Mag the level 12 Dwarf Blood Mage by magpiesson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Roguelike
SexMale
RaceDwarf
ClassBlood Mage
Level / Exp12 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity11 (base 12)
Constitution53.059565582547 (base 37)
Magic47 (base 37)
Willpower15 (base 10)
Cunning13 (base 10)

Resources

Life581/581
Vim42/42
Healing Factor1.2948895883619
Regeneration1.6186119854524

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible7

Offense: Mainhand

Damage60
Accuracy40
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance13%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+17%
Arcane+3%
Light+10%

Defense: Base

Armour (hardiness)24.82995333054 (45.588294545799%)
Defense13
Ranged Defense13
Fatigue0
Physical Save25
Spell Save21
Mental Save23

Defense: Resistances

Cold+ 21%( 70%)
Light+ 34%( 70%)
Fire+ 22%( 70%)
All+ 17%( 70%)

Defense: Immunities

Instadeath Resistance100%
Bleed Resistance46%
Confusion Resistance20%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Corruption / Blood1.30
5/5
5/5
1/5
0/5
Corruption / Pyre1.30
5/5
1/5
0/5
0/5
Corruption / Vim1.30
1/5
3/5
0/5
0/5
Corruption / Trauma1.30
1/5
1/5
2/5
0/5
Corruption / Plague1.30
5/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Corruption / Blood magic1.30
3/5
1/5
3/5
0/5
Corruption / Blood spear1.30
5/5
2/5
1/5
0/5
Technique / Combat training1.00
4/5
0/5
0/5
4/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log


Poison from Green mold hits
Mag for 4 nature damage.

Mag stops being poisoned.


Mag hits Large white snake for 70 physical, 9 physical, 19 fire (98 total damage).
Mag receives 16 healing from Blood Spear.
Mag killed Large white snake!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the north (skeleton warrior)).


Skeleton warrior hits Mag for 10 physical, 4 temporal (14 total damage).
Mag hits Skeleton warrior for 57 physical, 10 physical, 21 fire (88 total damage).
Mag receives 16 healing from Blood Spear.

Skeleton warrior hits Mag for 11 physical, 4 temporal (15 total damage).
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (skeleton warrior)).

Mag hits Skeleton warrior for 62 physical, 10 physical, 25 blight (97 total damage).
Mag receives 16 healing from Blood Spear.
Mag killed Skeleton warrior!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the south (giant crystal rat)).


Saving game...

Saving done.