Krom'Dub the level 6 Dwarf Doombringer by Iolkfox

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceDwarf
ClassDoombringer
Level / Exp6 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 22)
Dexterity8 (base 10)
Constitution15 (base 12)
Magic20 (base 22)
Willpower13 (base 10)
Cunning11 (base 11)

Resources

Life325/362
Stamina122/122
Vim100/120
Healing Factor1.0460311219418
Regeneration0.26150778048545

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage39
Accuracy28
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+3%

Defense: Base

Armour (hardiness)13.317011280365 (72.903125182002%)
Defense0
Ranged Defense0
Fatigue12
Physical Save14
Spell Save11
Mental Save8

Defense: Resistances

Acid+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
2/5
0/5
0/5
0/5
Corruption / Torture1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
1/5
0/5
0/5
Corruption / Brutality1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

Quests

done
active

Equipment

Tool
Main armor
On hands
In main hand
Light source

Inventory

Achievements

Hell has no fury like a demon scorned! (Madness (Roguelike) difficulty) Escaped the Searing Halls.
By Krom'Dub the Dwarf Doombringer level 6
18th Voratun 122nd year of Ascendancy at 22:47
see stats

Log

Krom'Dub returns to normal.

Krom'Dub feels pain again.

Ran for 2 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: hostile spotted to the south (Layemira the large brown snake)).


Krom'Dub's demonfire area effect hits
Krom'Dub for 17 fire damage.

There is a next level here (press '' or right click to use).
Krom'Dub's demonfire area effect hits
Krom'Dub for 17 fire damage.

You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (0/15, 21-25 power, 1 apr).
You gain 3.07 gold from the transmogrification of
bright brass lantern.
You gain 3.72 gold from the transmogrification of
iron steamgun of life draining.
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Resting starts...

Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
Talent Wraithform is ready to use.
Rested for 58 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Ran for 3 turns (stop reason: taken damage).

Something hits
Krom'Dub for 38 acid damage.