Krond the level 5 Draconian Sun Paladin by kingofalltrades

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDraconian
ClassSun Paladin
Level / Exp5 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 17)
Dexterity10 (base 10)
Constitution11 (base 10)
Magic24 (base 21)
Willpower14 (base 10)
Cunning10 (base 10)

Resources

Life198/198
Positive0/32
Stamina122/122
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage23
Accuracy15
Crit Chance1%
APR9
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)15.62 (59.10447761194%)
Defense9
Ranged Defense15
Fatigue20
Physical Save23.112796569184
Spell Save23.987796569184
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Race / Draconian1.00
1/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
1/5
0/5

Effects

talent
talent

Quests

done
active
active
active

Equipment

On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Talent Dig is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Krond picks up (a.):
manasurge rune of the psychic (656% regen over 10 turns; 33 instant mana).
Ran for 3 turns (stop reason: hostile spotted to the east (giant brown ant)).


Krond casts Sun Ray.

Resting starts...

Krond hits Giant brown ant for 82 light damage.
Krond killed Giant brown ant!
Talent Sun Ray is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: hostile spotted to the northwest (white worm mass)).


Krond casts Sun Ray.

Krond hits White worm mass for 81 light damage.
Krond killed White worm mass!

Resting starts...

Talent Sun Ray is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).