Haniromidil the level 6 Higher Necromancer by bel3nos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp6 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic32 (base 24)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life54/54
Mana155/155
Soul11/11
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage12
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+14%
Light+10%
Blight+10%
Acid+9%
All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save13
Spell Save20
Mental Save14

Defense: Resistances

Acid+ 13%( 70%)
Lightning+ 22%( 70%)
Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
active
active

Equipment

Tool
On fingers
Main armor
Light source
On hands
In main hand

Inventory

Achievements

That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By Haniromidil the Higher Necromancer level 6
78th Pyre 122nd year of Ascendancy at 23:56
see stats

Log

Talent Invoke Darkness is ready to use.
Haniromidil seems more focused.

Haniromidil's aura of power vanishes.

Haniromidil picks up (g.):
Xeruyanne the Skyripper (0 def, 1 armour).

Talent Ghost Walk is ready to use.

There is a next level here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Talent Wrath of the Highborn is ready to use.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Haniromidil wears:
Xeruyanne the Skyripper (0 def, 1 armour).

You gain 5.00 gold from the transmogrification of
elm totem of stinging [power 116] (15 cooldown).
You gain 1.17 gold from the transmogrification of
cleansing iron plate armour of cold resistance (0 def, 7 armour).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of acid resistance (3 def, 2 armour).
You gain 3.32 gold from the transmogrification of
iron helm 'Burnbraid' (0 def, 3 armour).
You gain 1.01 gold from the transmogrification of
mossy mindstar of life (72% power, 12 apr, nature damage).
There is a previous level here (press '' or right click to use).