Eilinann the level 10 Whitehoof Archer by paulbear

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceWhitehoof
ClassArcher
Level / Exp10 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 12)
Dexterity37 (base 34)
Constitution12 (base 10)
Magic22 (base 10)
Willpower17 (base 10)
Cunning29 (base 23)

Resources

Life276/276
Stamina144/144
Steam100/100
Healing Factor1.1691526171258
Regeneration0.29228815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth6
See Invisible6

Offense: Mainhand

Damage66
Accuracy34
Crit Chance8%
APR10
Speed1.00

Offense: Spell

Spellpower21
Crit Chance7%
Speed1

Offense: Mind

Mindpower22
Crit Chance7%
Speed1

Offense: Damage Bonus

Nature+5%
Acid+22%

Defense: Base

Armour (hardiness)7 (38.594633868923%)
Defense32
Ranged Defense32
Fatigue0
Physical Save13
Spell Save13
Mental Save21

Defense: Resistances

Lightning+ 6%( 70%)
Nature+ 30%( 70%)
Temporal+ 5%( 70%)
Blight+ 20%( 70%)
Acid+ 20%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
3/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Marksmanship1.30
4/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
2/5
0/5
0/5

Effects

Quests

active
done
active
active

Equipment

Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Eilinann the Whitehoof Archer level 10
21st Retaking 124th year of Ascendancy at 19:29
see stats

Log

You gain 1.59 gold from the melting of flaming dwarven-steel shield of arcane resistance (+10%) (0 def, 6 armour, 81.5 block).
You collect a new ingredient:
lump of steel (1).
You gain 1.02 gold from the melting of
steel plate armour of cold resistance (0 def, 9 armour).
You collect a new ingredient:
lump of steel (1).
You gain 1.80 gold from the melting of
impenetrable steel mail armour (2 def, 14 armour).
You gain 2.32 gold from the melting of
cinder hardened leather gloves of strength (+2) (0 def, 2 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel waraxe (109% power, 3 apr).
You gain 4.27 gold from the melting of
cruel ash magestaff of illumination (111% power, 3 apr, cold element).
You gain 2.88 gold from the melting of
ash magestaff of illumination (111% power, 3 apr, lightning element).
You gain 1.15 gold from the melting of
fungal cured leather sling.
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 0.50 gold from the melting of
vined mindstar (83% power, 18 apr, nature damage).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 0.50 gold from the melting of
vined mindstar (85% power, 18 apr, nature damage).
You collect a new ingredient:
lump of steel (1).
You gain 2.42 gold from the melting of
flaming steel greatsword of erosion (126% power, 2 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 4.74 gold from the melting of
balanced dwarven-steel dagger of persecution (118% power, 7 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.90 gold from the melting of
steel battleaxe of the mystic (122% power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.49 gold from the melting of
steel battleaxe of erosion (118% power, 2 apr).
You gain 0.10 gold from the melting of
steel ring.
You gain 2.00 gold from the melting of
steam generator implant of the sneak (steam 6).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 90%).
You gain 2.62 gold from the melting of
medical injector implant (efficiency 85% / cooldown 56%).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.