Doomies the level 6 Higher Doombringer by Demolithor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassDoombringer
Level / Exp6 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 23)
Dexterity11 (base 10)
Constitution15 (base 15)
Magic27 (base 18)
Willpower17 (base 10)
Cunning11 (base 11)

Resources

Life-7/224
Stamina95/148
Vim13/120
Healing Factor1.1960311219418
Regeneration7.9745936908851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage51
Accuracy29
Crit Chance20%
APR6
Speed1.00

Offense: Spell

Spellpower8.3333333333333
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+3%
All0%

Defense: Base

Armour (hardiness)12.522593642275 (62.32946707186%)
Defense9
Ranged Defense9
Fatigue12
Physical Save18
Spell Save20
Mental Save9

Defense: Resistances

Lightning+ 15%( 70%)
Blight+ 32%( 70%)
Nature+ 33%( 70%)
Cold+ 37%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Corruption / Torture1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
2/5
0/5

Effects

Quests

done
failed
done
active

Equipment

On feet
On hands
Tool
Around neck
Main armor
In main hand
Light source
Cloak
Around waist

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Doomies the Higher Doombringer level 5
76th Pyre 122nd year of Ascendancy at 05:25
see stats

Log

Doomies casts Fiery Grasp.
Skeleton warrior resists Doomies's 'Fiery Grasp'!
Doomies hits Skeleton warrior for 1 fire, 29 fire, 2 fire (33 total damage).
Skeleton warrior hits Doomies for 90 physical damage.

Burning from Doomies hits Skeleton warrior for
4 fire damage.
Burning from Doomies hits Skeleton warrior for
4 fire damage.
Skeleton warrior hits Doomies for 84 physical damage.
Skeleton warrior is not disabled anymore.

Doomies is not stunned anymore.


Burning from Doomies hits Skeleton warrior for
4 fire damage.
Skeleton warrior stops burning.


Talent Incinerating Blows is ready to use.

Grey mold uses
Slime Roots.
Talent Draining Assault is ready to use.

Talent Abduction is ready to use.

Doomies triggers a trap (Rogue sapper's poison gas trap)!

Doomies is poisoned!

Rogue sapper's poison gas trap's random poison area effect hits
Doomies for 17 nature damage.
A bear trap snaps onto Doomies!

Rogue sapper's bear trap hits
Doomies for 56 physical damage.
Talent Rune: Mirror Image is ready to use.
Bear Trap from Rogue sapper hits
Doomies for 11 physical damage.
Poison from Rogue sapper's poison gas trap hits
Doomies for 17 nature damage.
Doomies the level 6 higher doombringer was naturalised to death by a Rogue sapper's poison gas trap on level 2 of Ruins of Kor'Pul.