








Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.5 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Cornac |
Class | Brawler |
Level / Exp | 50 / 812% |
Size | big |
Lifes / Deaths | Killed by red crystal at level 7 on the 3rd Mirth 122nd year of Ascendancy at 18:15 / 374Killed by elven cultist at level 9 on the 8th Mirth 122nd year of Ascendancy at 09:21 Killed by Cyrith the snow giant at level 13 on the 13rd Dusk 122nd year of Ascendancy at 09:36 Killed by ultimate gwelgoroth at level 16 on the 32nd Dusk 122nd year of Ascendancy at 13:51 Killed by gwelgoroth at level 16 on the 32nd Dusk 122nd year of Ascendancy at 14:05 Killed by naga myrmidon at level 19 on the 21st Haze 122nd year of Ascendancy at 12:37 Killed by worm that walks at level 19 on the 22nd Haze 122nd year of Ascendancy at 01:36 Killed by worm that walks at level 19 on the 22nd Haze 122nd year of Ascendancy at 05:30 Killed by ravaging entropic rip at level 19 on the 22nd Haze 122nd year of Ascendancy at 19:26 Killed by faerlhing at level 22 on the 1st Decay 122nd year of Ascendancy at 14:20 Killed by skeleton magus at level 22 on the 1st Decay 122nd year of Ascendancy at 15:04 Killed by onilug at level 22 on the 2nd Decay 122nd year of Ascendancy at 19:29 Killed by Polildavea the skeleton master archer at level 22 on the 3rd Decay 122nd year of Ascendancy at 05:14 Killed by Polildavea the skeleton master archer at level 22 on the 3rd Decay 122nd year of Ascendancy at 05:50 Killed by orc blood mage at level 23 on the 3rd Decay 122nd year of Ascendancy at 11:17 Killed by orc corruptor at level 23 on the 3rd Decay 122nd year of Ascendancy at 11:34 Killed by orc necromancer at level 23 on the 3rd Decay 122nd year of Ascendancy at 14:05 Killed by orc necromancer at level 23 on the 3rd Decay 122nd year of Ascendancy at 14:17 Killed by Poluyara the skeleton magus at level 24 on the 5th Decay 122nd year of Ascendancy at 15:14 Killed by Poluyara the skeleton magus at level 24 on the 5th Decay 122nd year of Ascendancy at 15:25 Killed by Poluyara the skeleton magus at level 24 on the 5th Decay 122nd year of Ascendancy at 15:38 Killed by The Master at level 24 on the 5th Decay 122nd year of Ascendancy at 16:11 Killed by The Master at level 24 on the 5th Decay 122nd year of Ascendancy at 16:23 Killed by The Master at level 24 on the 5th Decay 122nd year of Ascendancy at 17:32 Killed by armoured skeleton warrior at level 24 on the 5th Decay 122nd year of Ascendancy at 17:45 Killed by Lord of Skulls (warrior) at level 24 on the 5th Decay 122nd year of Ascendancy at 17:58 Killed by The Master at level 24 on the 5th Decay 122nd year of Ascendancy at 18:41 Killed by The Master at level 24 on the 5th Decay 122nd year of Ascendancy at 19:19 Killed by The Master at level 24 on the 5th Decay 122nd year of Ascendancy at 19:58 Killed by Lord of Skulls (warrior) at level 24 on the 5th Decay 122nd year of Ascendancy at 20:47 Killed by The Master at level 24 on the 5th Decay 122nd year of Ascendancy at 21:32 Killed by The Master at level 24 on the 5th Decay 122nd year of Ascendancy at 22:11 Killed by The Master at level 24 on the 5th Decay 122nd year of Ascendancy at 22:21 Killed by elven blood mage at level 24 on the 6th Decay 122nd year of Ascendancy at 10:16 Killed by elven cultist at level 24 on the 7th Decay 122nd year of Ascendancy at 07:39 Killed by elven blood mage at level 24 on the 7th Decay 122nd year of Ascendancy at 08:21 Killed by elven cultist at level 24 on the 7th Decay 122nd year of Ascendancy at 09:00 Killed by elven corruptor at level 24 on the 7th Decay 122nd year of Ascendancy at 09:42 Killed by elven cultist at level 24 on the 7th Decay 122nd year of Ascendancy at 10:46 Killed by elven cultist at level 24 on the 7th Decay 122nd year of Ascendancy at 12:19 Killed by Grand Corruptor at level 24 on the 7th Decay 122nd year of Ascendancy at 20:16 Killed by Grand Corruptor at level 24 on the 7th Decay 122nd year of Ascendancy at 20:28 Killed by Grand Corruptor at level 24 on the 7th Decay 122nd year of Ascendancy at 21:04 Killed by elven tempest at level 24 on the 7th Decay 122nd year of Ascendancy at 21:45 Killed by Siluba the black bear at level 24 on the 10th Allure 123rd year of Ascendancy at 10:12 Killed by rimebark at level 25 on the 2nd Regrowth 123rd year of Ascendancy at 08:23 Killed by Gloremina the elder vampire at level 26 on the 5th Regrowth 123rd year of Ascendancy at 01:21 Killed by Gloremina the elder vampire at level 26 on the 5th Regrowth 123rd year of Ascendancy at 02:10 Killed by Velada the Guardian at level 26 on the 5th Regrowth 123rd year of Ascendancy at 02:53 Killed by Velada the Guardian at level 26 on the 5th Regrowth 123rd year of Ascendancy at 03:34 Killed by Velada the Guardian at level 26 on the 5th Regrowth 123rd year of Ascendancy at 04:12 Killed by Velada the Guardian at level 26 on the 5th Regrowth 123rd year of Ascendancy at 04:45 Killed by multi-hued drake at level 26 on the 5th Regrowth 123rd year of Ascendancy at 06:46 Killed by multi-hued drake at level 26 on the 5th Regrowth 123rd year of Ascendancy at 07:18 Killed by Polulaith the greater multi-hued wyrm at level 26 on the 5th Regrowth 123rd year of Ascendancy at 08:25 Killed by Aeryda the stone troll at level 26 on the 5th Regrowth 123rd year of Ascendancy at 09:13 Killed by elven blood mage at level 26 on the 10th Regrowth 123rd year of Ascendancy at 18:35 Killed by elven tempest at level 26 on the 10th Regrowth 123rd year of Ascendancy at 19:29 Killed by elven cultist at level 26 on the 10th Regrowth 123rd year of Ascendancy at 20:09 Killed by elven cultist at level 26 on the 10th Regrowth 123rd year of Ascendancy at 21:23 Killed by elven corruptor at level 26 on the 11st Regrowth 123rd year of Ascendancy at 06:43 Killed by elven cultist at level 26 on the 11st Regrowth 123rd year of Ascendancy at 07:59 Killed by elven tempest at level 27 on the 12nd Regrowth 123rd year of Ascendancy at 06:43 Killed by elven cultist at level 27 on the 12nd Regrowth 123rd year of Ascendancy at 11:27 Killed by elven cultist at level 27 on the 12nd Regrowth 123rd year of Ascendancy at 12:13 Killed by Acolyte of the Sect of Kryl-Feijan at level 27 on the 12nd Regrowth 123rd year of Ascendancy at 19:54 Killed by Urkis, the High Tempest at level 30 on the 47th Regrowth 123rd year of Ascendancy at 23:44 Killed by Urkis, the High Tempest at level 30 on the 48th Regrowth 123rd year of Ascendancy at 01:05 Killed by Betherivena the corrupted plasmic disruptor at level 31 on the 54th Regrowth 123rd year of Ascendancy at 09:48 Killed by Silamina the ultimate telugoroth at level 31 on the 57th Regrowth 123rd year of Ascendancy at 08:14 Killed by Silamina the ultimate telugoroth at level 31 on the 57th Regrowth 123rd year of Ascendancy at 08:46 Killed by Silamina the ultimate telugoroth at level 31 on the 57th Regrowth 123rd year of Ascendancy at 09:37 Killed by Xerovea the bone giant at level 32 on the 73rd Regrowth 123rd year of Ascendancy at 13:18 Killed by Gloretira the vampire at level 32 on the 32nd Pyre 123rd year of Ascendancy at 00:42 Killed by Layakira the brown bear at level 32 on the 32nd Pyre 123rd year of Ascendancy at 02:03 Killed by Ivarille the vampire lord at level 32 on the 32nd Pyre 123rd year of Ascendancy at 03:04 Killed by grave wight at level 32 on the 32nd Pyre 123rd year of Ascendancy at 03:18 Killed by The Master at level 32 on the 3rd Mirth 123rd year of Ascendancy at 22:23 Killed by The Master at level 32 on the 3rd Mirth 123rd year of Ascendancy at 23:24 Killed by Lord of Skulls (bone giant) at level 32 on the 4th Mirth 123rd year of Ascendancy at 00:33 Killed by The Master at level 32 on the 4th Mirth 123rd year of Ascendancy at 01:44 Killed by Lord of Skulls (bone giant) at level 32 on the 4th Mirth 123rd year of Ascendancy at 03:40 Killed by The Master at level 32 on the 4th Mirth 123rd year of Ascendancy at 06:04 Killed by The Master at level 32 on the 4th Mirth 123rd year of Ascendancy at 07:29 Killed by The Master at level 32 on the 4th Mirth 123rd year of Ascendancy at 08:39 Killed by The Master at level 32 on the 4th Mirth 123rd year of Ascendancy at 11:57 Killed by elder vampire at level 32 on the 4th Mirth 123rd year of Ascendancy at 15:14 Killed by Cultist at level 33 on the 9th Flare 123rd year of Ascendancy at 19:34 Killed by Shasshhiy'Kaish at level 33 on the 10th Flare 123rd year of Ascendancy at 15:39 Killed by Pindgo the Bringer of Doom at level 34 on the 1st Dusk 123rd year of Ascendancy at 16:48 Killed by Pindgo the Bringer of Doom at level 34 on the 1st Dusk 123rd year of Ascendancy at 19:30 Killed by Emelolaith the awoken tentacle tree at level 34 on the 3rd Dusk 123rd year of Ascendancy at 10:20 Killed by Lord of Skulls (warrior) at level 34 on the 3rd Dusk 123rd year of Ascendancy at 23:55 Killed by Bethynor the corrupted acidic digestor at level 34 on the 4th Dusk 123rd year of Ascendancy at 00:45 Killed by skeleton mage at level 34 on the 4th Dusk 123rd year of Ascendancy at 00:57 Killed by Cyranne the Blightborn at level 34 on the 4th Dusk 123rd year of Ascendancy at 01:48 Killed by Greater Mummy Lord at level 36 on the 38th Dusk 123rd year of Ascendancy at 13:43 Killed by Greater Mummy Lord at level 36 on the 38th Dusk 123rd year of Ascendancy at 16:53 Killed by orc soldier at level 36 on the 49th Dusk 123rd year of Ascendancy at 19:10 Killed by Ruaoyon at level 37 on the 63rd Dusk 123rd year of Ascendancy at 22:08 Killed by Ruaoyon at level 37 on the 64th Dusk 123rd year of Ascendancy at 17:19 Killed by orc high pyromancer at level 37 on the 14th Haze 123rd year of Ascendancy at 11:51 Killed by faerlhing at level 37 on the 15th Haze 123rd year of Ascendancy at 08:55 Killed by orc high cryomancer at level 37 on the 15th Haze 123rd year of Ascendancy at 12:15 Killed by orc cryomancer at level 37 on the 15th Haze 123rd year of Ascendancy at 15:46 Killed by orc pyromancer at level 37 on the 15th Haze 123rd year of Ascendancy at 18:31 Killed by Rak'Shor Cultist at level 38 on the 29th Haze 123rd year of Ascendancy at 09:36 Killed by Doomed Shade of Ruaoyon at level 38 on the 29th Haze 123rd year of Ascendancy at 10:42 Killed by Doomed Shade of Ruaoyon at level 38 on the 29th Haze 123rd year of Ascendancy at 12:14 Killed by ritch flamespitter at level 38 on the 42nd Haze 123rd year of Ascendancy at 12:08 Killed by minotaur at level 38 on the 42nd Haze 123rd year of Ascendancy at 15:45 Killed by minotaur at level 38 on the 42nd Haze 123rd year of Ascendancy at 19:06 Killed by Islyna the orc pyromancer at level 38 on the 44th Haze 123rd year of Ascendancy at 10:40 Killed by orc corruptor at level 38 on the 44th Haze 123rd year of Ascendancy at 13:21 Killed by orc corruptor at level 38 on the 44th Haze 123rd year of Ascendancy at 16:21 Killed by Ruaoyon at level 38 on the 60th Haze 123rd year of Ascendancy at 21:46 Killed by luminous horror at level 39 on the 78th Haze 123rd year of Ascendancy at 03:14 Killed by blade horror at level 39 on the 78th Haze 123rd year of Ascendancy at 03:25 Killed by saw horror at level 39 on the 78th Haze 123rd year of Ascendancy at 06:16 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 80th Haze 123rd year of Ascendancy at 11:28 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 1st Decay 123rd year of Ascendancy at 01:48 Killed by Voryrin the orc high cryomancer at level 40 on the 22nd Regrowth 124th year of Ascendancy at 21:49 Killed by orc cryomancer at level 40 on the 22nd Regrowth 124th year of Ascendancy at 22:06 Killed by orc cryomancer at level 40 on the 23rd Regrowth 124th year of Ascendancy at 01:13 Killed by orc high cryomancer at level 41 on the 23rd Regrowth 124th year of Ascendancy at 10:16 Killed by orc high cryomancer at level 41 on the 23rd Regrowth 124th year of Ascendancy at 16:39 Killed by orc pyromancer at level 41 on the 23rd Regrowth 124th year of Ascendancy at 20:23 Killed by orc high cryomancer at level 41 on the 23rd Regrowth 124th year of Ascendancy at 20:48 Killed by orc pyromancer at level 41 on the 24th Regrowth 124th year of Ascendancy at 06:42 Killed by Aeratha the Invoker at level 41 on the 24th Regrowth 124th year of Ascendancy at 06:51 Killed by Aeratha the Invoker at level 41 on the 24th Regrowth 124th year of Ascendancy at 08:18 Killed by Cyrayamithra the Flamebringer at level 41 on the 24th Regrowth 124th year of Ascendancy at 09:51 Killed by Aeratha the Invoker at level 41 on the 24th Regrowth 124th year of Ascendancy at 12:55 Killed by Aeratha the Invoker at level 41 on the 24th Regrowth 124th year of Ascendancy at 15:02 Killed by orc pyromancer at level 41 on the 24th Regrowth 124th year of Ascendancy at 20:17 Killed by orc pyromancer at level 41 on the 25th Regrowth 124th year of Ascendancy at 00:13 Killed by Aroriamina the orc pyromancer at level 41 on the 25th Regrowth 124th year of Ascendancy at 00:29 Killed by Arugann the orc cryomancer at level 41 on the 25th Regrowth 124th year of Ascendancy at 17:25 Killed by orc high cryomancer at level 42 on the 26th Regrowth 124th year of Ascendancy at 00:52 Killed by Vor, Grand Geomancer of the Pride at level 42 on the 26th Regrowth 124th year of Ascendancy at 01:58 Killed by orc cryomancer at level 42 on the 26th Regrowth 124th year of Ascendancy at 02:08 Killed by Siluvea the orc cryomancer at level 42 on the 26th Regrowth 124th year of Ascendancy at 04:59 Killed by Vor, Grand Geomancer of the Pride at level 42 on the 26th Regrowth 124th year of Ascendancy at 05:39 Killed by overpowered greater multi-hued wyrm at level 42 on the 27th Regrowth 124th year of Ascendancy at 08:55 Killed by Celia at level 42 on the 51st Regrowth 124th year of Ascendancy at 14:03 Killed by Xira the eternal bone giant at level 42 on the 51st Regrowth 124th year of Ascendancy at 16:28 Killed by Salebrelaith the skeleton warrior at level 42 on the 51st Regrowth 124th year of Ascendancy at 17:09 Killed by The Shade of Telos at level 43 on the 60th Regrowth 124th year of Ascendancy at 06:51 Killed by flame turret at level 43 on the 60th Regrowth 124th year of Ascendancy at 08:42 Killed by Ruaoyon at level 43 on the 62nd Regrowth 124th year of Ascendancy at 13:45 Killed by overpowered greater multi-hued wyrm at level 44 on the 75th Regrowth 124th year of Ascendancy at 13:02 Killed by Emaba the orc cryomancer at level 44 on the 75th Regrowth 124th year of Ascendancy at 18:32 Killed by Vor, Grand Geomancer of the Pride at level 44 on the 76th Regrowth 124th year of Ascendancy at 01:08 Killed by Xyna the orc high pyromancer at level 44 on the 76th Regrowth 124th year of Ascendancy at 02:00 Killed by Siluvea the orc cryomancer at level 44 on the 76th Regrowth 124th year of Ascendancy at 02:08 Killed by Vor, Grand Geomancer of the Pride at level 44 on the 76th Regrowth 124th year of Ascendancy at 02:45 Killed by Vor, Grand Geomancer of the Pride at level 44 on the 76th Regrowth 124th year of Ascendancy at 02:54 Killed by Grushnak, Battlemaster of the Pride at level 44 on the 9th Pyre 124th year of Ascendancy at 00:25 Killed by Grushnak, Battlemaster of the Pride at level 44 on the 9th Pyre 124th year of Ascendancy at 08:35 Killed by Grushnak, Battlemaster of the Pride at level 44 on the 9th Pyre 124th year of Ascendancy at 11:45 Killed by Grushnak, Battlemaster of the Pride at level 44 on the 9th Pyre 124th year of Ascendancy at 13:28 Killed by Grushnak, Battlemaster of the Pride at level 44 on the 9th Pyre 124th year of Ascendancy at 15:00 Killed by armoured skeleton warrior at level 44 on the 10th Pyre 124th year of Ascendancy at 00:45 Killed by onilug at level 45 on the 11st Pyre 124th year of Ascendancy at 00:24 Killed by searing horror at level 45 on the 11st Pyre 124th year of Ascendancy at 01:51 Killed by searing horror at level 45 on the 11st Pyre 124th year of Ascendancy at 04:12 Killed by luminous horror at level 45 on the 11st Pyre 124th year of Ascendancy at 04:23 Killed by searing horror at level 45 on the 11st Pyre 124th year of Ascendancy at 04:51 Killed by luminous horror at level 45 on the 11st Pyre 124th year of Ascendancy at 07:24 Killed by Vorylle the Guardian at level 45 on the 11st Pyre 124th year of Ascendancy at 19:41 Killed by orc necromancer at level 45 on the 12nd Pyre 124th year of Ascendancy at 01:49 Killed by faerlhing at level 46 on the 13rd Pyre 124th year of Ascendancy at 23:36 Killed by faerlhing at level 46 on the 14th Pyre 124th year of Ascendancy at 03:05 Killed by orc necromancer at level 46 on the 24th Pyre 124th year of Ascendancy at 07:46 Killed by orc necromancer at level 46 on the 24th Pyre 124th year of Ascendancy at 07:53 Killed by orc blood mage at level 46 on the 24th Pyre 124th year of Ascendancy at 08:01 Killed by Vor, Grand Geomancer of the Pride at level 47 on the 38th Pyre 124th year of Ascendancy at 01:17 Killed by Cyrerin the faerlhing at level 48 on the 47th Pyre 124th year of Ascendancy at 06:22 Killed by overpowered greater multi-hued wyrm at level 49 on the 45th Dusk 124th year of Ascendancy at 06:32 Killed by overpowered greater multi-hued wyrm at level 49 on the 45th Dusk 124th year of Ascendancy at 08:46 Killed by orc cryomancer at level 50 on the 45th Dusk 124th year of Ascendancy at 22:29 Killed by Siluvea the orc cryomancer at level 50 on the 45th Dusk 124th year of Ascendancy at 23:22 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 46th Dusk 124th year of Ascendancy at 00:38 Killed by Belema the orc high pyromancer at level 50 on the 46th Dusk 124th year of Ascendancy at 19:53 Killed by champion of Urh'Rok at level 50 on the 47th Dusk 124th year of Ascendancy at 06:39 Killed by orc necromancer at level 50 on the 54th Dusk 124th year of Ascendancy at 07:45 Killed by orc blood mage at level 50 on the 54th Dusk 124th year of Ascendancy at 08:50 Killed by ghoul at level 50 on the 54th Dusk 124th year of Ascendancy at 08:58 Killed by ghoul at level 50 on the 54th Dusk 124th year of Ascendancy at 09:11 Killed by Glacial Legion at level 50 on the 54th Dusk 124th year of Ascendancy at 09:20 Killed by orc blood mage at level 50 on the 54th Dusk 124th year of Ascendancy at 09:28 Killed by Isymira the orc blood mage at level 50 on the 54th Dusk 124th year of Ascendancy at 09:35 Killed by orc necromancer at level 50 on the 54th Dusk 124th year of Ascendancy at 09:44 Killed by Glacial Legion at level 50 on the 54th Dusk 124th year of Ascendancy at 09:51 Killed by orc master wyrmic at level 50 on the 56th Dusk 124th year of Ascendancy at 10:27 Killed by ritch flamespitter at level 50 on the 56th Dusk 124th year of Ascendancy at 11:00 Killed by minotaur at level 50 on the 56th Dusk 124th year of Ascendancy at 11:20 Killed by luminous horror at level 50 on the 57th Dusk 124th year of Ascendancy at 09:48 Killed by saw horror at level 50 on the 57th Dusk 124th year of Ascendancy at 10:14 Killed by saw horror at level 50 on the 57th Dusk 124th year of Ascendancy at 10:23 Killed by saw horror at level 50 on the 57th Dusk 124th year of Ascendancy at 10:31 Killed by saw horror at level 50 on the 57th Dusk 124th year of Ascendancy at 10:40 Killed by luminous horror at level 50 on the 57th Dusk 124th year of Ascendancy at 10:53 Killed by luminous horror at level 50 on the 57th Dusk 124th year of Ascendancy at 12:00 Killed by luminous horror at level 50 on the 57th Dusk 124th year of Ascendancy at 12:23 Killed by radiant horror at level 50 on the 57th Dusk 124th year of Ascendancy at 12:36 Killed by saw horror at level 50 on the 57th Dusk 124th year of Ascendancy at 18:05 Killed by saw horror at level 50 on the 57th Dusk 124th year of Ascendancy at 19:33 Killed by Islydassra the orc master wyrmic at level 50 on the 58th Dusk 124th year of Ascendancy at 16:20 Killed by ritch flamespitter at level 50 on the 58th Dusk 124th year of Ascendancy at 18:09 Killed by armoured skeleton warrior at level 50 on the 58th Dusk 124th year of Ascendancy at 19:15 Killed by Lisath the greater multi-hued wyrm at level 50 on the 59th Dusk 124th year of Ascendancy at 17:54 Killed by ritch flamespitter at level 50 on the 60th Dusk 124th year of Ascendancy at 16:14 Killed by ritch flamespitter at level 50 on the 60th Dusk 124th year of Ascendancy at 17:49 Killed by Xeravea the orc master wyrmic at level 50 on the 60th Dusk 124th year of Ascendancy at 18:01 Killed by minotaur at level 50 on the 60th Dusk 124th year of Ascendancy at 18:20 Killed by Xeravea the orc master wyrmic at level 50 on the 60th Dusk 124th year of Ascendancy at 19:20 Killed by minotaur at level 50 on the 60th Dusk 124th year of Ascendancy at 20:22 Killed by ritch flamespitter at level 50 on the 60th Dusk 124th year of Ascendancy at 21:25 Killed by Xeravea the orc master wyrmic at level 50 on the 60th Dusk 124th year of Ascendancy at 21:44 Killed by Elominne the orc summoner at level 50 on the 60th Dusk 124th year of Ascendancy at 23:32 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 61st Dusk 124th year of Ascendancy at 03:18 Killed by Ruaoyon at level 50 on the 71st Dusk 124th year of Ascendancy at 05:56 Killed by Ruaoyon at level 50 on the 71st Dusk 124th year of Ascendancy at 07:31 Killed by Ruaoyon at level 50 on the 71st Dusk 124th year of Ascendancy at 09:02 Killed by Ruaoyon at level 50 on the 71st Dusk 124th year of Ascendancy at 10:36 Killed by ghoul at level 50 on the 13rd Haze 124th year of Ascendancy at 08:30 Killed by Isymira the orc blood mage at level 50 on the 13rd Haze 124th year of Ascendancy at 08:38 Killed by ghast at level 50 on the 13rd Haze 124th year of Ascendancy at 08:48 Killed by Isymira the orc blood mage at level 50 on the 13rd Haze 124th year of Ascendancy at 09:01 Killed by orc blood mage at level 50 on the 13rd Haze 124th year of Ascendancy at 16:27 Killed by Emara the orc corruptor at level 50 on the 15th Haze 124th year of Ascendancy at 02:50 Killed by Dozing Ce'Nabeth at level 50 on the 16th Haze 124th year of Ascendancy at 04:24 Killed by Dozing Ce'Nabeth at level 50 on the 16th Haze 124th year of Ascendancy at 04:33 Killed by Sleeping Ivereba at level 50 on the 16th Haze 124th year of Ascendancy at 04:53 Killed by Sleeping Ivereba at level 50 on the 16th Haze 124th year of Ascendancy at 05:03 Killed by Dozing Ce'Nabeth at level 50 on the 16th Haze 124th year of Ascendancy at 05:51 Killed by Dozing Ce'Nabeth at level 50 on the 16th Haze 124th year of Ascendancy at 07:23 Killed by Dozing Ce'Nabeth at level 50 on the 16th Haze 124th year of Ascendancy at 07:52 Killed by Sleeping Ivereba at level 50 on the 16th Haze 124th year of Ascendancy at 08:48 Killed by Sleeping Ivereba at level 50 on the 16th Haze 124th year of Ascendancy at 10:12 Killed by Sleeping Ivereba at level 50 on the 16th Haze 124th year of Ascendancy at 11:52 Killed by orc blood mage at level 50 on the 16th Haze 124th year of Ascendancy at 14:47 Killed by orc blood mage at level 50 on the 16th Haze 124th year of Ascendancy at 15:43 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 17th Haze 124th year of Ascendancy at 01:03 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 17th Haze 124th year of Ascendancy at 01:49 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 17th Haze 124th year of Ascendancy at 03:15 Killed by armoured skeleton warrior at level 50 on the 17th Haze 124th year of Ascendancy at 04:34 Killed by Lord of Skulls (warrior) at level 50 on the 17th Haze 124th year of Ascendancy at 05:39 Killed by Lord of Skulls (warrior) at level 50 on the 17th Haze 124th year of Ascendancy at 06:41 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 17th Haze 124th year of Ascendancy at 10:04 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 17th Haze 124th year of Ascendancy at 11:14 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 17th Haze 124th year of Ascendancy at 11:28 Killed by skeleton magus at level 50 on the 17th Haze 124th year of Ascendancy at 11:38 Killed by armoured skeleton warrior at level 50 on the 17th Haze 124th year of Ascendancy at 12:24 Killed by skeleton magus at level 50 on the 17th Haze 124th year of Ascendancy at 13:50 Killed by minotaur at level 50 on the 20th Haze 124th year of Ascendancy at 04:36 Killed by Xeravea the orc master wyrmic at level 50 on the 20th Haze 124th year of Ascendancy at 06:11 Killed by Xadhebeth the fire wyrm at level 50 on the 20th Haze 124th year of Ascendancy at 11:42 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 20th Haze 124th year of Ascendancy at 11:58 Killed by Xadhebeth the fire wyrm at level 50 on the 20th Haze 124th year of Ascendancy at 12:41 Killed by Xadhebeth the fire wyrm at level 50 on the 20th Haze 124th year of Ascendancy at 13:42 Killed by minotaur at level 50 on the 20th Haze 124th year of Ascendancy at 16:54 Killed by rimebark at level 50 on the 20th Haze 124th year of Ascendancy at 17:46 Killed by rimebark at level 50 on the 20th Haze 124th year of Ascendancy at 18:06 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 20th Haze 124th year of Ascendancy at 19:58 Killed by ritch flamespitter at level 50 on the 20th Haze 124th year of Ascendancy at 21:54 Killed by rimebark at level 50 on the 20th Haze 124th year of Ascendancy at 22:40 Killed by rimebark at level 50 on the 20th Haze 124th year of Ascendancy at 23:48 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 21st Haze 124th year of Ascendancy at 00:15 Killed by rimebark at level 50 on the 21st Haze 124th year of Ascendancy at 01:06 Killed by rimebark (wild summon) at level 50 on the 21st Haze 124th year of Ascendancy at 02:00 Killed by rimebark (wild summon) at level 50 on the 21st Haze 124th year of Ascendancy at 02:22 Killed by ritch flamespitter at level 50 on the 21st Haze 124th year of Ascendancy at 03:47 Killed by ritch flamespitter at level 50 on the 21st Haze 124th year of Ascendancy at 05:09 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 21st Haze 124th year of Ascendancy at 07:10 Killed by ritch flamespitter at level 50 on the 21st Haze 124th year of Ascendancy at 08:53 Killed by Layyssra the fire wyrm at level 50 on the 21st Haze 124th year of Ascendancy at 09:13 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 21st Haze 124th year of Ascendancy at 10:17 Killed by Layyssra the fire wyrm at level 50 on the 21st Haze 124th year of Ascendancy at 11:16 Killed by ritch flamespitter at level 50 on the 21st Haze 124th year of Ascendancy at 12:07 Killed by ritch flamespitter at level 50 on the 21st Haze 124th year of Ascendancy at 13:46 Killed by Islydann the spire dragon at level 50 on the 21st Haze 124th year of Ascendancy at 14:56 Killed by Eilinassra the storm wyrm at level 50 on the 21st Haze 124th year of Ascendancy at 15:21 Killed by Eilinassra the storm wyrm at level 50 on the 21st Haze 124th year of Ascendancy at 16:57 Killed by ritch flamespitter at level 50 on the 21st Haze 124th year of Ascendancy at 18:14 Killed by giant spider at level 50 on the 21st Haze 124th year of Ascendancy at 18:30 Killed by saw horror at level 50 on the 24th Haze 124th year of Ascendancy at 21:07 Killed by saw horror at level 50 on the 24th Haze 124th year of Ascendancy at 21:16 Killed by Velilranne the slimy ooze at level 50 on the 26th Haze 124th year of Ascendancy at 22:08 Killed by Velilranne the slimy ooze at level 50 on the 26th Haze 124th year of Ascendancy at 23:29 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 02:45 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 03:50 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 03:59 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 04:31 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 04:55 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 05:42 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 05:51 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 06:03 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 06:15 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 06:34 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 07:41 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 07:54 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 08:05 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 08:19 Killed by Velilranne the slimy ooze at level 50 on the 27th Haze 124th year of Ascendancy at 08:36 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 32nd Haze 124th year of Ascendancy at 15:19 Killed by rimebark at level 50 on the 32nd Haze 124th year of Ascendancy at 17:06 Killed by rimebark (wild summon) at level 50 on the 32nd Haze 124th year of Ascendancy at 18:38 Killed by giant spider at level 50 on the 49th Haze 124th year of Ascendancy at 10:04 Killed by ritch flamespitter at level 50 on the 49th Haze 124th year of Ascendancy at 10:57 Killed by rimebark at level 50 on the 49th Haze 124th year of Ascendancy at 12:35 Killed by ritch flamespitter at level 50 on the 49th Haze 124th year of Ascendancy at 12:48 Killed by Salayama the spire dragon at level 50 on the 49th Haze 124th year of Ascendancy at 17:20 Killed by Salayama the spire dragon at level 50 on the 49th Haze 124th year of Ascendancy at 17:55 Killed by Salayama the spire dragon at level 50 on the 49th Haze 124th year of Ascendancy at 18:24 Killed by ritch flamespitter at level 50 on the 49th Haze 124th year of Ascendancy at 21:53 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 49th Haze 124th year of Ascendancy at 22:06 Killed by rimebark at level 50 on the 49th Haze 124th year of Ascendancy at 22:58 Killed by Velonn the greater multi-hued wyrm's temporal clone at level 50 on the 49th Haze 124th year of Ascendancy at 23:13 Killed by Lisulewyn the orc master wyrmic at level 50 on the 49th Haze 124th year of Ascendancy at 23:33 Killed by rimebark (wild summon) at level 50 on the 49th Haze 124th year of Ascendancy at 23:45 Killed by Lisulewyn the orc master wyrmic at level 50 on the 49th Haze 124th year of Ascendancy at 23:58 Killed by giant spider at level 50 on the 50th Haze 124th year of Ascendancy at 00:32 Killed by Eilinassra the storm wyrm at level 50 on the 50th Haze 124th year of Ascendancy at 00:47 Killed by rimebark (wild summon) at level 50 on the 50th Haze 124th year of Ascendancy at 01:00 Killed by rimebark (wild summon) at level 50 on the 50th Haze 124th year of Ascendancy at 01:13 Killed by rimebark (wild summon) at level 50 on the 50th Haze 124th year of Ascendancy at 01:26 Killed by Salayama the spire dragon at level 50 on the 50th Haze 124th year of Ascendancy at 01:43 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 50th Haze 124th year of Ascendancy at 02:09 Killed by rimebark (wild summon) at level 50 on the 50th Haze 124th year of Ascendancy at 02:22 Killed by Salayama the spire dragon at level 50 on the 50th Haze 124th year of Ascendancy at 02:55 Killed by Velonn the greater multi-hued wyrm at level 50 on the 50th Haze 124th year of Ascendancy at 03:18 Killed by ritch flamespitter at level 50 on the 50th Haze 124th year of Ascendancy at 04:04 Killed by Salayama the spire dragon at level 50 on the 50th Haze 124th year of Ascendancy at 04:42 Killed by Velonn the greater multi-hued wyrm at level 50 on the 50th Haze 124th year of Ascendancy at 05:17 Killed by minotaur at level 50 on the 50th Haze 124th year of Ascendancy at 05:30 Killed by Velonn the greater multi-hued wyrm at level 50 on the 56th Haze 124th year of Ascendancy at 10:57 Killed by Salayama the spire dragon at level 50 on the 56th Haze 124th year of Ascendancy at 11:43 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 56th Haze 124th year of Ascendancy at 13:10 Killed by ritch flamespitter at level 50 on the 56th Haze 124th year of Ascendancy at 15:23 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 57th Haze 124th year of Ascendancy at 02:50 Killed by Salayama the spire dragon at level 50 on the 72nd Haze 124th year of Ascendancy at 01:00 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 72nd Haze 124th year of Ascendancy at 06:43 Killed by Velonn the greater multi-hued wyrm at level 50 on the 72nd Haze 124th year of Ascendancy at 07:35 Killed by rimebark at level 50 on the 72nd Haze 124th year of Ascendancy at 08:05 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 72nd Haze 124th year of Ascendancy at 08:33 Killed by Salayama the spire dragon at level 50 on the 72nd Haze 124th year of Ascendancy at 11:03 Killed by ritch flamespitter at level 50 on the 72nd Haze 124th year of Ascendancy at 14:55 Killed by rimebark at level 50 on the 72nd Haze 124th year of Ascendancy at 15:35 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 72nd Haze 124th year of Ascendancy at 19:38 Killed by rimebark at level 50 on the 72nd Haze 124th year of Ascendancy at 20:28 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 73rd Haze 124th year of Ascendancy at 17:27 Killed by Ivurimira the Neverdead at level 50 on the 8th Regrowth 125th year of Ascendancy at 15:25 Killed by Ivurimira the Neverdead at level 50 on the 8th Regrowth 125th year of Ascendancy at 16:23 Killed by blood lich at level 50 on the 11st Regrowth 125th year of Ascendancy at 00:58 Killed by shadow at level 50 on the 11st Regrowth 125th year of Ascendancy at 01:13 Killed by blood lich at level 50 on the 11st Regrowth 125th year of Ascendancy at 01:46 Killed by blood lich at level 50 on the 11st Regrowth 125th year of Ascendancy at 04:10 Killed by orc necromancer at level 50 on the 11st Regrowth 125th year of Ascendancy at 19:28 Killed by naga psyren at level 50 on the 12nd Regrowth 125th year of Ascendancy at 03:45 Killed by Khulmanar, General of Urh'Rok at level 50 on the 12nd Regrowth 125th year of Ascendancy at 20:05 Killed by Isariassra the oozing horror at level 50 on the 13rd Regrowth 125th year of Ascendancy at 01:31 Killed by orc berserker at level 50 on the 13rd Regrowth 125th year of Ascendancy at 10:06 Killed by Zubiba the runed bone giant at level 50 on the 13rd Regrowth 125th year of Ascendancy at 10:14 Killed by armoured skeleton warrior at level 50 on the 13rd Regrowth 125th year of Ascendancy at 23:51 Killed by Nduvahok the thaurhereg at level 50 on the 14th Regrowth 125th year of Ascendancy at 00:11 Killed by Elandar at level 50 on the 14th Regrowth 125th year of Ascendancy at 12:44 Killed by Argoniel at level 50 on the 14th Regrowth 125th year of Ascendancy at 12:55 Killed by Elandar at level 50 on the 14th Regrowth 125th year of Ascendancy at 13:12 Killed by Argoniel at level 50 on the 14th Regrowth 125th year of Ascendancy at 13:23 Killed by Argoniel at level 50 on the 14th Regrowth 125th year of Ascendancy at 13:41 Killed by Elandar at level 50 on the 14th Regrowth 125th year of Ascendancy at 13:54 Killed by Argoniel at level 50 on the 14th Regrowth 125th year of Ascendancy at 14:06 |
Antimagic | Follower |
Primary Stats
Strength | 73 (base 39) |
Dexterity | 93 (base 60) |
Constitution | 67 (base 20) |
Magic | 61 (base 55) |
Willpower | 45 (base 23) |
Cunning | 60 (base 35) |
Resources
Life | 1612/1612 |
Stamina | 334/334 |
Equilibrium | 0 |
Healing Factor | 1.5135014349577 |
Regeneration | 40.396468886009 |
Speed
Mental | +4.4408920985006E-14% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
Offense: Barehand
Damage | 142 |
Accuracy | 71 |
Crit Chance | 30% |
APR | 19 |
Speed | 1.00 |
Offense: Spell
Spellpower | 44 |
Crit Chance | 21% |
Speed | 1 |
Offense: Mind
Mindpower | 53 |
Crit Chance | 29% |
Speed | 1 |
Offense: Damage Bonus
Nature | +27% |
Blight | +10% |
Arcane | +25% |
Fire | +34% |
All | +7% |
Offense: Damage Penetration
Lightning | +25% |
All | 0% |
Physical | +7% |
Fire | +25% |
Nature | +20% |
Defense: Base
Armour (hardiness) | 57.381474180285 (85.404685247777%) |
Defense | 63 |
Ranged Defense | 63 |
Fatigue | 25 |
Physical Save | 55 |
Spell Save | 63 |
Mental Save | 59 |
Defense: Resistances
Nature | + 40%( 70%) |
Lightning | + 31%( 70%) |
Acid | + 34%( 70%) |
Cold | + 42%( 70%) |
Blight | + 40%( 70%) |
Arcane | + 18%( 70%) |
Fire | + 54%( 70%) |
All | + 14%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Disarm Resistance | 37% |
Poison Resistance | 60% |
Confusion Resistance | 28% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 825% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 619% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 308 life over 5 turns. Its effects scale with your Strength stat. |
Class Talents
Cunning / Tactical | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Technique / Combat techniques | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Finishing moves | 1.50 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
Technique / Pugilism | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
Technique / Combat veteran | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
Generic Talents
Technique / Unarmed training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Wild-gift / Antimagic | 1.00 |
| 5/5 |
| 3/5 |
| 5/5 |
| 5/5 |
Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
Protector Myssil has requested that you go at once to the ruins on the eastern shores of the sea of Sash to rescue a party of Krogs taken by necromancers filth. Cleaning the trashSave our people and show the evildoers the wrongness of their way. Permanently. * You have killed the necromancers but not in time to save any of the captive Krogs. | failed |
You failed to protect the lone alchemist from death by Ruaoyon. Escort: lone alchemist (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Scintillating Caves. Escort: lone alchemist (level 3 of Scintillating Caves)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Old Forest. Escort: lost defiler (level 2 of Old Forest)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Trollmire. Escort: lost defiler (level 2 of Trollmire)As a reward you improved mental save by +12. | done |
You failed to protect the lost defiler from death by giant yellow ant. Escort: lost defiler (level 3 of Old Forest) | failed |
You failed to protect the lost warrior from death by Glorarera the white worm mass. Escort: lost warrior (level 2 of Scintillating Caves) | failed |
You failed to protect the lost warrior from death by Ruaoyon. Escort: lost warrior (level 8 of Dreadfell) | failed |
You failed to protect the repented thief from death by orc warrior. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1173. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsMarus of Elvala has completed an elixir of mysticism without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mastery. Agrimley the hermit has completed an elixir of focus without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Effects on melee hit: * 20% chance to slow global speed by 60% * 10 arcane resource burn Changes stats: +6 Dex / +4 Wil / +6 Cun / +5 Con / +11 Lck Changes resistances: +3% acid / +3% cold Changes resistances penetration: +7% physical Stealth bonus: +9 Physical save: +17 (+5 eff.) Spell save: +12 (+3 eff.) Mental save: +17 (+4 eff.) Mindpower: +6 (+2 eff.) It can be used to activate talent Blindside, placing all other charms into a 25 cooldown : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 44% (at 0 Hate) to 146% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 20 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. |
On hands | ![]() Requires: - Heavy armour training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +8 Fatigue: +5% Changes stats: +3 Con Physical save: +20 (+6 eff.) Spell save: +8 (+2 eff.) Mental save: +20 (+5 eff.) Disarm immunity: +37% Maximum life: +63.00 When used to modify unarmed attacks: Base power: 42.5 - 59.5 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Accuracy: +9 Armour Penetration: +15 Crit. chance: +10.0% Attack speed: 100% When this weapon hits: Juggernaut (10% chance level 1). When this weapon hits: Battle Shout (10% chance level 5). Damage (Melee): +19 physical Activating this item is instant. It can be used to activate talent Juggernaut, placing all other charms into a 30 cooldown : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 31% and provides a 17% chance to shrug off critical damage for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
On head | ![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +4 Armour: +10 Defense: +20 (+5 eff.) Fatigue: +4% Changes stats: +2 Con Changes resistances: +10% fire / +5% arcane / +9% cold Changes damage: +9% arcane A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Tool | ![]() Infused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+1 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn (cooling down: 1 turns) A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
On fingers | ![]() Infused by nature Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * 13% chance to reduce all saves and defense by 32 Damage (Melee): 8 physical Effects on ranged hit: * 11% chance to reduce all saves and defense by 32 Damage (Ranged): 13 physical Effects when hit in melee: * 24% chance to reduce strength, dexterity, and constitution by 23 * 24% chance to reduce damage dealt by 26% Changes stats: +5 Cun Changes resistances: +10% nature / +10% blight Changes damage: +3% blight / +9% arcane Critical mult.: +15.00% Mental save: +8 (+2 eff.) Poison immunity: +10% Disease immunity: +13% Confusion immunity: +28% Hate when firing a critical mind attack: +2.00 Maximum hate: +11.00 Maximum vim: +10.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 4.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 63%. Rings make your fingers look great! |
On fingers | ![]() Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +12 (+3 eff.) Changes damage: +5% all Life regen: +18.00 Maximum life: +52.00 Spellpower: +11 (+3 eff.) Mindpower: +16 (+6 eff.) Healing mod.: +15% Rings make your fingers look great! |
Around neck | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when hit (Melee): 4 fire Changes stats: +4 Str / +4 Dex / +9 Wil / +4 Cun Changes resistances: +16% fire / +20% cold Mindpower: +15 (+5 eff.) Amulets make your neck look great! |
Main armor | ![]() Requires: - Heavy armour training - Strength 38 Infused by nature Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 It is part of a set of items. Kroltar's head would turn up the heat. When wielded/worn: Armour: +18 Defense: +10 (+2 eff.) Fatigue: +16% Changes stats: +5 Str / +3 Dex / +4 Con Changes resistances: +20% acid / +20% blight / +20% fire / +20% nature / +20% lightning Maximum life: +120.00 It can be used to activate talent Devouring Flame (costing 50 power out of 80/80) : Effective talent level: 3.0 Power cost: 50 out of 80/80. Range: 10 Travel Speed: instantaneous Is: a mind power and a nature gift Description: Spit a cloud of flames, doing 43.32 fire damage in a radius of 3 each turn for 7 turns. The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user. The damage will increase with your Mindpower, and can critical. Each point in fire drake talents also increases your fire resistance by 1%. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
Light source | ![]() Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Defense: +14 (+3 eff.) Physical save: +17 (+5 eff.) Spell save: +15 (+4 eff.) Mental save: +22 (+6 eff.) Mindpower: +9 (+3 eff.) Mental crit. chance: +8% Light radius: +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Cloak | ![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +20 (+5 eff.) Changes stats: +4 Dex / +4 Wil / +4 Cun Changes resistances penetration: +20% nature Changes damage: +20% nature Talent masteries: +0.20 Cunning / Stealth +0.50 Cunning / Poisons Poison immunity: +50% Talent on hit(mindpower): Poison Strike (10% chance level 1). Cunning and malice seem to emanate from this cloak. |
Around waist | ![]() Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Changes resistances penetration: +25% lightning / +25% fire Changes damage: +27% fire Spell save: +7 (+2 eff.) Light radius: +3 Size category: +1 A belt that goes around your waist. |
Inventory
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 41 then cleanse 1 wound, poison, and disease effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 189 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 681% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 290 life over 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 405 damage for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / taint ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the taint to purge your body of physical afflictions for 5 turns. Each turn the purge will attempt to cleanse 1 physical debuff from you, and if one is removed, increase its duration by 1. It can be used to inscribe your skin with the taint. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Physical power: +5 (+1 eff.) Defense: +20 (+5 eff.) Changes stats: +4 Str Changes resistances: +1% physical Critical mult.: +5.00% Maximum stamina: +20.00 Amulets make your neck look great! |
![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +10 Con Teleport immunity: +100% It can be used to activate talent Teleport (costing 36 power out of 36/36) : Effective talent level: 4.0 Power cost: 36 out of 36/36. Range: 10 Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a large range (144). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 15). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. |
![]() Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +13% lightning Talent masteries: +0.20 Cunning / Tactical +0.20 Technique / Combat training Stun/Freeze immunity: +26% Amulets make your neck look great! |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +16% light / +13% darkness Blindness immunity: +22% Cut immunity: +60% Healing mod.: +18% It can be used to activate talent Heal, placing all other charms into a 35 cooldown : Effective talent level: 1.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 223 life. The life healed will increase with your Mindpower. Amulets make your neck look great! |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +6 Defense: +9 (+2 eff.) Damage when hit (Melee): 8 darkness Changes resistances: +6% darkness / +20% blight Changes resistances cap: +6% all Changes resistances penetration: +10% acid Physical save: +16 (+5 eff.) Spellpower on spell critical (stacks up to 3 times): +6 Spell crit. chance: +5% Amulets make your neck look great! |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: +10% light / +10% darkness Changes resistances cap: +5% light / +5% darkness Changes resistances penetration: +15% light / +15% darkness Changes damage: +8% light / +8% darkness Spellpower: +8 (+2 eff.) Spell crit. chance: +5% All your damage is converted and split into light and darkness. Activating this item is instant. It can be used to activate talent Circle of Sanctity (costing 30 power out of 60/60) : Effective talent level: 3.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius while silencing and dealing 13 light damage to everyone else who enters. The circle lasts 4 turns. This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
![]() Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Changes stats: +2 Str Mental save: +5 (+1 eff.) Confusion immunity: +22% Rings make your fingers look great! |
![]() Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +3% cold Changes damage: +9% lightning Mental save: +3 (+1 eff.) Silence immunity: +21% Mana each turn: +0.15 Psi when hit: +0.04 Hate when firing a critical mind attack: +2.00 Maximum hate: +2.00 Mindpower: +20 (+7 eff.) Rings make your fingers look great! |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Talent mastery: +0.20 Corruption / Fearfire Spell save: +7 (+2 eff.) Shadow Power: +5 Grants spell-crit equal to half of your Shadow Power. Talent on hit(spell): Darkfire (10% chance level 3). "An innocuous bauble. Until you look through the hole." |
![]() Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Changes resistances: +20% nature Changes damage: +10% nature / +5% all Spellpower: +9 (+3 eff.) Mindpower: +11 (+4 eff.) Rings make your fingers look great! |
![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +4 Cun Changes resistances: +24% darkness Changes damage: +12% darkness Rings make your fingers look great! |
![]() Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +10 Effects on melee hit: * 13% chance to reduce all saves and defense by 32 Damage (Melee): 8 physical Effects on ranged hit: * 13% chance to reduce all saves and defense by 32 Damage (Ranged): 16 physical Changes stats: +2 Cun / +5 Str Hate when firing a critical mind attack: +3.00 Maximum hate: +7.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 56%. Rings make your fingers look great! |
![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-2 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 It is part of a set of items. It desires to be surrounded by undeath. When wielded/worn: Changes resistances: +10% darkness / +10% cold Changes damage: +10% darkness / +10% cold Spell save: +8 (+2 eff.) Poison immunity: +25% Cut immunity: +25% Maximum souls: +3.00 Spellpower: +8 (+2 eff.) This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed. Perhaps it feels all the death you will bring to others in the near future. |
![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When first worn the ring attunes to you, letting you choose a prodigy it will forever grant while worn (can not be changed once chosen, re-wear it to select again if you refused to choose at first). A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +9 (+2 eff.) Changes stats: +4 Cun / +5 Dex Disarm immunity: +30% Pinning immunity: +28% Knockback immunity: +39% Maximum life: +37.00 Rings make your fingers look great! |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Physical crit. chance: +2.0% Changes resistances: +3% darkness Changes damage: +18% physical Confusion immunity: +10% Pinning immunity: +10% Stun/Freeze immunity: +36% Life regen: +1.00 Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Rings make your fingers look great! |
![]() Powered by arcane forces Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +15 (+3 eff.) Physical power: +15 (+4 eff.) Defense: +14 (+3 eff.) Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) * 18% chance to reduce all saves and defense by 32 * 10% chance to reduce damage dealt by 26% Damage (Melee): 34 physical Effects on ranged hit: * 20% chance to reduce all saves and defense by 32 Damage (Ranged): 19 physical Changes stats: +10 Cun Changes resistances: +9% temporal Changes resistances penetration: +10% blight / +15% temporal Hate when firing a critical mind attack: +2.00 Maximum hate: +14.00 Spellpower: +15 (+5 eff.) Mindpower: +14 (+5 eff.) Movement speed: +22% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Activating this item is instant. It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 4.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 63%. Rings make your fingers look great! |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Defense: +20 (+5 eff.) Changes resistances: +34% acid / +2% physical Changes resistances penetration: +20% lightning Changes damage: +14% acid Poison immunity: +20% Silence immunity: +10% Only die when reaching: -20.00 life Rings make your fingers look great! |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Effects on melee hit: * 22% chance to gain 10% of a turn (3/turn limit) Changes stats: +5 Con Changes resistances: +16% temporal Changes resistances penetration: +27% nature Changes damage: +21% nature Spell save: +20 (+5 eff.) Maximum stamina: +40.00 Rings make your fingers look great! |
![]() Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 29 light Damage (Ranged): 18 light Changes stats: +5 Cun / +10 Mag Changes damage: +15% light Spellpower: +10 (+3 eff.) Rings make your fingers look great! |
![]() Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 15% Mag, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +9.0% Attack speed: 100% On weapon hit: * 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows. Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: 2000% of base Is: necromancy and a spell Description: Conjures up a beam of darkness, doing 108.69 darkness damage. At level 5, the beam widens to hit foes on each side. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
![]() Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 10.0 - 13.0 Uses stats: 20% Str, 20% Dex Damage type: Darkness Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Darkness damage. When wielded/worn: Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
![]() creative living mindstar of gales (18-20 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 18.0 - 19.8 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +29 (+7 eff.) Changes stats: +8 Cun Changes damage: +13% lightning / +12% cold / +10% physical Talent granted: +1 Attune Mindstar Critical mult.: +19.00% Pinning immunity: +32% Mindpower: +10 (+4 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() drakeskin leather armour 'Scaldusher' (45 def, 8 armour) Requires: - Strength 20 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Physical power: +25 (+6 eff.) Armour: +8 Defense: +45 (+11 eff.) Fatigue: +8% Changes stats: +9 Str / +8 Dex Changes resistances: +29% lightning / +9% fire Changes resistances penetration: +15% acid Changes damage: +15% fire A suit of armour made of leather. |
![]() Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +16 Defense: +27 (+7 eff.) Fatigue: +8% Changes stats: +7 Cun / +6 Dex Life regen: +2.00 Maximum life: +64.00 Healing mod.: +12% A suit of armour made of leather. |
![]() Requires: - Massive armour training - Strength 44 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +32 Armour Hardiness: +10% Defense: +20 (+5 eff.) Fatigue: +15% Changes stats: +6 Con Changes resistances: +25% darkness / +25% fire Physical save: +40 (+11 eff.) Stun/Freeze immunity: +40% Knockback immunity: +40% Healing mod.: -30% This heavy dwarven-steel armour was created in the deepest forges of the Iron Throne. While it grants incomparable protection, it demands that you rely only on your own strength. |
![]() Requires: - Massive armour training - Constitution 150 Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +50 Defense: +40 (+10 eff.) Fatigue: +70% Changes stats: +15 Str / +25 Mag Changes resistances: +10% all Physical save: +35 (+10 eff.) Spell save: +35 (+9 eff.) Life regen: +10.00 Maximum life: +270.00 Spellpower: +25 (+8 eff.) 15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown. If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware. This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic. |
![]() Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Armour: +8 Defense: +8 (+2 eff.) Effects when hit in melee: * 20% chance to reduce strength, dexterity, and constitution by 23 * 28% chance to reduce damage dealt by 26% Changes stats: +3 Mag Changes resistances: +7% acid / +7% fire / +7% lightning / +7% cold Changes resistances penetration: +5% blight Changes damage: +12% arcane Physical save: +16 (+5 eff.) Life regen: +1.70 Mana when firing critical spell: +2.00 Vim when firing critical spell: +1.00 Healing mod.: +17% A belt that goes around your waist. |
![]() Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical power: +7 (+2 eff.) Changes stats: +4 Str / +4 Con Changes resistances: +7% acid / +6% fire / +7% lightning / +5% cold Physical save: +6 (+2 eff.) Size category: +1 A belt that goes around your waist. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +14 (+3 eff.) Damage when hit (Melee): 30 fire Changes resistances: +10% fire / +10% darkness / +10% cold Talent mastery: +0.20 Corruption / Fearfire All enemies in radius 2 take 20 fire damage each turn and healing you for 10% of the damage dealt. Black fires born of a blackened heart. |
![]() Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Armour penetration: +3 Physical crit. chance: +3.0% Physical power: +25 (+6 eff.) Defense: +3 (+1 eff.) Effects on melee hit: * 20% chance to reduce damage dealt by 26% Changes stats: +4 Wil Changes resistances: +12% darkness Changes damage: +9% nature / +27% physical Mental save: +15 (+4 eff.) Only die when reaching: -60.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +10 Defense: +13 (+3 eff.) Changes stats: +6 Cun / +7 Dex Changes resistances: +3% nature / +3% lightning Changes damage: +15% nature / +3% light Physical save: +10 (+3 eff.) Light radius: +2 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +6 Defense: +25 (+6 eff.) Changes stats: +2 Con Changes resistances penetration: +10% cold / +20% physical Mental crit. chance: +3% Infravision radius: +2 A pair of boots made of leather. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +12 Changes stats: +7 Cun Changes resistances: +12% blight Changes damage: +6% mind Mindpower: +30 (+9 eff.) Infravision radius: +2 A pair of boots made of leather. |
![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +10 (+2 eff.) Fatigue: +3% Damage when hit (Melee): 6 lightning Changes stats: +6 Dex / +2 Mag / +3 Wil / +6 Cun / +3 Con Physical save: +12 (+4 eff.) Mental save: +16 (+4 eff.) Hate when firing a critical mind attack: +2.00 Mindpower: +5 (+2 eff.) It can be used to blink to a nearby random location (rad 9) Activation puts all charms on cooldown for 25 turns. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() Requires: - Dexterity 10 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +5 Defense: +3 (+1 eff.) Fatigue: +6% Changes stats: +4 Cun / +4 Mag Changes resistances: +20% cold Changes damage: +18% fire Light radius: +2 Each step you take leaves a burning trail behind you lasting 5 turns that deals 59 fire damage (based on Spellpower) to foes who enter it. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
![]() Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Physical power: +16 (+4 eff.) Armour: +3 Changes stats: +4 Str Changes resistances: +20% darkness / +9% fire Changes resistances penetration: +15% cold Changes damage: +9% darkness / +12% fire When used to modify unarmed attacks: Base power: 32.5 - 35.8 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +5.0% Attack speed: 125% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Physical power: +12 (+3 eff.) Armour: +3 Fatigue: +5% Damage (Melee): 8 blight Changes stats: +3 Str Changes resistances: +5% blight Changes damage: +6% blight When used to modify unarmed attacks: Base power: 35.0 - 49.0 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +10.0% Attack speed: 100% When this weapon hits: Soul Rot (20% chance level 5). Damage (radius 2) on crit: +5 blight Metal gloves protecting the hands up to the middle of the lower arm. |
![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Physical power: +7 (+2 eff.) Armour: +3 Fatigue: +5% Damage (Melee): 10 blight Changes stats: +3 Str Changes resistances: +7% blight Changes damage: +6% blight When used to modify unarmed attacks: Base power: 34.0 - 47.6 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +10.0% Attack speed: 100% When this weapon hits: Soul Rot (20% chance level 5). Damage (radius 2) on crit: +7 blight Metal gloves protecting the hands up to the middle of the lower arm. |
![]() Requires: - Heavy armour training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Physical crit. chance: +8.0% Armour: +3 Fatigue: +5% Changes stats: +3 Str / +4 Dex / +2 Cun Talent cooldown: Double Strike (-1 turn) Critical mult.: +9.00% Physical save: +9 (+3 eff.) Spell crit. chance: +11% Mental crit. chance: +14% When used to modify unarmed attacks: Base power: 34.0 - 47.6 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Accuracy: +7 Armour Penetration: +15 Crit. chance: +25.0% Attack speed: 100% When this weapon hits: Set Up (10% chance level 5). When this weapon crits: Cripple (20% chance level 5). Metal gloves protecting the hands up to the middle of the lower arm. |
![]() Requires: - Heavy armour training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +6 Fatigue: +5% Mental save: +10 (+3 eff.) Maximum life: +58.00 When used to modify unarmed attacks: Base power: 37.0 - 51.8 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Accuracy: +5 Armour Penetration: +15 Crit. chance: +10.0% Attack speed: 100% When this weapon hits: Battle Shout (10% chance level 5). Metal gloves protecting the hands up to the middle of the lower arm. |
![]() Requires: - Heavy armour training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Fatigue: +5% Damage (Melee): 8 cold Changes resistances: +8% cold Changes damage: +9% cold When used to modify unarmed attacks: Base power: 28.5 - 39.9 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +10.0% Attack speed: 100% When this weapon hits: Ice Breath (10% chance level 5). Damage (radius 2) on crit: +5 ice Metal gloves protecting the hands up to the middle of the lower arm. |
![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% When used to modify unarmed attacks: Base power: 36.0 - 50.4 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +10 Crit. chance: +10.0% Attack speed: 100% When this weapon hits: Displacement Shield (10% chance level 3). When this weapon hits: Wave of Power (15% chance level 1). Damage (Melee): +20 arcane Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
![]() Requires: - Heavy armour training Powered by arcane forces Infused by nature 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +12 Changes stats: +6 Str / +6 Mag Changes resistances: +10% physical Changes resistances penetration: +15% physical Changes damage: +12% physical Talent masteries: +0.20 Spell / Stone +0.10 Wild-gift / Sand drake aspect +0.10 Spell / Earth Spellpower: +10 (+3 eff.) Spell crit. chance: +10% When used to modify unarmed attacks: Base power: 39.0 - 54.6 Uses stats: 40% Dex, 40% Cun, 10% Mag, 40% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +10 Crit. chance: +7.0% Attack speed: 100% When this weapon hits: Earthen Missiles (15% chance level 5). Damage (radius 1) on hit: +50 gravity Damage (radius 2) on crit: +30 gravity pin It can be used to activate talent Earthquake (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Causes a violent earthquake that deals 45.93 physical damage in a radius of 4 each turn for 7 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. These heavy stone gauntlets make the very ground beneath you bend and warp as they move. |
![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +15 Changes stats: +5 Str / +5 Mag Changes resistances penetration: +10% all Changes damage: +15% all Talent masteries: +0.10 Corruption / Wrath +0.10 Corruption / Brutality When used to modify unarmed attacks: Base power: 38.0 - 53.2 Uses stats: 40% Str, 40% Dex, 10% Mag, 40% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +10 Crit. chance: +7.0% Attack speed: 100% When this weapon hits: Obliterating Smash (20% chance level 3). Your Obliterating Smash can destroy walls. It can be used to activate talent Obliterating Smash (costing 25 power out of 25/25) : Effective talent level: 3.0 Power cost: 25 out of 25/25. Range: 3 Travel Speed: instantaneous Is: a spell Description: Swing your weapon with incredible force, striking all enemies in a radius 3 semicircle, dealing 145% weapon damage to all targets. Starting from talent level 5, all targets hit will have their armour and saves reduced by 16. This attack can not miss. These massive gauntlets once belonged to a very powerful demon named Ul'Gruth. The behemoth was said to be able to level entire buildings with a single swing of his hands. |
![]() Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +13 (+3 eff.) Fatigue: +4% Changes stats: +6 Cun / +6 Wil Changes resistances: +35% fire Changes damage: +35% fire It can be used to activate talent Meteor Rain (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 68.74 fire and 54.89 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Accuracy: +30 (+7 eff.) Physical crit. chance: +3.0% Armour: +14 Fatigue: +4% Changes resistances: +3% physical / +18% fire Changes damage: +18% physical Infravision radius: +3 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+1 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+1 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+2 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+2 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
![]() Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Effects on melee hit: * 20% chance to slow global speed by 60% Changes resistances: +3% acid / +3% cold / +6% light Changes damage: +3% darkness Mental save: +6 (+2 eff.) Light radius: +3 See stealth: +6 See invisible: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +2 Infravision radius: +7 It can be used to cleanse your mind of up to 5 (based on Magic) detrimental mental effects Activation costs 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
![]() Infused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+3 eff.) Mindpower: +10 (+4 eff.) Light radius: +10 Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 266.43 darkness damage (based on Mindpower and charge) Activation costs 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
![]() Infused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +3% all Physical save: +10 (+3 eff.) Spell save: +7 (+2 eff.) Light radius: +4 Healing mod.: +13% A normal brass lantern, enhanced by alchemy to make it brighter. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 4 When wielded/worn: Physical power: +7 (+2 eff.) Damage (Melee): 20 darkness Changes stats: +5 Mag Changes resistances: +30% light Changes resistances cap: +10% light Talent masteries: +0.20 Cunning / Stealth +0.20 Cursed / Darkness Light radius: -1000 Infravision radius: +7 The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger. Talent on hit(spell): Invoke Darkness (15% chance level 4). This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders Activation costs 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
![]() Infused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +4 Str / +2 Con Light radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Armour penetration: +8 Physical power: +10 (+2 eff.) Effects on melee hit: * 20% chance to reduce armor by 33% Changes stats: +3 Str Changes resistances: +6% light Changes resistances penetration: +25% light Changes damage: +18% acid Critical mult.: +18.00% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: +15% temporal Changes damage: +15% temporal Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time. It can be used to flip the hourglass (sands currently flowing towards stability) Activation costs 20 power out of 20/20. This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
![]() Crafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+3 eff.) Armour penetration: +12 Defense: +12 (+3 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 19 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 565.48 fire damage (based on Magic) Activation costs 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 When wielded/worn: Changes stats: +2 Str / +5 Mag / +6 Con Changes resistances: +6% mind Changes damage: +12% mind It can be used to blast the opponent's mind dealing 417 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. When used: * Increase all damage penetration by 23% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to heal yourself and all friendly characters within 10 spaces for 110 Activation puts all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 60% Damage when hit (Melee): 2 nature Changes resistances: +9% temporal Changes resistances penetration: +5% nature It can be used to sting an enemy dealing 147 nature damage over 7 turns and reducing their healing by 50% Activation puts all charms on cooldown for 15 turns. When used: * Reduce 2 talent cooldowns by 2. Natural totems are made by powerful wilders to store nature power. |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to summon a resilient tentacle up to 5 spaces away for 4 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 287 Base Damage: 140 Armor: 0 All Resist: 1 Activation puts all charms on cooldown for 31 turns. Natural totems are made by powerful wilders to store nature power. |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 It can be used to sting an enemy dealing 384 nature damage over 7 turns and reducing their healing by 50% Activation puts all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Changes resistances: +20% blight / +20% nature Changes damage: +20% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 (+3 eff.) Healing mod.: +25% Heals all nearby living creatures by 5 points each turn. Activating this item is instant. It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns Activation costs 10 power out of 15/15. This small tree-shaped totem is imbued with powerful healing energies. |
![]() Infused by nature 2.00 Encumbrance. [Random Unique] Type: charm / totem ; tier 5 When wielded/worn: Damage when hit (Melee): 6 nature Changes resistances: +6% nature / +6% light Changes damage: +9% arcane / +9% light Light radius: +2 It can be used to summon a resilient tentacle up to 5 spaces away for 8 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 883 Base Damage: 409 Armor: 7 All Resist: 24 Activation puts all charms on cooldown for 17 turns. When used: * Gain a 16% chance to evade weapon attacks for 2 turns. * Reduce 2 talent cooldowns by 2. Natural totems are made by powerful wilders to store nature power. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
Achievements
By Ruaoyon the Cornac Brawler level 33
7th Flare 123rd year of Ascendancy at 08:01 see stats
By Ruaoyon the Cornac Brawler level 50
46th Dusk 124th year of Ascendancy at 11:07 see stats
By Ruaoyon the Cornac Brawler level 30
34th Regrowth 123rd year of Ascendancy at 15:46 see stats
By Ruaoyon the Cornac Brawler level 42
27th Regrowth 124th year of Ascendancy at 08:48 see stats
By Ruaoyon the Cornac Brawler level 44
63rd Regrowth 124th year of Ascendancy at 11:41 see stats
By Ruaoyon the Cornac Brawler level 37
79th Dusk 123rd year of Ascendancy at 16:32 see stats
By Ruaoyon the Cornac Brawler level 16
11st Haze 122nd year of Ascendancy at 12:08 see stats
By Ruaoyon the Cornac Brawler level 25
2nd Regrowth 123rd year of Ascendancy at 18:52 see stats
By Ruaoyon the Cornac Brawler level 38
29th Haze 123rd year of Ascendancy at 12:29 see stats
By Ruaoyon the Cornac Brawler level 11
5th Dusk 122nd year of Ascendancy at 09:19 see stats
By Ruaoyon the Cornac Brawler level 46
29th Pyre 124th year of Ascendancy at 13:44 see stats
By Ruaoyon the Cornac Brawler level 36
50th Dusk 123rd year of Ascendancy at 01:27 see stats
By Ruaoyon the Cornac Brawler level 31
57th Regrowth 123rd year of Ascendancy at 12:59 see stats
By Ruaoyon the Cornac Brawler level 41
24th Regrowth 124th year of Ascendancy at 18:36 see stats
By Ruaoyon the Cornac Brawler level 18
19th Haze 122nd year of Ascendancy at 10:40 see stats
By Ruaoyon the Cornac Brawler level 31
51st Regrowth 123rd year of Ascendancy at 14:04 see stats
By Ruaoyon the Cornac Brawler level 24
7th Decay 122nd year of Ascendancy at 01:49 see stats
By Ruaoyon the Cornac Brawler level 20
23rd Haze 122nd year of Ascendancy at 13:31 see stats
By Ruaoyon the Cornac Brawler level 49
45th Dusk 124th year of Ascendancy at 11:23 see stats
By Ruaoyon the Cornac Brawler level 46
28th Pyre 124th year of Ascendancy at 19:03 see stats
By Ruaoyon the Cornac Brawler level 31
55th Regrowth 123rd year of Ascendancy at 07:55 see stats
By Ruaoyon the Cornac Brawler level 10
8th Mirth 122nd year of Ascendancy at 11:37 see stats
By Ruaoyon the Cornac Brawler level 20
23rd Haze 122nd year of Ascendancy at 07:28 see stats
By Ruaoyon the Cornac Brawler level 30
31st Regrowth 123rd year of Ascendancy at 22:40 see stats
By Ruaoyon the Cornac Brawler level 40
79th Haze 123rd year of Ascendancy at 10:32 see stats
By Ruaoyon the Cornac Brawler level 50
45th Dusk 124th year of Ascendancy at 11:23 see stats
By Ruaoyon the Cornac Brawler level 50
73rd Haze 124th year of Ascendancy at 21:39 see stats
By Ruaoyon the Cornac Brawler level 32
19th Pyre 123rd year of Ascendancy at 08:53 see stats
By Ruaoyon the Cornac Brawler level 33
10th Flare 123rd year of Ascendancy at 16:34 see stats
By Ruaoyon the Cornac Brawler level 50
72nd Haze 124th year of Ascendancy at 06:33 see stats
By Ruaoyon the Cornac Brawler level 23
4th Decay 122nd year of Ascendancy at 05:35 see stats
By Ruaoyon the Cornac Brawler level 37
76th Dusk 123rd year of Ascendancy at 08:59 see stats
By Ruaoyon the Cornac Brawler level 48
2nd Dusk 124th year of Ascendancy at 13:20 see stats
By Ruaoyon the Cornac Brawler level 50
56th Dusk 124th year of Ascendancy at 10:21 see stats
By Ruaoyon the Cornac Brawler level 7
79th Pyre 122nd year of Ascendancy at 00:37 see stats
By Ruaoyon the Cornac Brawler level 40
80th Haze 123rd year of Ascendancy at 07:44 see stats
By Ruaoyon the Cornac Brawler level 12
11st Dusk 122nd year of Ascendancy at 15:50 see stats
By Ruaoyon the Cornac Brawler level 16
64th Dusk 122nd year of Ascendancy at 12:43 see stats
By Ruaoyon the Cornac Brawler level 46
28th Pyre 124th year of Ascendancy at 03:35 see stats
By Ruaoyon the Cornac Brawler level 42
50th Regrowth 124th year of Ascendancy at 09:04 see stats
By Ruaoyon the Cornac Brawler level 25
2nd Regrowth 123rd year of Ascendancy at 16:05 see stats
By Ruaoyon the Cornac Brawler level 17
15th Haze 122nd year of Ascendancy at 08:51 see stats
By Ruaoyon the Cornac Brawler level 32
4th Mirth 123rd year of Ascendancy at 18:23 see stats
By Ruaoyon the Cornac Brawler level 50
24th Haze 124th year of Ascendancy at 02:57 see stats
Log
Acid Splash from Argoniel hits Ruaoyon for (21 flat reduction), 0 acid (0 total damage).
Decrepitude Disease from Argoniel hits Ruaoyon for (20 flat reduction), 0 blight (0 total damage).
Epidemic from Argoniel hits Ruaoyon for (23 flat reduction), 20 blight (20 total damage).
Burning from Elandar hits Ruaoyon for (23 flat reduction), 21 fire (21 total damage).
Umber hulk misses Ruaoyon.
Ruaoyon throws Umber hulk to the ground!
Umber hulk is dazed!
Ruaoyon hits Umber hulk for 159 physical, 17 physical, 7 physical, 16 arcane (198 total damage).
Ruaoyon uses Butterfly Kick.
Ruaoyon misses Argoniel.
Ruaoyon performs a melee critical strike against Umber hulk!
Umber hulk is not dazed anymore.
Ruaoyon performs a melee critical strike against Xaren!
Elandar slows down.
Argoniel's spell attains critical power!
Argoniel's spell attains critical power!
You are no longer encumbered.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Blood Splash hits Argoniel for 119 healing, 119 healing (0 total damage) [237 healing].
Argoniel hits Ruaoyon for (23 flat reduction), 8 fire (8 total damage).
Ruaoyon hits Elandar for 126 physical, 10 physical, 4 physical, 7 arcane (147 total damage).
Ruaoyon hits Argoniel for 114 physical, 10 physical, 4 physical, 9 arcane (137 total damage).
Ruaoyon hits Umber hulk for 389 physical, 17 physical, 7 physical, 16 arcane (429 total damage).
Ruaoyon hits Xaren for 496 physical, 17 physical, 7 physical, 0 arcane (519 total damage).
Ruaoyon the level 50 cornac brawler was blazed to death by a Argoniel on level 11 of High Peak.
Saving done.
Saving game...
Saving done.