Donk the level 5 Cornac Mindslayer by Piras

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassMindslayer
Level / Exp5 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower30 (base 27)
Cunning16 (base 16)

Resources

Life-6/148
Psi79/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.815289237657
See Invisible18.815289237657

Offense: Mainhand

Damage21
Accuracy18
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Mind+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save14
Mental Save16

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
2/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
0/5
1/5
0/5
0/5
Psionic / Voracity1.30
1/5
1/5
0/5
0/5
Psionic / Focus1.30
0/5
1/5
0/5
0/5
Psionic / Projection1.30
1/5
1/5
0/5
0/5
Psionic / Psi-fighting1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active

Equipment

Main armor
Psionic focus
Light source
In main hand

Inventory

Achievements

Log

Resting starts...
Donk starts regenerating health quickly.

Donk stops regenerating health quickly.

Talent Telekinetic Smash is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Pyrokinesis is ready to use.
Rested for 44 turns (stop reason: all resources and life at maximum).


Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Donk picks up (n.):
elm totem of stinging [power 116] (15 cooldown).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


You gain 5.00 gold from the transmogrification of
elm totem of stinging [power 116] (15 cooldown).
You gain 5.25 gold from the transmogrification of
cleansing iron torque of gale force [power 105] (15 cooldown).
You gain 1.17 gold from the transmogrification of
prismatic iron plate armour of fire resistance (0 def, 7 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.70 gold from the transmogrification of
copper ring of light (+20%).
There is a way to the previous level here (press '' or right click to use).

Forest Troll Hedge-Wizard casts
Manathrust.
Forest Troll Hedge-Wizard's Manathrust hits
Donk for 81 arcane damage.

Donk uses
Infusion: Regeneration.
Donk starts regenerating health quickly.

Forest Troll Hedge-Wizard casts
Rune: Reflection Shield.
A shield forms around Forest Troll Hedge-Wizard.


Donk uses
Telekinetic Smash.
Forest Troll Hedge-Wizard shrugs off the effect 'Stunned'!