Ali the level 7 Ogre Doombringer by mcq

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassDoombringer
Level / Exp7 / 64%
Sizebig
Lifes / Deaths

Primary Stats

Strength36 (base 29)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic22 (base 18)
Willpower8 (base 10)
Cunning15 (base 11)

Resources

Life244/244
Stamina113/113
Vim109/124
Healing Factor1.1
Regeneration4.0343016741338

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision4

Offense: Mainhand

Damage65
Accuracy25
Crit Chance17%
APR6
Speed1.00

Offense: Spell

Spellpower21
Crit Chance4%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)17.73 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue19
Physical Save23
Spell Save10
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
2/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
1/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
3/5
0/5

Effects

Quests

done
active

Equipment

Tool
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Ali the Ogre Doombringer level 5
78th Pyre 122nd year of Ascendancy at 12:09
see stats

Log

There is nowhere left to explore.
Ali can not wear (main armor):
iron plate armour (3 def, 7 armour) (missing dependency).
Space around you starts to dissolve...


Resting starts...

Talent Precise Strikes is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 9 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
elm wand of clairvoyance [power 9] (6 cooldown).
You gain 1.67 gold from the transmogrification of
survivor's brass lantern.
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 22 block).
You gain 3.64 gold from the transmogrification of
Rhoduhir (3 def, 1 armour).
You gain 1.38 gold from the transmogrification of
iron waraxe of erosion (107% power, 2 apr).
You gain 1.15 gold from the transmogrification of
arcing iron waraxe of massacre (115% power, 2 apr).
You gain 5.95 gold from the transmogrification of
elm longbow 'Guwe'.
You gain 0.25 gold from the transmogrification of
iron greatmaul (117% power, 1 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (111% power, 25 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).