.0% proc dam (max 200%) Crit +2.5% Block +20 While equipped: ----- def ----- Armour +2 Fatigue +8% Resists +16% lightning ---------- misc Talents +1 Block Handheld deflection devices. |
![]() 3.0 animal misc [Unique] Nature Invoke your inner bearness. Uses 100 power out of 100/100 The very essence of bearness! |
![]() 0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 blue gem [Normal] While equipped: Defense +6 (+4 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+4 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 blue gem [Normal] While equipped: Defense +8 (+5 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+4 eff.) Item imbue powers: Defense +8 (+5 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Defense +4 (+3 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+3 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 3.0 T1 digger tool [Ego] Master While equipped: Stats +1 Str ---------- misc Infravis +2 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 3.0 T1 digger tool [Ego] Nature While equipped: Stats +1 Str dps ---------- Dmg.mod +5% nature ----- def ----- Resists +10% nature While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 2.0 forbidden tome [Unique] Unknown Read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
![]() 0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 green gem [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 5.0 land misc [Unique] Nature While carried: dps ---------- Dmg.mod +2% all Natural balance. Uses 100 power out of 100/100 The very heart of the lost land of Poosh. What did Kelad need with it? |
![]() 1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 2.0 Pwr.cost 25 out of 25/25. Range 5 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 46.43 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 46.43 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
![]() 1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(74 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
![]() 2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() 2.0 T1 lite [Ego] Nature While equipped: ----- def ----- Max.HP +41.00 ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() 2.0 T1 misc tool [Unique] Nature While equipped: Stats +5 Lck ----- def ----- Defense +5 (+4 eff.) ---------- misc T.Disarm +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
![]() 0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By BulwAIrk the Thalore Bulwark level 31
13rd Haze 123rd year of Ascendancy at 09:07 see stats
By BulwAIrk the Thalore Bulwark level 23
14th Regrowth 123rd year of Ascendancy at 15:22 see stats
By BulwAIrk the Thalore Bulwark level 14
19th Dusk 122nd year of Ascendancy at 06:36 see stats
By BulwAIrk the Thalore Bulwark level 24
35th Regrowth 123rd year of Ascendancy at 14:32 see stats
By BulwAIrk the Thalore Bulwark level 20
3rd Allure 123rd year of Ascendancy at 15:43 see stats
By BulwAIrk the Thalore Bulwark level 22
7th Regrowth 123rd year of Ascendancy at 13:49 see stats
By BulwAIrk the Thalore Bulwark level 30
70th Regrowth 123rd year of Ascendancy at 08:04 see stats
By BulwAIrk the Thalore Bulwark level 10
2nd Summertide 122nd year of Ascendancy at 05:59 see stats
By BulwAIrk the Thalore Bulwark level 20
7th Decay 122nd year of Ascendancy at 08:48 see stats
By BulwAIrk the Thalore Bulwark level 30
67th Regrowth 123rd year of Ascendancy at 18:32 see stats
By BulwAIrk the Thalore Bulwark level 31
6th Pyre 123rd year of Ascendancy at 15:18 see stats
By BulwAIrk the Thalore Bulwark level 19
73rd Haze 122nd year of Ascendancy at 13:11 see stats
By BulwAIrk the Thalore Bulwark level 21
5th Regrowth 123rd year of Ascendancy at 16:01 see stats
By BulwAIrk the Thalore Bulwark level 31
6th Pyre 123rd year of Ascendancy at 10:56 see stats
By BulwAIrk the Thalore Bulwark level 15
24th Haze 122nd year of Ascendancy at 22:30 see stats
By BulwAIrk the Thalore Bulwark level 8
7th Mirth 122nd year of Ascendancy at 04:50 see stats
By BulwAIrk the Thalore Bulwark level 20
9th Decay 122nd year of Ascendancy at 21:32 see stats
By BulwAIrk the Thalore Bulwark level 14
7th Dusk 122nd year of Ascendancy at 21:32 see stats
By BulwAIrk the Thalore Bulwark level 26
46th Regrowth 123rd year of Ascendancy at 15:59 see stats
By BulwAIrk the Thalore Bulwark level 19
57th Haze 122nd year of Ascendancy at 21:23 see stats
Log
Orc corruptor is less vulnerable.
Orc corruptor roars with rage shaking off 1 mental debuffs!
BulwAIrk hits Orc corruptor for 198 physical damage.
Orc corruptor fails to use Blood Grasp.
You collect a new ingredient: orc heart (1).
BulwAIrk hits Orc corruptor for 161 physical damage.
BulwAIrk killed Orc corruptor!
Quest 'The Curse of Magic' is done! (Press 'j' to see the quest log)
New Achievement: Antimagic! (Exploration mode)!
Quest 'The Curse of Magic' completed! (Press 'j' to see the quest log)
BulwAIrk picks up (f.): savior's gold amulet of murder.
BulwAIrk is no longer cursed.
BulwAIrk picks up (C.): spellstreaming dwarven-steel gauntlets (0 def, 2 armour).
You pickup 0.70 gold pieces.
You pickup 2.95 gold pieces.
Talent Rush is ready to use.
Quest 'Storming the city' status updated! (Press 'j' to see the quest log)
You gain the fungus talents school and your Mana Clash is enhanced.
Quest 'Storming the city' is done! (Press 'j' to see the quest log)
Quest 'Storming the city' completed! (Press 'j' to see the quest log)
Lore found: Crude Iron Battle Axe of Kroll
You can read all your collected lore in the game menu, by pressing Escape.