Dr Strange the level 16 Ghoul Possessor by paulbear

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceGhoul
ClassPossessor
Level / Exp16 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength82.5804 (base 19)
Dexterity28.9848 (base 12)
Constitution46 (base 23)
Magic52.3668 (base 13)
Willpower44 (base 41)
Cunning61.6464 (base 24)

Resources

Mana360/360
Psi241/241
Life723/723
Stamina240/240
Steam100/100
Healing Factor1.3867804250993
Regeneration4.3683583390628

Speed

Mental0%
Attack0%
Movement-58.333333333333%
Spell0%
Global+130.8436722119%

Vision

Sight11
Lite6
Infravision5
See Stealth41.79948201749
See Invisible44.79948201749

Offense: Mainhand

Damage129
Accuracy55
Crit Chance36%
APR10
Speed1.00

Offense: Spell

Spellpower36
Crit Chance28%
Speed1

Offense: Mind

Mindpower43
Crit Chance30%
Speed1

Offense: Damage Bonus

Acid+4%
Mind0%
Physical+12%
Cold+3%
Fire+27%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)25.160905378697 (90.479947236566%)
Defense32
Ranged Defense32
Fatigue11
Physical Save63.54
Spell Save57.38
Mental Save62

Defense: Resistances

Acid+ 19%( 70%)
Temporal+ 28%( 70%)
Nature+ 23%( 70%)
Fire+ 58%( 70%)
Cold+ 51%( 70%)
All+ 15%( 70%)

Defense: Immunities

Disarm Resistance51%
Bleed Resistance84%
Instadeath Resistance100%
Fear Resistance84%
Stun Resistance42%
Poison Resistance67%
Silence Resistance17%

Inscriptions (4/5)

Runes
Runes
Runes
Runes

Class Talents

Psionic / Possession1.50
5/5
5/5
5/5
5/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
4/5
1/5
3/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Body snatcher1.50
3/5
1/5
3/5
0/5
Psionic / Psychic blows1.30
2/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
5/5
3/5
1/5
3/5
Technique / Combat training1.00
3/5
4/5
0/5
5/5
7/5
0/5
Steamtech / Physics1.00
2/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
0/5
0/5
Psionic / Mentalism1.30
1/5
2/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect
beneficial effect

Quests

active
done
done
done
active
active
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Dr Strange the Ghoul Possessor level 10
2nd Summertide 122nd year of Ascendancy at 06:19
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Dr Strange the Ghoul Possessor level 8
9th Mirth 122nd year of Ascendancy at 00:07
see stats

Log

Dr Strange converts some damage to Psi!
Melee retaliation hits Tinkel the halfling for
5 cold damage.
Tinkel the halfling's defiled blood area effect hits
Dr Strange for 2 to psi, 3 darkness (4 total damage).

Dr Strange converts some damage to Psi!
Force Shield hits Tinkel the halfling for
15 healing, 77 mind, 1 healing, 6 acid, 5 healing, 24 acid (107 total damage) [21 healing].
Melee retaliation hits Tinkel the halfling for
5 cold, 5 cold (10 total damage).
Tinkel the halfling hits Dr Strange for 10 to psi, 15 physical, 1 to psi, 2 cold, 22 to psi, 35 darkness (85 total damage).
Haropdri the halfling uses
Percussive Bullets.
Haropdri the halfling tweaks some of her bullets.

Haropdri the halfling shoots!
Dr Strange converts some damage to Psi!
Haropdri the halfling's Shoot hits
Dr Strange for 23 to psi, 38 physical (61 total damage).
Dr Strange the level 16 ghoul possessor was ground to death by Haropdri the halfling on level 1 of Ambush!.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Haropdri the halfling's Shoot killed Dr Strange!
Saving game...


Saving done.


Connection to online server established.
Resting starts...

Talent Arcane Combat is ready to use.
Talent Rune: Reflection Shield is ready to use.
Talent Force Shield is ready to use.
Dr Strange activates
Force Shield.
Talent Precise Strikes is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).