Skirm the level 10 Cornac Bulwark by Menudo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp10 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 28)
Dexterity18 (base 13)
Constitution27 (base 24)
Magic12 (base 10)
Willpower15 (base 14)
Cunning10 (base 10)

Resources

Life297/358
Stamina92/92
Healing Factor1.1386945338482
Regeneration0.28467363346206

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage19
Accuracy44
Crit Chance11%
APR1
Speed1.11

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower9.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+3%
All0%

Offense: Damage Penetration

Mind+10%
Physical+10%

Defense: Base

Armour (hardiness)36.01528523521 (72.903125182002%)
Defense8
Ranged Defense8
Fatigue25
Physical Save25
Spell Save9
Mental Save8

Defense: Resistances

Acid+ 13%( 70%)
Nature+ 14%( 70%)
Temporal+ 14%( 70%)
Blight+ 14%( 70%)
Physical+ 15%( 70%)
Cold+ 14%( 70%)
All+ 4%( 70%)

Defense: Immunities

Pinning Resistance20%
Stun Resistance32%
Instadeath Resistance100%
Knockback Resistance53%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
3/5
2/5
0/5
Technique / Combat techniques1.30
3/5
1/5
0/5
0/5
Technique / Shield defense1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
3/5
3/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
active
active
active

Equipment

On feet
Quiver
Light source
On head
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Skirm the Cornac Bulwark level 10
13rd Dusk 122nd year of Ascendancy at 01:54
see stats

Log

Ran for 2 turns (stop reason: hostile spotted to the south (shining mold)).

Skirm shoots!
Skirm's Shoot hits Shining mold for
24 physical, 6 nature (30 total damage).
Shining mold uses
Nature's Touch.
Shining mold receives 89 healing.

Skirm shoots!
Skirm's Shoot hits Shining mold for
24 physical, 6 nature (30 total damage).

Skirm shoots!
Skirm's Shoot hits Shining mold for
24 physical damage.
Skirm's Shoot killed Shining mold!

Skirm uses
Block.
Elven mage casts
Earthen Missiles.
Skirm starts to bleed.

Elven mage's Earthen Missiles hits
Skirm for (18 blocked), 0 physical, (3 blocked), 0 physical (0 total damage).
Elven mage's Earthen Missiles hits
Skirm for (18 blocked), 0 physical, (3 blocked), 0 physical (0 total damage).

Bleeding from Elven mage hits
Skirm for (6 blocked), 0 physical (0 total damage).
Skirm shoots!
Elven mage casts
Shock.
Option unlocked: New Class: Skirmisher (Rogue)
Skirm's Shoot hits Elven mage for
44 physical, 6 nature (50 total damage).
Elven mage's Shock hits
Skirm for 56 lightning damage.
Skirm is dazed!

Skirm is not dazed anymore.

Bleeding from Elven mage hits
Skirm for 6 physical damage.