Technork the level 50 Orc Archmage by Negasis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrc
ClassArchmage (Technomancer)
Level / Exp50 / 864%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 10)
Dexterity17 (base 10)
Constitution41 (base 40)
Magic74 (base 60)
Willpower79 (base 60)
Cunning98 (base 49)

Resources

Life726/961
Mana395/395
Steam90/90
Positive192/192
Healing Factor1.2281403954778
Regeneration0.30703509886945

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+126.58634646151%

Vision

Sight10
Lite10
Infravision4
See Stealth14
See Invisible33
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage35
Accuracy21
Crit Chance40%
APR7
Speed1.00

Offense: Spell

Spellpower93
Crit Chance84%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower51
Crit Chance32%
Speed1

Offense: Damage Bonus

Arcane+86%
Mind+20%
All+10%
Lightning+121%
Light+20%
Temporal+47%
Physical+57%
Cold+47%
Fire+57%
Darkness+25%

Offense: Damage Penetration

Arcane+63%
Lightning+103%
Mind+58%
All+38%

Defense: Base

Armour (hardiness)23 (35.65183292883%)
Defense62
Ranged Defense68
Fatigue1
Physical Save30
Spell Save55
Mental Save51

Defense: Resistances

Acid+ 47%( 70%)
Blight+ 40%( 70%)
Arcane+ 41%( 70%)
Cold+ 54%( 70%)
All+ 33%( 70%)
Darkness+ 48%( 70%)
Mind+ 50%( 70%)
Fire+ 57%( 70%)
Lightning+ 63%( 70%)

Defense: Immunities

Pinning Resistance73%
Confusion Resistance50%
Disarm Resistance90%
Stun Resistance100%
Instadeath Resistance100%
Blind Resistance44%

Inscriptions (4/4)

Runes
Implants
Implants
Runes

Class Talents

Spell / Meta1.30
3/5
5/5
0/5
0/5
Spell / Occult technomancy1.40
5/5
0/5
0/5
0/5
Spell / Storm1.30
2/5
4/5
5/5
5/5
Spell / Air1.30
5/5
5/5
3/5
4/5
Spell / Arcane1.50
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
5/5
1/5
4/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
1/5
4/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.00
2/5
1/5
1/5
0/5
Technique / Combat training1.00
3/5
1/5
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
2/5
3/5
5/5
Steamtech / Physics1.00
2/5
4/5
4/5
0/5
Steamtech / Chemistry1.00
5/5
1/5
2/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
3/5
0/5
Spell / Aegis1.30
1/5
5/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Technork the Orc Archmage level 6
14th Retaking 124th year of Ascendancy at 12:59
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Technork the Orc Archmage level 15
28th Retaking 124th year of Ascendancy at 15:50
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Technork the Orc Archmage level 31
2nd Pain 124th year of Ascendancy at 19:20
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Technork the Orc Archmage level 10
20th Retaking 124th year of Ascendancy at 08:46
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Technork the Orc Archmage level 20
51st Retaking 124th year of Ascendancy at 22:09
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Technork the Orc Archmage level 30
51st Revenge 124th year of Ascendancy at 05:20
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Technork the Orc Archmage level 40
16th Dearth 124th year of Ascendancy at 15:40
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Technork the Orc Archmage level 50
30th Destruction 124th year of Ascendancy at 15:43
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Technork the Orc Archmage level 50
40th Destruction 124th year of Ascendancy at 06:04
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Technork the Orc Archmage level 36
22nd Pain 124th year of Ascendancy at 03:52
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Technork the Orc Archmage level 40
17th Dearth 124th year of Ascendancy at 03:09
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Technork the Orc Archmage level 25
26th Revenge 124th year of Ascendancy at 17:39
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Technork the Orc Archmage level 50
44th Destruction 124th year of Ascendancy at 18:00
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Technork the Orc Archmage level 41
18th Dearth 124th year of Ascendancy at 22:20
see stats
The Restless Dead (Nightmare (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Technork the Orc Archmage level 42
23rd Dearth 124th year of Ascendancy at 20:07
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Technork the Orc Archmage level 40
18th Dearth 124th year of Ascendancy at 03:11
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Technork the Orc Archmage level 17
39th Retaking 124th year of Ascendancy at 10:12
see stats

Log

Lore found: Gardanion, the Light of God
You can read all your collected lore in the game menu, by pressing Escape.

Technork's spell attains critical power!
Amakthel's Eye is caught inside a Hurricane.

Technork's spell attains critical power!
Thunderstorm hits Amakthel's Hand for
171 lightning damage.
Thunderstorm hits Amakthel's Eye for
(31 dissipated), 82 lightning (82 total damage).
Amakthel's Hand is dazed!


Amakthel's Eye is not dazed anymore.


Hurricane from Technork hits Amakthel's Eye for
(32 dissipated), 199 lightning (199 total damage).

Hurricane from Technork hits Amakthel's Eye for
(47 dissipated), 159 lightning (159 total damage).
Talent Temporal Shield is ready to use.
Technork casts
Temporal Shield.

Hurricane from Technork hits Amakthel's Eye for
(47 dissipated), 156 lightning (156 total damage).

Amakthel's Hand is not dazed anymore.

Hurricane from Technork hits Amakthel's Eye for
(47 dissipated), 143 lightning (143 total damage).

Hurricane from Technork hits Amakthel's Eye for
(47 dissipated), 200 lightning (200 total damage).

Hurricane from Technork hits Amakthel's Eye for
(47 dissipated), 152 lightning (152 total damage).

Technork is no longer surging arcane power.


The furious lightning storm around Technork calms down and disappears.
Galen's Flowing Robe activates and resets Technork's Thunderstorm cooldown!