Big F the level 9 Higher Writhing One by nonres

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassWrithing One
Level / Exp9 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 18)
Dexterity16 (base 10)
Constitution18 (base 13)
Magic38 (base 32)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life281/281
Insanity0/100
Healing Factor1.0711363549267
Regeneration0.26778408873167

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision6
See Stealth21.54677130326
See Invisible21.54677130326

Offense: Mainhand

Damage30
Accuracy28
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+3%
Arcane+3%
All0%

Defense: Base

Armour (hardiness)16 (30%)
Defense10
Ranged Defense10
Fatigue11
Physical Save16
Spell Save21
Mental Save14

Defense: Resistances

Cold+ 6%( 70%)
Lightning+ 5%( 70%)
Light+ 13%( 70%)
Temporal+ 6%( 70%)
Darkness+ 10%( 70%)
Physical+ 17%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance57%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
4/5
2/5
1/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

You gain 1.70 gold from the transmogrification of acid wave rune of the sneak (damage 62; dur 4; cd 22).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 3; cd 12).
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.